Dana admite "erros" com Cyborg no UFC: "Mínimo era dar a luta pelo título"   
Dana admite "erros" com Cyborg no UFC: "Mínimo era dar a luta pelo título"
Presidente do Ultimate critica a ex-campeã da categoria peso-pena e elogia a "corajosa" Tonya Evinger: "Está entre as melhores e procuro lutadoras com esse perfil"
          art, metal gear rising, jack the ripper, fan, katana, cyborg ninja, revengeance, raiden   
none
          From Cyborgs to Hacktivists: Postfeminist Disobedience and Virtual Communities   
by
Carolyn Guertin
2005-01-27

For many the term postfeminist might call to mind the vanilla pleasures of metrosexuality, webcams, online soaps, and blog culture, but, for me, a 40-something cyberfeminist scholar, curator and some time activist, the politically-minded feminist texts I work with are in fact dyed-in-the-wool postfeminist ones that occupy a different place on the postfeminism continuum from those more loudly-lauded, lighter confections. Usually given a bad rap by the media, postfeminism has been accused of being antifeminist, whereas it is instead what the next wave of second wave feminism has become. Its name is not a marker or movement that intends to imply that feminism is dead and gone, any more than Donna Haraway’s “postgender” and N. Katherine Hayles’ “posthuman” mean the death of those old shoes. As Ann Brooks puts it in Postfeminisms, “the concept of `post’ implies a process of ongoing transformation and change” (1). Postfeminism is that indicator that shows us the organism formerly known as feminism has grown into something far more complex than its liberal origins would lead us to expect.

In the late 1980s and early 1990s, second wave feminism, which had spoken predominantly from and to a position of white middle class privilege, began to fracture to include a broader chorus of voices, classes, and races. Postfeminism or, more exactly, postfeminisms have expanded to include a multitude of situated perspectives within the context of postmodern thinking, and have swelled to embrace the new emphasis on what Michèle Barrett identified in 1992 (the year that the World Wide Web was born) as “fluidity and contingency” - features that are the trademark stock in trade of the cyber age. Barrett believed feminism’s paradigm shift to be the result of a new interest in culture that in turn gave rise to a whole new collectivity of subjectivities. It is no accident that this shift coincided with the advent of a technology that foregrounded networked communications. It was only a few years earlier, in the fledgling days of the personal computer back when the Internet was still a vehicle predominantly for hackers and technogeeks, that Haraway first articulated a politics of connectivity for women in the context of these new technologies. In her “Cyborg Manifesto” Haraway’s half-woman, half-machine revels in the confusion of body boundaries and fractures all sense of an originary unity or simplex gender through embracing the cyborg as a model: a being who revels in discursivity, multiplicity, hybridity, and perversity. As the Web has evolved, it has become something of a gene pool for creative explorations of sexualities, subjectivities and identities - and has proved to be as liberating for men as for women in that regard. Cyberfeminist scholar Sadie Plant even argues for the feminizing influence of technology in a connected age. Without a doubt, though, this new technology’s most important role has been that of facilitating communication.

 “cyberfeminism is post-feminist” (76) Cyberfeminism was born at a particular moment in time, 1992, simultaneously at three different points on the globe. In Canada, Nancy Paterson, a celebrated high tech installation artist, penned an article called “Cyberfeminism” for Stacy Horn’s Echo Gopher server. In Australia, VNS Matrix (Josephine Starrs, Julianne Pierce, Francesca da Rimini and Virginia Barratt) coined the term to label their radical feminist acts and their blatantly viral agenda: to insert women, bodily fluids, and political consciousness into electronic spaces. That same year, British cultural theorist Sadie Plant chose the same term to describe her recipe for defining the feminizing influence of technology on western society and its inhabitants.

-Judy Wajcman

Connectivity has been called the genius of feminism by theorist Robin Morgan (53), and this genius is being realized in electronic spaces and texts in more complex ways than in any other medium to date. Connectivity is the poster child of the postfeminist universe, which is why the first cyberfeminist collective, VNS Matrix, chose the image of the matrix - the cosmic womb - as its symbol The Australian collective VNS Matrix announced its inception with a rallying cry called the “Cyberfeminist Manifesto”:
__________
We are the modern cunt
positive anti-reason
unbounded unleashed unforgiving
we see art with our cunt we make art with our cunt
we believe in jouissance madness holiness and poetry
we are the virus of the new world disorder
rupturing the symbolic from within
saboteurs of big daddy mainframe
the clitoris is a direct line to the matrix
VNS MATRIX
terminators of the moral code
mercenaries of slime
go down on the altar of abjection
sucking the visceral temple we speak in tongues
infiltrating disrupting disseminating
corrupting the discourse/we are the future cunt
(http://www.obn.org/reading_room/manifestos/html/cyberfeminist.html)
__________
Its separatist nature bears a resemblance to philosophies put forward by hackers.
. Another cyberfeminist collective, the Old Boys’ Network, defined its local chapters as “nodes” that “collide, disintegrate, regenerate, engage, disembody, reform, collapse, renew, abandon, revise, revitalize, and expand” (OBN FAQ 7). These structural and mechanical concerns are not accidental. Postfeminisms do not inhabit a network; they are the network of feminist discourse in virtual space and they are at their best when they are helping to forge communities of practice. In its incarnation most familiar to ebr ‘s readers, the electronic, hyperlinked text is both a narratological structure and the means of navigation in space and time. In the webbed space of hyperlinked fiction, the pregnant gaps between the nodes are at least as important as the textual nodes themselves. The nodes exist in conjunction with the dynamic space of the journey and cannot be discussed in isolation. So with the newest literary forms of the postfeminist universe. They cannot be separated from the communities and material praxes that they both engender and nurture on and off the Web.

In the cyberfeminist corner of the postfeminist universe, girl gamers such as Brenda Laurel and Mary Flanagan immediately spring to mind; so too do techno-performers such as Laurie Anderson and Coco Fusco, and new media artists such as Mez or Olia Lialina, but the most important and distinctive Web-native postfeminist form is, I would argue, hacktivism. The term was first coined in 1998 The rallying cry of hackers has long been “information wants to be free.” to describe an emerging hybrid form that united the best attributes of peaceful social protest - activism - and tech-savvy online civil disobedience - hackerism The term “hacktivism” has been attributed to a Toronto-based hacker who goes by the handle of Oxblood Ruffin.. It is a solution-oriented form of political action that inserts bodies and media-based dissent into real time material concerns. It should not be confused with its adolescent and illegal cousins, cractivism - code cracking, vandalism, data blockades (DDos) and the loss of digital data - or cyberterrorism - acts and agents of wanton destruction including worms and viruses. One of its trademark features is that the Web cannot contain hacktivism’s flows, allowing it to spill out into the world in the form of political protest at WTO and G8 events, for example, and in books, pamphlets, net.art, and performance art.

Hacktivism as a praxis was born in December 1997 when Critical Art Ensemble Critical Art Ensemble has been very much in the news lately since one of its members, Steve Kurtz, a professor in the Department of Art at SUNY Buffalo, was arrested on 12 May 2004 and charged with bioterrorism under the American Anti-Terrorism Act. These trumped up and widely protested charges have resulted in the FBI appropriating CAE’s materials and equipment used for testing for the presence of genetically- modified DNA - the tools CAE uses in creating their political art. member and software engineer Carmin Karasic was so appalled by the events of the Acteal Massacre - 45 Zapatistas were murdered at the hands of the Mexican government - that she set out to create a Web interface that would perform political protest as an aesthetic act. Three other Critical Art Ensemble members joined her in forming a new collective they named the Electronic Disturbance Theatre. (The group’s name is drawn from the concept of civil disobedience first proposed by Henry David Thoreau.) Their electronic civil disobedience engine is named FloodNet; funded by RTMark and launched in September 1998, it is Karasic’s brainchild in her war against injustice. Filling the browser page with the names of the dead, this activism tool “would access the page for Mexico’s President Zedillo seeking bogus addresses, so the browser would return messages like “human_rights not found on this server” (Cassell). Unlike the attacks launched by cracktivists, no damage is done by this software agent. When the Electronic Disturbance Theatre alerts its “online activists to `commence flooding!’” they visit EDT’s website and click on FloodNet’s icon (Harmon). The software then directs their browser to the target, and cues the same page to load over and over again.

As a postfeminist work, it is no accident that FloodNet must function as a community-based performance:

FloodNet’s action only drew its validity from the number of people showing support. “It was only actualized through thousands and thousands of participants,” she remembers. “It was meaningless without the masses.” Popular support transforms a random act of vandalism into a show of presence, Karasic argues. “This is an important difference between the single hacker/hacktivist who takes down a server with a single script” (qtd. in Cassell).

Similar to the disruptive aestheticization of codework by the Dutch trio jodi.org, Karasic sees her collectivity interface as something more closely akin to “conceptual art” than to cyberterrorism (Harmon). No one and no data are harmed in these `attacks,’ but websites are effectively shut down while the protest is being transmitted.

Advancing human rights through the electronic media is also the purview of another collective, a cyberfeminist one called subRosa. It is currently comprised of Laleh Mehran, Hyla Willis, Steffi Domike, Lucia Sommer, and Faith Wilding. It was also formed in the fall of 1998 - around the same time that Karasic was vowing to respond to Mexican excesses with FloodNet. Donna Haraway was the first to identify science as one of the most insidious cultural forms women needed to address to regain control of their bodies; subRosa follows in that tradition. subRosa uses its art to critique “the relationships between digital technologies, biotechnologies and women’s bodies/lives/work” (Griffis). The goal of these hacktivists, akin to the Electronic Disturbance Theatre’s, is the creation of communities, what they call “female affiliations that respect difference and create productive projects in solidarity with others who are working on similar ones” (Griffis).

Embracing bell hooks’ definition of feminism as that which seeks to eradicate ideologies of domination (qtd in Griffis), subRosa undertakes projects of activism and public education on topics as wide-ranging as eugenics, Frankenfoods, stem cell and cloning research, and Assisted Reproductive Technologies (ART). Seeing their purpose as a pedagogical one, they launch inclusive electronic campaigns, publish pamphlets and books, and travel out into (particularly third world) communities to perform their topical art. These are what they call resistant projects, tactical cyberfeminist ones, and situational information theatre: “As cyberfeminists and artists we are using the framework of participatory performance as an information theatre of pedagogical art that models various tactics for intervening and commenting on the seductive representations of the flesh machine” (subRosa). One of the keys to their successful distribution of information is their willingness to mix media and cross boundaries, producing their art and materials in a plethora of formats contextually situated for their audiences. Like FloodNet’s participatory form, subRosa’s mode of information distribution is reproducible, for it argues “[i]n the digital age, resistant cultural producers can embrace recombinance for subversive ends” (subRosa).

All of this may seem somewhat removed from the electronic book and literary traditions, but when postfeminisms meet the new media they encourage these kinds of pleasures in the confusion of boundaries between bodies, texts, technologies, politics, and cultures. In a hyperlinked age when the only true path through a text is a personal journey, the many roads of postfeminism show that comminglings of radical politics and material concerns are alive and well in both the virtual and real worlds. How effective these hacktivist actions are is difficult to measure, but they are remarkable as tools for global mobilization and peaceful protest. It is clear that they are very effective at allowing women’s voices to be heard.

*

Postfeminist Artists and Groups

Electronic Disturbance Theatre. http://dpa.ntu.ac.uk/dpa_search/result.php3?Project=290

Flanagan, Mary. The Adventures of Josie True. http://www.josietrue.com/

Fusco, Coco. Coco Fusco’s Virtual Laboratory. http://www.thing.net/%7Ecocofusco/

Karasic, Carmin. FloodNet. http://www.thing.net/~rdom/ecd/ZapTact.html, http://www.xensei.com/users/carmin/wlajfa/pledge1.htm, and Karasic’s Homepage: http://www.xensei.com/users/carmin/

Lialina, Olia. http://art.teleportacia.org/

Mez. The Data][h!][Bleeding Texts. http://netwurkerz.de/mez/datableed/complete/index.htm

subRosa. http://www.cyberfeminism.net

*

Works Cited and Consulted

Barrett, Michèle and Anne Phillips, Eds. Destabilizing Theory: Contemporary Feminist Debates. Cambridge: Polity Press, 1992.

Brooks, Ann. Postfeminisms: Feminism, Cultural Theory and Cultural Forms. London and New York: Routledge, 1997.

Critical Art Ensemble. http://www.critical-art.net/

Critical Art Ensemble Defense Fund. http://www.caedefensefund.org/

Cassel, David. “Hacktivism in the Cyberstreets.” AlterNet. 30 May 2000. 16 June 04. http://www.alternet.org/story/9223

Griffis, Ryan. “Tandem Surfing the Third Wave: Part 3, interview with subRosa.” YOUgenics. 2003. 16 June 04. http://yougenics.net/subRosaInt.htm

Haraway, Donna. “The Cyborg Manifesto.” Simians, Cyborgs and Women. New York: Routledge, 1991. [1985] 149-181.

Harmon, Amy. “`Hacktivists’ of All Persuasions Take Their Struggle to the Web.” New York Times on the Web. 31 Oct 1998. 16 June 04. http://www.thehacktivist.com/archive/news/1998/Hacktivists-NYTimes-1998.pdf

Hayles, N. Katherine. How We Became Posthuman. Chicago: U of Chicago P, 1999.

jodi.org. 17 June 04.

metac0m. “What is Hacktivism?” thehacktivist.com. Dec 03. 16 June 04. http://www.thehacktivist.com/hacktivism.php

Morgan, Robin. Demon Lover: On the Sexuality of Terrorism. London: Methuen, 1990.

Old Boys’ Network (OBN). “FAQ: Frequently Asked Questions.” 16 June 04 http://www.obn.org/inhalt_index.html

Plant, Sadie. Zeros and Ones. New York: Bantam, 1997.

subRosa. “Tactical Cyberfeminism: An Art and Technology of Social Relations.” 16 June 04. http://www.artwomen.org/cyberfems/subrosa/

VNS Matrix. “Cyberfeminist Manifesto.” 1992. 17 June 2004. http://www.obn.org/reading_room/manifestos/html/cyberfeminist.html

Wajcman, Judy. TechnoFeminism. Cambridge and Malden, MA: Polity Press, 2004.

Wray, Stefan. “Electronic Civil Disobedience and the World Wide Web of Hacktivism: A Mapping of Extraparliamentarian Direct Action Net Politics. Nov 1998. 16 June 04. http://thehacktivist.com/archive/edt/wwwhack.html

*

 


          Aya Matsuura was the best idol ever, right?   
(Repost)




1: 名無し募集中。。。 2013/06/21(金) 09:38:07.29 0 ID:

何もかもが完璧すぎるな

Everything about her was just perfect

http://pds.exblog.jp/pds/1/200503/05/67/b0050967_22363054.jpg


2: 名無し募集中。。。 2013/06/21(金) 09:38:38.58 0 ID:
ここは異論はない
No objections here
4: 名無し募集中。。。 2013/06/21(金) 09:39:35.22 0 ID:
最近何処にも出ないよな
She's nowhere to be seen now though
5: 名無し募集中。。。 2013/06/21(金) 09:40:20.41 0 ID:
あやや居なかったら今のハロプロなかったな
Hello! Pro won't be where it is today if it wasn't for Ayaya
7: 名無し募集中。。。 2013/06/21(金) 09:41:18.90 0 ID:
THEアイドル
THE Idol

http://www.bjin.me/images/pic178764.jpg
12: 名無し募集中。。。 2013/06/21(金) 09:43:35.50 0 ID:
旬は短ければ短いほど輝くね
The shorter your peak is, the brighter you shine
13: 名無し募集中。。。 2013/06/21(金) 09:43:57.96 0 ID:
瞬間的にはそうだと思う
For just one moment, yeah, she really was the best
22: 名無し募集中。。。 2013/06/21(金) 09:48:18.96 0 ID:
あやや絡みでハロヲタになった奴の数は計り知れないよな
You can't count how many people became Hello! Pro wotas because of her
24: 名無し募集中。。。 2013/06/21(金) 09:50:23.69 0 ID:
松浦みたいな奴もう出てこないだろうな
There probably won't be another person like Matsuura
25: 名無し募集中。。。 2013/06/21(金) 09:52:13.17 0 ID:
アイドルは性格じゃないって見本みたいな子
This girl was the example that idols aren't about their attitude
26: 名無し募集中。。。 2013/06/21(金) 09:52:17.22 0 ID:
ね~えくらいまでは本当に可愛かったんだが
周りの雑魚と並べるようになってから急激に劣化したな
こいつはとことん特別扱いしてお姫様気分させとけばもうちょい長持ちしただろうに
She was really cute until her song "Ne~e", but she just deteriorated all of a sudden when she was treated similarly to the trash around her. If she was just treated specially and if people just made her feel like a princess, she probably would have lasted longer.

27: 名無し募集中。。。 2013/06/21(金) 09:53:17.93 0 ID:
グッバイ夏男の化粧からおかしくなったな
She started going off-course when she put on makeup for "Goodbye Natsu Otoko"

http://i403.photobucket.com/albums/pp118/valensi00/screen/HDTVMatsuuraAya-GOODBYENatsuo2003-0.jpg
31: 名無し募集中。。。 2013/06/21(金) 09:56:41.49 0 ID:
この頃は寺田も楽しかっただろうな
Terada (Tsunku) must have been enjoying life during those days
http://blog.oricon.co.jp/_images/ayaya-motorcycle/324692131.jpg
32: 名無し募集中。。。 2013/06/21(金) 09:59:03.74 0 ID:
改めて歌詞とか歌聴くとやっぱつんくって才能あんだな?って思うな
少なくてもあややを生かせたのはつんくの才能だな
Listening to the lyrics and the songs again, it really makes you think that Tsunku is really talented.
At least it was Tsunku's talent that made Ayaya what she was.
37: 名無し募集中。。。 2013/06/21(金) 10:03:43.96 0 ID:
松浦の場合別にゴリ押ししたって感じでもないしな
本物のスーパーアイドルだったな
It didn't even feel that Matsuura was forced into the limelight.
She really was an honest-to-goodness super idol.
38: 名無し募集中。。。 2013/06/21(金) 10:04:12.55 0 ID:
めっちゃホリデーで「すんげーすんげー」言わされてたのみてからかな
寺田ちょっと落ち着け、と思ったのは
I thought to myself "Hey Terada, calm down" when he gave her the lyrics "Sungee~ Sungee~" in the song "Meccha Holiday".

72: 名無し募集中。。。 2013/06/21(金) 10:42:47.04 0 ID:
>>38
その部分聴いてラブマ後の恋ダンと同じ轍を踏んでるなと思ったら案の定前作から売上ガタ落ち
When I heard that part, I thought they were going along the same lines as "Koi no Dance Site" after "Love Machine", and as expected, the sales figures came crashing down.
42: 名無し募集中。。。 2013/06/21(金) 10:07:18.08 0 ID:
一般人は思い出しもしないアイドル
The normal person won't even remember this idol
43: 名無し募集中。。。 2013/06/21(金) 10:09:22.14 0 ID:
「伝説の」とつけても異論がでないアイドルだよね
The idol who can be branded "legendary" and no one will have any objections to it
48: 名無し募集中。。。 2013/06/21(金) 10:13:28.93 0 ID:
やっぱりアイドルはB型が一番じゃね?
Don't you guys think that Blood Type B is #1 for idols?
49: 名無し募集中。。。 2013/06/21(金) 10:15:49.88 0 ID:
B型アイドル代表

松田聖子 松浦 真野ちゃん 
Blood type B representatives
Seiko Matsuda, Matsuura, Mano-chan
52: 名無し募集中。。。 2013/06/21(金) 10:18:32.70 0 ID:
あややって意外に巨乳だったしな
Ayaya also has an unexpectedly huge rack
54: 名無し募集中。。。 2013/06/21(金) 10:20:55.75 0 ID:
http://blog.oricon.co.jp/_images/ayaya-motorcycle/aya005.jpg
56: 名無し募集中。。。 2013/06/21(金) 10:24:21.96 0 ID:
http://blog-imgs-62.fc2.com/g/i/r/girlsalbum/love-1508.jpg


元凶
The root of all evil
61: 名無し募集中。。。 2013/06/21(金) 10:33:57.09 0 ID:
松浦と矢口って仲悪いんだよなw
男絡みでいろいろあって
Matsuura and Yaguchi weren't in good terms, right? 
I think it was because of men...

http://blog-imgs-53-origin.fc2.com/g/e/i/geitsuboo/20130524122055.jpeg
62: 名無し募集中。。。 2013/06/21(金) 10:36:10.66 0 ID:
矢口は一緒にいると師匠と持ち上げて
ワッチだとモー娘。の儲けは全部あややのコンサートにつぎ込んでるって陰口言ってたな
Didn't Yaguchi praise her and call her "Master" when they were together? Then when she wasn't with her, she complained that Morning Musume's earnings all went to Ayaya's concerts, right?
66: 名無し募集中。。。 2013/06/21(金) 10:39:05.86 0 ID:
このまま22世紀になってもあややだけは歴史に残るだろうな
Even when we enter the 22nd century, I think Ayaya will be the only idol who will have made her mark in history.
77: 名無し募集中。。。 2013/06/21(金) 10:48:12.57 0 ID:
松浦は意外と子供に人気があった
Matsuura was unexpectedly popular with the kids
86: 名無し募集中。。。 2013/06/21(金) 10:52:50.58 0 ID:
>>77
誰よりも爺ちゃんに大人気だったよw
But she was most popular with the grandpas LOL
78: 名無し募集中。。。 2013/06/21(金) 10:48:24.26 0 ID:
結果的に今のアイドル達を見てると松浦がアイドルの理想形なんだろうなと思う
モー娘。のプラチナ期だって松浦やGAMの後追いだし
After looking at the idols we have now, it just seems that Matsuura really was the ideal idol.
Even Morning Musume's platinum age came after trailing Matsuura and GAM.
80: 名無し募集中。。。 2013/06/21(金) 10:50:42.73 0 ID:
ハロの中ではな
史上最強ではないね
She is, in Hello! Pro.
But not in history.
82: 名無し募集中。。。 2013/06/21(金) 10:51:34.02 0 ID:
ハロプロ史上でやはり松浦と安倍だけは別格
In Hello! Pro, Matsuura and Abe were really in a different class.

http://www.gojapan.com/UploadFile/photoSportsnent/2009/03/12/200903121717.jpg
83: 名無し募集中。。。 2013/06/21(金) 10:51:48.29 0 ID:
逆に松浦を知らない今の世代って可愛そうだわ

あんな糞みたいなアケカスとかのケツ追っかけてなw
I actually feel sorry for this generation who have not heard of Matsuura for just chasing after the a$$es of those AKBs.
84: 名無し募集中。。。: 2013/06/21(金) 10:52:18.20 0 ID:
同じ作曲家がプロデュースするともって2,3年かな
松浦も早めに作曲家変えてたらと思うと
I think an idol should only be produced by a composer for 2, 3 years. When I just think that if only Matsuura switched to a different composer early on...
85: 名無し募集中。。。 2013/06/21(金) 10:52:32.81 0 ID:
10年前に彗星のように登場した時も「突然変異」とか「アイドルサイボーグ」とか言われてたけど
10年経ってもいまだ唯一無二の存在なのを見るとそれは真実だったように思う
When she appeared like a comet 10 years ago, people said she was like a "spontaneous mutation" and an "idol cyborg". But seeing how she's still considered peerless after 10 years, those labels must have been true.
87: 名無し募集中。。。: 2013/06/21(金) 10:53:56.01 0 ID:
史上最強ってマジレスすると聖子ちゃんでは
Serious answer, I think the best ever idol is Seiko-chan

http://userdisk.webry.biglobe.ne.jp/009/708/27/1/0004.jpg
90: 名無し募集中。。。 2013/06/21(金) 10:55:16.53 0 ID:
昔会社の上司に昨日あややがどうだら言われてこいつキモイおっさんだな?って思ってたけど
いまやそのおっさんが俺なのがキモイw
Back in the day, when my boss was talking like "You know Ayaya did blah-blah yesterday~~", I honestly thought that he was disgusting. 
Now , I turned into that old man, and I'm disgusting LOL
91: 名無し募集中。。。 2013/06/21(金) 10:55:43.95 0 ID:
で、今何やってるの?
So, what is she doing now?
93: 名無し募集中。。。 2013/06/21(金) 10:56:20.24 0 ID:
>>91
自宅療養中
Recuperating at home
92: 名無し募集中。。。 2013/06/21(金) 10:55:52.66 0 ID:
今のアイドルで松田聖子や中森明菜や小泉今日子や中山美穂や南野陽子や酒井法子を参考にしてる奴はいない
どのグループも松浦のパロディ
Idols these days aren't patterning themselves after the likes of Seiko Matsuda, Akina Nakamori, Kyoko Koizumi, Miho Nakayama, Yoko Minamino, and Noriko Sakai anymore. All these groups now are parodies of Matsuura.
http://www.bjin.me/images/pic193867.jpg
94: 名無し募集中。。。 2013/06/21(金) 10:56:41.89 0 ID:
松浦も10代で燃え尽きてもうすぐ27歳か
So Matsuura's flame just died down when she was still in her teens, and she's almost 27 now, huh.
97: 名無し募集中。。。 2013/06/21(金) 10:57:53.40 0 ID:
>>94
30半ばかと思ってたわww
I thought she was already in her mid-30's LOL
96: 名無し募集中。。。 2013/06/21(金) 10:57:12.32 0 ID:
10代で歌がヒットしてCMにも出てドラマにも出てバラエティも出てグラビアも出てっていう最後のソロアイドル歌手
The last solo idol singer who had a hit song, commercials, dramas, variety shows, and gravure appearances in her teens.
99: 名無し募集中。。。 2013/06/21(金) 10:58:33.07 0 ID:
今やAKB総選挙ナンバーワンの指原が憧れる理想形が松浦だからな
Even AKB's general elections 1st placer Sashihara's ideal idol is Matsuura

http://livedoor.blogimg.jp/sleepy0130/imgs/8/8/88948028.jpg
101: 名無し募集中。。。 2013/06/21(金) 10:58:59.37 0 ID:
今見るとレベルが低いぞ、15歳くらいかな
But when you watch her again now, her level was so low. I think she was about 15 here.

103: 名無し募集中。。。 2013/06/21(金) 11:00:19.16 0 ID:
>>101
超可愛いやん!
これぞアイドルだわ
She's super cute!
Now THAT is what you call an idol.
104: 名無し募集中。。。 2013/06/21(金) 11:01:20.17 0 ID:
最後のソロのスーパーアイドルだね
She's the last solo super idol
http://livedoor.blogimg.jp/usani7/imgs/a/0/a03a6339.jpg
105: 名無し募集中。。。 2013/06/21(金) 11:01:40.89 0 ID:
アーティスト病にならずに引退してたらそうだったかもな
That probably would have been the case if she didn't catch the "artist bug" and just retired as is.
108: 名無し募集中。。。 2013/06/21(金) 11:03:44.34 0 ID:
今もしあややのイベやっても軽く2000ぐらい埋まるだろうな
Even if Ayaya were to hold an event right now, I think she'd easily be able to gather 2,000 people.
111: 名無し募集中。。。 2013/06/21(金) 11:06:10.68 0 ID:
>>108
そりゃ珍しさで1回は埋まるだろ
でもそのあとはきつい
Yeah, due to the rarity of the event she'll be able to fill up a venue once.
But it will be tough afterwards.
114: 名無し募集中。。。 2013/06/21(金) 11:07:41.67 0 ID:
事務所的には森高を重視してるけど
実際は松浦の方が数百倍貢献してるよな?
The agency seems to giving more importance to Moritaka, but hasn't Matsuura contributed 100x more than her?

http://www.musicman-net.com/files/2012/08/f5021cdd2734d9.jpg
117: 名無し募集中。。。 2013/06/21(金) 11:09:55.46 0 ID:
>>114
本人にやる気がないなら仕方ないだろ
森高は江口と結婚したのもでかいな
You can't do anything if she isn't even up for the task.
And it's also pretty huge that Moritaka got married to Eguchi.
118: 名無し募集中。。。 2013/06/21(金) 11:10:13.10 0 ID:
>>114
松浦がお休み中の間に森高が働かされてる
It's just that they're making Moritaka work while Matsuura is on leave.
121: 名無し募集中。。。 2013/06/21(金) 11:11:56.53 0 ID:
しかし何で辞めないのかね?活動もしてないのに
給料貰ってるわけ?
But why isn't she retiring even when she's not doing anything now?
Is she still getting paid?
126: 名無し募集中。。。 2013/06/21(金) 11:13:46.49 0 ID:
>>121
あやや並の知名度だと使い道はまだたくさんあるし
With Ayaya's name value, there are still uses for her.
125: 名無し募集中。。。 2013/06/21(金) 11:13:24.19 0 ID:
THEアイドルだったなぁ
She was THE idol
http://i.ytimg.com/vi/YN7MzoSxVhY/0.jpg

129: 名無し募集中。。。 2013/06/21(金) 11:16:10.85 0 ID:
AVでパクられたという意味では嗣永が同格か
So she's on the same level as Tsugunaga because she was parodied by the porn world too.

http://2nd.bokyo-qualia.com/wp-content/uploads/sites/2/2013/05/ROawDH67cDZ7KdI_0.jpeg
131: 名無し募集中。。。 2013/06/21(金) 11:17:26.14 0 ID:
>>129
紋舞らんの話はそこまでだww
Don't talk anymore about Ran Monbu LOL
134: 名無し募集中。。。 2013/06/21(金) 11:18:44.51 0 ID:
紋舞らんや高樹マリアや前田健やはるな愛など
パロディやものまねまで有名にしてしまうのが国民的スターの証
Ran Monbu, Maria Takagi, Ken Made, Ai Haruna
Being parodied and imitated by people like this just proves that you're a national star.
136: 名無し募集中。。。 2013/06/21(金) 11:19:33.25 0 ID:
あややぐらいになると突然復帰してもCMとかレギュラーとかアルバム発売とかできるんだろうなあ
I think someone of Ayaya's level will still be able to get commercials, regular TV shows, and an album when she decides to come back.
Supergirl star David Harewood discusses his dual roles in season 2, revealing that playing the character of Cyborg Superman was 'boring'.
          David Harewood non ama interpretare Cyborg Superman in Supergirl   
Capita, nella vita di un attore, di incontrare un personaggio noioso, e per David Harewood è successo con Cyborg Superman in Supergirl. Nella serie TV di The CW con protagonista Melissa Benoist, l’attore ha dato il volto a Hank Henshaw alias Cyborg, le cui sembianze sono state assunte da J’onn J’onzz. Alla domanda di un fan durante la Supanova […]
          I Freakin' Cried During a Disney Movie   
Current Mood: Deep fried (It's all I've eaten over the weekend)

Current Song: Don't Let Your Feet Touch Ground by Ash Koley (Stupid Lotto ad)

I'm one tough cookie. I tend to keep it together in almost every situation. I am very good in a crisis (God knows I've had enough of those). I don't flinch at the sight of blood. My mother calls me "the rock" of the family. I come from a long line of stoics. Cicero would have loved me.

But for the second time yesterday, I freakin' cried during a Disney animated movie. The first time I was 12 and Mufasa died. I think I was allowed.

Yesterday we watched the Princess and the Frog (finally). It was so beautifully done. I won't tell you when I cried in case you haven't watched it, but I was a sopping mess. It was brutal. My sister laughed at me. My mother laughed at me. I'm pretty sure the neighbourhood would have laughed at me too.

I'm growing soft in my old age. And for a long time I fought that tooth and nail. But you know what? I'm just going to have to be okay with it. I'm just going to have to be okay with the fact that I'm not entirely made of stone.

I still have no emotional response to puppies and babies, but I'm starting to doubt my ability to keep it together at all times. Who knows. I might start watching chick flicks one day soon (Help me when I do!). And I guess that's what happens when you're not a cyborg.

I'm mellowing out. It was inevitable. Even stone changes over time. I'll just have to be okay with it. There is nothing wrong with it, it's just a different experience. That's all. Right, that's going to have to do as an explanation for now. But I still refuse to turn into one of "those" girls!

What do you think crying denotes? Is it a characteristic of emotional strength? Is it weakness? Is it neither?

PS: This is just to let you know that I'm changing blog platforms over the next few weeks. If you visit this site and see that it's a bit of a tip, then you'll know it's being rejigged. More info about the new site coming up!
          Dana White: ‘We’ve Made Some Mistakes With Cyborg’   

Anyone who has been following mixed martial arts knows that Cris “Cyborg” Justino has not been a huge fan of her current employer, the UFC. Cyborg has repeatedly accused the organization of bullying and treating her unfairly. Say what you want about UFC President Dana White, but he can admit when he screws up. For […]

The post Dana White: ‘We’ve Made Some Mistakes With Cyborg’ appeared first on The Jiu-Jitsu Times.


          Roberto “Cyborg” Abreu To Former Student: ‘Karma Is A B*tch’   

Loyalty is a vital aspect of our day-to-day lives. All of us have felt down at times, but someone offered their shoulder to lean on until we could stand on our own two feet again. Most people would appreciate the kind souls who helped them through thick and thin. However, some — for reasons we […]

The post Roberto “Cyborg” Abreu To Former Student: ‘Karma Is A B*tch’ appeared first on The Jiu-Jitsu Times.


          Supergirl Star Criticizes Portrayal of Cyborg Superman   
Supergirl Star Criticizes Portrayal of Cyborg Superman

Cast member David Harewood reveals he was not a fan of playing Cyborg Superman on the hit DC Comics-based series Supergirl.

The post Supergirl Star Criticizes Portrayal of Cyborg Superman appeared first on CBR.


          By: K-weiss   
Do you mean a cheerleader, or a cyborg/monster? But seriously, of course it could be a good reason. Can you please give me more details on what you can remember from this dream? I'll do my best to help. 
          By: K-weiss   
Honestly, how could it ever be not sweet to dream about cheerleaders? Alas, I only dream about cyborgs and monsters. I'm so jealous. 
          Commentaires sur La Conférence Est plus que jamais distancée : c’est plus un écart, c’est une faille spatio-temporelle par ThomasB   
Supposons que Kyle Lowry, Paul Millsap et Serge Ibaka bougent à l'ouest, ça va commencer à être très tendu à l'est... En gros à part essayer de convaincre Gordon Hayward de bouger (coucou au gominé et à Brad Stevens !) ça ne va pas être la gloire cette free agency pour le royaume du cyborg de l'est.
          CyBelle Horizon- Sci Fi Fashion Film   
My short film, CyBelle Horizon is available to watch online now!


Described by SWP of Trebuchet Magazine as a "liberating narrative which involves sexy girls, a strange robot and a discreet amount of blood".


The project started in January 2013 when I wrote the story. I then created the fashion collection, based on the story. When the clothes were finished, my friends and I made the short film. It is a no budget, labor of love. I hope you all enjoy it!


Cybelle Horizon from Rachael Reichert on Vimeo.

Half fashion film, half sci-fi narrative, CyBelle Horizon is the story of a cyborg girl in the near future. The short film features all of the clothes from Rachael Reichert's 2013 fashion collection, including the much praised Fiber Optic Corset Dress. This glimpse into a stylish future explores consequences of society's obsession with technology as it follows a cyborg girl's stream of consciousness while she contemplates her technical enhancements.
Credits:
Clothes by Rachael Reichert
Written, Directed, Produced and Edited by Rachael Reichert
Staring- No Name, Athena Alexandria, Heather MacNeill, Abram Connelly
Director of Photography- Jonah Wanagel
Music- Diogenes in Hell
Makeup- Jessica Wasilenko
Robot Design- Uni Perez
Fiber Optic Electronics- Zero Crossing LLC, James Knight, Lisa Cifaldi, Keith Connelly
Location- Urban Core LLC

DVDs with extras and a comic book of CyBelle Horizon are both available on my Etsy store.




          Dana White Owns Up To Having Made Mistakes With Cris Cyborg   
Cris ‘Cyborg’ Justino has made it clear that she feels she’s been mistreated by the UFC over the years, both before and during her current stint in the promotion, and even Dana White himself is now publicly acknowledging that they have made some mistakes. The admission came as White discussed ‘Cyborg’s’ upcoming vacant featherweight title […]
          Capitala devine pentru o lună scena Festivalului Internațional de Teatru de Stradă - AGERPRES   

AGERPRES Capitala devine pentru o lună scena Festivalului Internațional de Teatru de Stradă AGERPRES Primăria Capitalei, prin ARCUB, organizează în perioada 1 - 30 iulie cea de a IX-a ediție a Festivalului Internațional de Teatru de Stradă, la care vor participa sute de artiști internaționali și peste 40 de spectacole din Franța, Columbia, Italia … Restricții de circulație în București. Paradă cu insecte cyborgDigi24 Azi incepe…

Articol original


          White priznao: “Napravili smo nekoliko pogrešaka na štetu Cris Cyborg”   
Odnos Dane Whitea i Cristiane Justino, poznatije pod nadimkom “Cyborg”, podosta se poboljšao otkako je najopasnija MMA borkinja prešla u redove UFC-a. Brazilka je tako od “ženskog Wanderleija”, kako ju je predsjednik UFC-a svojevremeno nazivao, prerasla u borkinju za koju je u UFC uvedena perolaka kategorija. Bila je to pomalo brzopleta odluka, a mnogi će […]
          Održano povijesno vaganje za UFC 214   
Kalifornijski grad Anaheim ugostit će 29. srpnja spektakularni UFC 214, a Daniel Cormier, Jon Jones, Tyron Woodley, Demian Maia, Cristiane “Cyborg” Justino i Tonya Evinger već su sada ušli u povijest kao prvi UFC-ovi borci i borkinje na kojima se počela primjenjivati nova politika u borbi protiv prekomjernog skidanja kilograma. Kao što je već najavljeno […]
          Cyborg Octopus - Learning To Breathe (2016)   
 Artist: Cyborg Octopus
 Genre: Metal
 Tracks: 7
 Price: $0.56
          Comment on Cristiane ‘Cyborg’ Justino vs. Tonya Evinger Set for UFC 214 by Ghana Marie   
Pumped for this fight! Both ladies are going to throw down! Have no idea how this one will go but I'm looking forward to seeing who comes out victorious. Cyborg is a beast in the ring and props to fighters who take on matches on short notice bc they love what they do and as a fan it is much appreciated! Let's go ladies!!
          agger's Free Software blog: Technoshamanism in Aarhus – rethink ancestrality and technology   

OPEN CALL

On August 12, 2017 from 14:00 to 22:00 there will be a technoshamanism meeting in Dome of Visions, Aarhus, Denmark.

The purpose of the meeting is to unite people who are interested in the combination of DIY technologies such as free software and permaculture with ancestral, ancestorfuturist and shamanistic practices. We are calling all the cyborgs, witches, heretics, technoshamans, programmers, hackers, artists, alchemists, thinkers and everyone who might be curious to join us and explore the possiblities of combining ancestral and indigenous worldviews with the looming disasters of the anthropocene.

If you feel attracted by the combination of these terms, techno + shamanism and ancestrality + futurism and if you’re worried about the destruction of the Earth and the hegemony of capital and neoliberal ontologies, this event is for you. In view of Aarhus’ slogan as European Cultural Capital of 2017, the theme of this event could be: Rethink ancestrality and technology!

We welcome all proposals for rituals, musical and artistic performances, talks, discussions and technological workshops. Please send your proposal to xamanismotecnologico@gmail.com.

The proposal needs to be short (250 words) with your web site (if any) and a short bio.

PROGRAM

FREE RADIO

The verbal talks will be structured as roundtable discussions with several participants which are recorded and simultaneously live streamed as Internet radio.

Topics:

  • TECHNOSHAMANISM – What is it?
  • Ancestrality and ancestrofuturism
  • Experiences from the II International Festival and other events
  • Immigration and new ontologies arriving in Europe
  • Self-organizing with free software and DIY technology
  • Your proposal!

PERFORMANCE AND RITUAL

A collaborative DIY ritual to end the event – bring costumes, proposals, visual effects, ideas and musical instruments.

We welcome proposals for all kinds of performance, rituals and narratives along the lines of this open call – all proposals to be sent to xamanismotecnologico@gmail.com.

NOTE

When we have received your proposals, we will organize them and publish a detailed program around August 1, for the discussions and workshops as well as for the rituals.

ACCOMODATION

If you don’t live in Aarhus and need accomodation, that can be arranged (for free). Bring your sleeping bag!

WHO ARE WE?

This encounter is organized by Carsten Agger, Beatriz Ricci, Fabiane M. Borges and Ouafa Rian.

TECHNOSHAMANISM – THE NETWORK

Tecnoshamanism is an international network for people interested in living out their ideas in everyday life while focusing on open science, open technology, free and DIY cosmological visions and feel the necessity of maintaining a strong connection to the Earth as a living, ecological organism.

In recent years, we have had meetings in Spain, England, Denmark, Ecuador, Colombia, Brazil, Germany, and Switzerland. In November 2016, we had the II International Festival of Tecnoxamanism in the indigenous Pataxó village of Pará in Bahia, Brazil. The purpoose of this meeting is to discuss technoshamanism as outlined above and to strengthen and grow this network, hopefully reaching out to new partners in Denmark and beyond. The network is based in Brazil but draws inspiration from all over the world.

You can find more information on technoshamanism in these articles:

ACKNOWLEDGEMENTS

This event is supported by Digital Living Research Commons, Aarhus University.


          Clash of Clans Football Base ♦ Denver Broncos vs Carolina Panthers ♦ No Commercial Ad This Year   

Android Games/Android Gamplay - Subscribe to DROIDZ for the Top Best New Android Games 2017 ➜ https://goo.gl/MqNBji
Grow Your YouTube Channel w/ TubeBuddy (Get More YouTube Subs & YouTube Views 2017) ➜ https://goo.gl/58bBGR
Amazon Store (Aff) ➜ https://www.amazon.com/?_encoding=UTF8&camp=1789&creative=390957&linkCode=ur2&tag=android08af-20


Teeny Titans - A Teen Titans Go! Figure Battling Game Playlist https://goo.gl/8Yu5MU
Teen Titans Go Full Episode Cartoon Network Game Teeny Titans All Characters Gameplay Trailer YouTube Video Playlist https://goo.gl/K0oKfb
Steven Universe Full Episode Cartoon Network Game Attack the Light Gameplay Trailer YouTube Video Playlist https://goo.gl/zuqSby
Mighty Magiswords Full Episode Cartoon Network Game Surely You Quest Gameplay Trailer YouTube Video Playlist https://goo.gl/Ne8ul0
Cartoon Network Games For Kids 2017 https://goo.gl/R0dF2a
Android RPG Playlist (Android Role Playing Games) https://goo.gl/n8n7ki
Nick Jr. Games ● Nickelodeon Jr. Games For Kids Playlist https://goo.gl/RbqN7f
Animal Simulator Game / Animal Simulation Game (Animal Games) https://goo.gl/vwBXwd
LEGO Games for Kids to Play 2017 https://goo.gl/Kze58F
Lightseekers Awakening https://goo.gl/OGgsNI
Sims Mobile Android Gameplay https://goo.gl/ppwsqH


In Real Life Videos: https://goo.gl/69UeTv
Teen Titans Go In Real Life (Cartoon Network DC Comics) https://goo.gl/YwwyMJ & https://goo.gl/xgRZNV
The Powerpuff Girls In Real Life (Cartoon Network) https://goo.gl/4njBl7
Steven Universe In Real Life (Cartoon Network) https://goo.gl/Va90hY
Comic Book Cosplay Characters In Real Life https://goo.gl/dyt2xt
SpongeBob SquarePants In Real Life (Cartoon Network) https://goo.gl/S2ZgkN
Guardians Of The Galaxy In Real Life (Marvel Comics) https://goo.gl/Ehc26D
Adventure Time In Real Life (Cartoon Network) https://goo.gl/qwKeSB
The Boss Baby In Real Life https://goo.gl/C6yWfZ


Teen Titans Go Cartoon Network Game Teeny Titans DC Comics Full Episode Video Gameplay Trailer:
Robin - Cyborg - Raven https://goo.gl/7LWZlM
Starfire - Beast Boy - Silkie https://goo.gl/uyp0Y1
80s Robin - 80s Cyborg - 80s Raven https://goo.gl/CRlrw3
80s Starfire - 80s Beast Boy - Old School Silkie https://goo.gl/TUhAHR
Gizmo - Jinx - Mammoth https://goo.gl/Kozr9Y
See-more - Billy Numerous - Dr. Light https://goo.gl/nwH2DO
Blackfire - Bumblebee - Serious Bumblebee https://goo.gl/Ch0ZLg
Kid Flash - Aqualad - Pirate Aqualad https://goo.gl/wgFW2B
Speedy - Red Arrow - Sticky Joe https://goo.gl/Ob1NAU
..

Autor: avatarAndroidGameplayDroidz
Tags: superbowl clash of clans nfl base clash of clans commercial clash of clans football base super bowl clash of clans clash of clans movie super bowl advertisement clash of clasn nfl clash of clans super bowl ad
gepostet: 02 Juli 2017


          Phuket Dreaming Season 2 – Episode 2 “Selling Dreams”   
In the second episode of Phuket Dreaming Go experience the surf and BJJ life with Olavo Abreu and Carlson Gracie Jr. Meanwhile Cris “Cyborg” Justino and Gesias “JZ” Cavalcante take a boat trip around the Phang Nga Islands and Sergey “Honda” Khandozhko Fights in Russia. http://www.bjpenn.com/ http://www.boosterfightgear.com/ http://fitnessladen-hannover.de/ http://www.phukettopteam.com/ http://www.twitter.com/phukettopteam http://www.facebook.com/MMATrainingCampPhuket http://www.instagram.com/phukettopteam https://instagram.com/genghis_con_films/
          Phuket Dreaming Episode 7 – ‘Running With Soi Dogs’   
  Best Viewed in 720/1080 HD In the seventh episode of Phuket Dreaming, Cristiane “Cyborg” Justino and  Gesias “JZ” Cavalcante head to Phukets Vegetarian Festival while Rob Lisita and Luke Jumeau finish their fight camps. Episode 8 Coming Soon
          Phuket Dreaming Episode 6 – “The Fast Lane”   
In the sixth episode of Phuket Dreaming, Cristiane “Cyborg” Justino Trains for her fight at the Sri Panwa Resort and meets up with Gesias “JZ” Cavalcante for some SUP Surfing. Meanwhile Tito Ortiz trains for his fight with Stephan Bonnar and holds a seminar. Episode 7 Coming Soon http://www.boosterfightgear.com/ http://www.phukettopteam.com/
          Phuket Dreaming Episode 5 – “Adrenaline Junk”   
In the fith episode of Phuket Dreaming, Phuket Top Team’s Moise Rimbon completes his training camp and fights Eun Soo Kim in Top FC 3 Korea. Cristiane “Cyborg” Justino Trains for her fight in Invicta FC while enjoying life in Phuket Thailand, Also Gesias “JZ” Cavalcante arrives and explores the island. Episode 6 Coming Soon […]
          "But let’s not get it twisted: LCD Soundsystem were very, very good, and worthy of most of that..."   
“But let’s not get it twisted: LCD Soundsystem were very, very good, and worthy of most of that praise. No other 21st century band did a better job at synthesizing decades of music history into a sound that wasn’t crass, overt, or obscure. Murphy was both knowingly ironic and unapologetically sentimental, a cyborg built from the best bits of Stephen Malkmus and Billy Corgan. LCD made music to be gloomy to in your bedroom, and music that launched you onto the dance floor like some post-molly monster, motivating smart asses to loosen up and feel less self-conscious about recognizing the emotions dislodged by the passing of time.”

- Welcome Back, LCD Soundsystem (via slim)
          Nanotechnologie in der Gesellschaft – Der menschliche Cyborg   
Ärzte, Ökonomen, Politiker, Polizisten uvm. fiebern der Entwicklung der Nanotechnologie entgegen. Diese Technologie wird in Zukunft unser Leben "reduzieren". Das Frauenhofer Institut entwickelt seit ein paar Jahren, das BAM (Body Area Network). Es steht für eine drahtlose Übertragungstechnologie, von am oder im Körper getragenden Sensoren, über das Internet zu einem z.B. medizinischen Fachpersonal. Träger wären die Nanoroboter, die als Chips in Kleidung oder direkt in die Blutbahn eingesetzt werden können. Sie könnten Daten direkt aus unserem Körper in eine Onlinedatenbank übermitteln. Ihre Energie beziehen sie aus dem Blutzucker oder der Bewegung der Muskulatur. Die Idee des Cyborgs ist also gar nicht so fern.
          Ghost In The Shell Stand Alone Complex 1st GIG E21-26 BDRip 1080p Ita Jap x265-NAHOM [BDRiP] [Seed (1)/Leech (71)]   









Titolo: Ghost In The Shell Stand Alone Complex 1st GIG
Anno: 2002
Genere: Fantascienza
Produzione: I.G. Production
Distribuzione: Panini Video 2006
Numero episodi: 26
Durata approssimativa episodi: 24'





Ambientato nel XXI secolo Ghost in the Shell è in superficie un thriller di spionaggio futuristico che segue le imprese del maggiore Motoko Kusanagi, membro della Nona Sezione, una squadra speciale di operazioni in incognito della Commissione nazionale di pubblica sicurezza giapponese specializzata nel combattere crimini legati alla tecnologia. Sebbene tecnicamente sia pari grado agli altri membri, Kusanagi ricopre il ruolo di leader della squadra e viene solitatamente chiamata maggiore a causa del suo passato rango nelle forze armate. È in gran parte robotizzata, un cervello umano in un corpo artificiale capace di imprese sovrumane e specializzata per il suo lavoro.

L'ambientazione di Ghost in the Shell è distintivamente cyberpunk o postcyberpunk, simile a quelle della Trilogia dello sprawl dello scrittore di fantascienza William Gibson, sebbene l'opera di Shirow sia maggiormente focalizzata sulle ramificazioni etiche e filosofiche della fusione tra l'umanità e la tecnologia. Gran parte degli uomini sono collegati alla rete, a cui possono accedere non soltanto mediante terminali fisici, ma soprattutto attraverso impianti situati nel loro stesso cervello. Diversi uomini sono diventati cyborg, ovvero esseri in parte organici in parte robotici. Quello che differenzia un cyborg integrale da un robot è la presenza di un cervello umano e del Ghost, ovvero dell'anima, qualcosa di intrinseco e inspiegabile che permette agli uomini di "sentire" sensazioni particolari. Il Ghost è l'istinto non mediato dai calcoli. Lo sviluppo dell'intelligenza artificiale ed un'onnipresente rete computerizzata sono il palcoscenico per la rivoluzione dell'identità umana e della unicità di sé stessi. In particolare il manga affronta direttamente queste problematiche: Kusanagi ed i suoi colleghi devono affrontare minacce esterne così come soffrire conflitti interni dovuti alle loro proprie nature.














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Rapporto creato da AVInaptic (18-12-2011) in data 2-07-2017 01:05:45




          Comentário sobre PEDIDOS por PLEVENTI   
Bom dia! Gostaria de presentear meu pai com o filme Cyborg, o homem de 6 milhões de dólares. Vejo ele comentando que junto comigo ele fazia um chá de erva cidreira e tomávamos assistindo ao seriado, não me lembro. mas, se alguém puder disponibilizar, eu agradeço!
          NFL Halftime Report   

"Each day you must choose: the pain of discipline, or the pain of regret."This is one of the many mantras that Coach Eric Mangini has painted in large, intimidating block letters, strategically located around the Cleveland Browns facility. Players are expected to have all of these mantras memorized. During team meetings, Mangini will call on a player, who must stand up and face a dreaded interrogation. "There is a quote written above the door to the locker room, what does it say and who said it?" Better get it verbatim. "What coverage do the Titans like to play in the red zone on third-and-long vs. our 11 personnel group?" Better know it. "Why are we choosing to punt on fourth-and-2 from their 38, down by six points, going in to halftime, when we have a field goal kicker who is good from 55 yards?" Better know that one, too.

This was the environment that existed in Cleveland last August. I was on the team for one week, toward the end of training camp. I was not around long enough to learn much about the playbook, or get to know my teammates, or get into any kind of football rhythm, but it was plenty of time to get a feel for Mangini's coaching style and to see how his players reacted to it. From that very first meeting, certain things became very clear. Players had notes—pages and pages of hastily scribbled notes—laid out in front of them on their desks and on their laps. I didn't know why until Mangini called on a player, asked him to stand, and quizzed him on extremely arbitrary statistics about the team we were set to play that week. And this was preseason.

Mangini's football IQ is through the roof. His attention to detail is legendary, but—at least as of last summer—he had zero understanding of his audience. Getting the most out of a professional athlete does not involve filling his head with useless facts and statistics and probabilities, and filling him with fear of what may happen if he forgets them. When I was in Cleveland, I saw an extremely talented football team—big, fast, strong athletes who were in great physical shape—who hated playing football there. All of them did. The facility was newly remodeled, outfitted with high ceilings and industrial steel. It felt cold. People walked around that place as if they were shuffling through a mausoleum. Players looked emotionally drained. Granted, it was training camp. Training camp is hard wherever you are. But these men were not just weak of body, they were weak of spirit, having been stripped of their manhood almost daily as Mangini tried to create 53 perfect cyborg football players.

The same thing is happening in Denver, where Josh McDaniels is making another crop of freakishly talented football players hate their jobs. The result—no big surprise here—is a bad football team. That's what the Browns have been under Mangini and what the Broncos have been under McDaniels.

The psychology goes like this: Players used to love the game. They enjoyed their talent and had high self-esteem. If a coach comes along who makes them feel insecure and paranoid, they begin to hate the game. Then they begin to hate the man who made them hate the game. When they hate the man, they hate his agenda. His agenda, in this case, is an impersonal obsession with winning a football game, with (the perception is) little respect for the players who are doing the winning. The result: a player who doesn't care whether his team wins or loses. And it happens constantly.

The good coaches are malleable, open-minded, humble. The good coaches make it feel like it's our team, not his team. The good coaches understand that there is a fine line between being prepared and being confounded. The good coaches adjust their approach when they see 53 grown men ready to cry on a daily basis. These are the best athletes in the world. You don't have to run them into the ground and call them pussies. You simply have to turn them loose. Sure, you must do so intelligently, with the opposing team's strengths and weaknesses in mind. But you can't project your own pedantic, inactive analysis of the game onto the athletes who actually have to do it.

I'd like to think that someone as smart as Eric Mangini can learn from what has happened in Cleveland—that he could sense that his tactics weren't working. Perhaps the Browns' success over the last few games is an indication that Mangini has finally painted over those corny mantras and let his boys play. For the sake of my former teammates, at least, I hope that's what's going on.

As for public concern about the health of the players, the occasional gasps of horror about concussions are completely rhetorical, because there is no personal point of reference. People don't actually view these athletes as humans. They are Things I See on Television. I learned this long ago, when I started playing in Denver. When I would meet someone who knew I played in the NFL, their eyes would glaze over and they would start speaking to me as if I were visiting from another planet. I don't blame the fans for this. The NFL markets its players that way, as interchangeable superheroes. You see them on Sunday. The other six days of the week, they don't exist. They are there for your entertainment.

So, Josh, are you not entertained?


          Microchip sotto pelle, gli uomini “cyborg” arrivano in Italia   
Il MICROCHIP si sta diffondendo a vista d'occhio: verso la dittatura perfetta per il controllo totale
          This Week in Geek (26/06-02/07/17)   
"Accomplishments"

In theaters: Edgar Wright's long-awaited Baby Driver is a marvel of sound design, using its diagetic soundtrack and sound effects to create the visuals' syntax, with Wright bringing his attention to detail and sense of comic timing to what is this time technically an action drama. The story follows the character of Baby, a precision driver with tinnitus who must listen to music to drown out the noise and has been roped into a rash of burglaries that, as might be expected, go terribly wrong just as he's trying to pull himself out. It occurred to me that while Hollywood movies are credited for inventing, or at least over-using, the car chase, few of them are ever at once interesting and look real (as opposed to both Fast and Furious). It takes Hong Kong directors or Europeans to really hit some high notes with that type of action, it seems. All that to say the car chases in Baby Driver are INSANELY good. And while the plot, though not without its surprises, is simple and even familiar, its interesting characters and technical mastery hardly give you enough time to notice.

Netflix: Bong Joon Ho (The Host, Snowpiercer) could never be called subtle when it comes to his themes, and his Netflix original film, Okja, about the love between a little Korean farm girl and the eponymous giant superpig, is no different. It could be about any kind of livestock and consumer meat. But tonally, while he steadily gets us to a heavy-handed climax, the action, visuals, strange comic performances from the like of Tilda Swinton, Paul Dano and Jake Gyllenhall, keeps the audience in a state of amused delight until it's almost too late. And perhaps that unpredictability is what prevents it from turning into cheese. Okja is an adorable creature creation - like something out of Miyazaki, brought to life - and extremely well realized in terms of interaction with the real world. And as is often true with the best Korean directors, even shots of New York have a freshness. It's a beautifully designed film with an usual story that will probably tug at many a heart string. It didn't quite get to me personally, but there were salt-encrusted eyes in the room when the lights came up.

DVDs: To my surprise, Arrow's 4th season has turned out to be the best, or indeed the only one I've felt very enthusiastic about, even though the Island/past story has mostly felt like slow-moving filler. But I don't remember the show ever getting me as emotional as this season and the extremely desperate positions the characters were placed into, all become of the season's villain, Damien Darhk, played by the very entertaining Neal McDonough (though perhaps his portrayal isn't far enough from his Justified villain), and the introduction of proper magic to the CW DCU. At the 4-year-mark, the DVD extras are getting a little more scarce, but there are still deleted scenes, outtakes, and a very boring ComiCon panel, and three featurettes on key guest characters.

The Flash Season 2, contemporaneous with Arrow S4, follows the same formula. It front loads episodes that introduce characters heading for Legends of Tomorrow, then gets down to brass tacks, developing a super-evil villain and putting its heroes through hell, a hell from which not all of them may survive. It also introduces Earth-2 (or AN Earth-2), which becomes a source of a fair few new villains, which is cool. I'm less enthused by the tepid Jay Garrick-Caitlin Snow romance, no matter what its payoff is. I guess at this point, I can't quite stand Caitlin blubbering about something or other. That, and anything to do with time travel, because Barry invariably commits time crimes in the most bonehead manner whenever the show goes there. From what I understand, I'm in for some pain in Season 3. But mostly good despite my misgivings. The DVD has tons of extras, with featurettes and/or special effects featurettes on most episodes, two convention panels, an hour-long feature on Kevin Smith directing an episode, plus the usual deleted scenes and well-produced gag reel.

Doctor Who Titles: Edge of Destruction (on YouTube) is a 30-minute sci-fi/action short out of China, heaving on homemade CG effects, and sadly light on substance. The premise is pretty cool, combining the legend of the Small Goose Pagoda and alternate worlds, but in a half-hour packed with shoot-outs and Street Fighter-style kung fu, there's really no time to develop a story or characters (the protagonist has the most depth, but he's not all that deep anyway). End of the day, Edge feels like the kind of genre TV series they aired Saturday afternoons in the 90s. I did not then want to watch the 15-minute sequel, which is the most damning comment I could make. Promising, but fails to rise above the level of student film.
#The TARDIS lands in the film... near the Pagoda, and he's in charge of saving the hapless tour guide/"Alpha" from the mirror universe's cyborgs, and of course, all the technobabble. After he and the Ponds help the young man master his powers, they leave him to defend the interdimensional rift lest worse things slip out.
          PasarDino - DINOMARKET.com : Jual JERSEY HARDSIDE MTB DAN DOWNHILL   
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          Сборник - The Human League: SynthSpace Thesis Party (2017) MP3   

Категория: Музыка / Мультимедиа
Размер: 1.23 GB
Траффик: Раздают (отдают): 7,839, Скачивают (качают): 6,311
Добавлен: 2017-07-01 23:32:28
Описание: Информация о музыке:
Исполнитель: Сборник
Название альбома: The Human League: SynthSpace Thesis Party
Год выпуска: 2017
Жанр: Synthspace, Synthwave, Electronic

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Файлы
Время звучания: 09:08:10
Формат: MP3
Качество: 320 kbps
          Brain-controlled robots   
March 06, 2017
Adam Conner-Simons, MIT CSAIL
research: 
Yes
Top Image or Slideshow: 
MIT CSAIL latest news
Press Contact: 

Adam Conner-Simons, MIT CSAIL
Email: aconner@csail.mit.edu
Phone: (617) 324-9135
MIT CSAIL

For robots to do what we want, they need to understand us. Too often, this means having to meet them halfway: teaching them the intricacies of human language, for example, or giving them explicit commands for very specific tasks.

But what if we could develop robots that were a more natural extension of us and that could actually do whatever we are thinking?

read more


          White: 'We've made some mistakes when it comes to Cyborg'   
none
          Short Stories Galore   
It’s strange how a writing career propagates in waves. Just by timing and random chance, I have a whole raft of short stories coming out now and in the near future. “The Metal of a Man” appears in this month’s Electric Spec magazine. What does an aging cyborg do when he knows that parts of his […]
          How Will We Stop Hackers From Invading Our Brains Once We’re Cyborgs?   
Rapid developments in brain-machine interfacing and neuroprosthetics are revolutionizing the way we treat paralyzed people, but the same technologies could eventually be put to more generalized use—a development that’ll turn many of us into veritable cyborgs. Before we get to that point, however, we’ll need to make sure these neural devices are safe, secure, and […]
          Supergirl actor David Harewood criticises the show’s portrayal of Cyborg Superman   
It seems that Supergirl star David Harewood wasn’t a fan of the show’s portrayal of Cyborg Superman in its second season, with the Martian Manhunter actor revealing at Supernova Comic Convention in Australia that he wasn’t thrilled about his second role in the DC Comics series. “I don’t like playing Cyborg Superman,” said Harewood (via CBM). “It’s […]
          The Shandians Attack Upper Yard - The Action begins !! #618   

# this scene was taken from one piece episode 164 (SUB HD)
* enjoy this epic scene ! The Shandians attack Upper Yard #618
Subscribe for more Funny & Epic moments !
Twitter : https://twitter.com/Abood_Abuzarqa

## If you draw artworks or digital artworks for one piece or any other anime and you want to promote them contact me on twitter or youtube and i'll put the artworks in the videos##

~ # Artwork : http://afran67.deviantart.com/art/Ichigo-Vs-Aizen-Collab-530283376

## Top 10's

- Top 20 Interesting Facts About Roronoa Zoro ( The Pirate Hunter )
https://www.youtube.com/watch?v=xgNjjK1KiSI&t=110s

- Top 12 Interesting Facts About Whitebeard ( Edward Newgate )
https://www.youtube.com/watch?v=nvWfuT6EfQc

- Top 15 Interesting Facts About Eiichiro Oda - The Creator of One Piece
https://www.youtube.com/watch?v=pdavUlz-a0Q

- Top 10 Interesting Facts About Shanks
https://www.youtube.com/watch?v=A9L60hOdh9U

- Top 10 Interesting Facts About Marshall D. Teach ( Blackbeard )
https://www.youtube.com/watch?v=QJsuIgrK0xw

- Top 10 Interesting Facts About Trafalgar D. Water Law
https://www.youtube.com/watch?v=Na76MTcoSus

- Top 12 Interesting Facts About Cyborg Franky ( Cutty Flam )
https://www.youtube.com/watch?v=1_Iypibil0c&feature=youtu.be

- Alabasta Arc Recap In 10 Minutes !
https://www.youtube.com/watch?v=zo_wnOqAFS8

- Top 11 Interesting Facts About The Worst Generation ( Eleven Supernovas)
https://www.youtube.com/watch?v=6W5tK9EibY8

- Top 10 Interesting Facts About Donquixote Doflamingo
https://www.youtube.com/watch?v=UkJByAO3Yr0

- Top 10 Interesting Facts About Enel
https://www.youtube.com/watch?v=9ZbospQYi1Y

- Top 10 Interesting Facts About Sir Crocodile
https://www.youtube.com/watch?v=WMmTV4KIHfc

- Top 10 Interesting Facts about Buggy the Clown
https://www.youtube.com/watch?v=OzU9Mb09BzE&t=61s

- Top 10 Facts About Usopp (Sogeking)
https://www.youtube.com/watch?v=OVUvhwmg6cg&t=26s

- Top 10 Facts about Brook (Soul King)
https://www.youtube.com/watch?v=4WNdRJqzgEo&t=6s

-Top 10 Weirdest devil fruits in one piece
https://www.youtube.com/watch?v=uc-ibhVEats&t=1s

- Top 10 facts about Tony Tony Chopper
https://www.youtube.com/watch?v=EN8UpveUYp4&t=37s
          Tonya Evinger Explains Why She Accepted Cris Cyborg Fight   

For years, one of the talking points for hardcore women’s MMA fans has been Tonya Evinger’s absence from the UFC roster. She is one of the better fighters that competed in Invicta FC, but it all comes back to her poor performance on TUF 18 when she was submitted by Raquel Pennington in her opening […]

The post Tonya Evinger Explains Why She Accepted Cris Cyborg Fight appeared first on LowKickMMA.com.


          Is Josh Tomlin the Worst Starter in the American League?   
Josh Tomlin is, and always has been, the Indians’ starting pitching canary-in-the-coal-mine. When things are going well, Tomlin is nowhere to be found outside of Columbus, but when things are going poorly, he’s making me miserable every five days. You can talk all you want about Corey Kluber’s cyborg-like domination of the opposition, or Cookie being our “B” Ace, or Salazar’s fastball (I don’t really want to talk about Salazar today), or even about Trevor Bauer and how he’s valuable as a starter because he’s capable of eating innings — what you cannot do, however, is talk about Josh Tomlin like he’s a good pitcher, or an effective pitcher, or a person who is worthy of a roster spot on a major league team, let alone a team that was in the World Series last fall and has goals of getting back there again. The starting rotation for the Cleveland Indians cannot be their strength so long as they continue to trot out Josh Tomlin every five days. Let’s not mince words – Josh Tomlin is not a major league player. Josh Tomlin is a curse upon my psyche that just won’t go away. 2017 marks Tomlin’s eighth season as a member of the Indians. For eight seasons, Manny Acta’s “Little Cowboy” has thrown at least a pitch in a game for the Cleveland Indians. 2016 was a pivotal moment — if Tomlin could have channeled the spirit of Greg Maddux and won Game 6, I would be the proud owner of a curse-busting, $250 authentic Josh Tomlin World Series jersey. Unfortunately, the Cubs lineup saw Tomlin for a second time and reminded him (and us!) that he is not a good pitcher, and now I can freely hate him again. To be fair, for most of his career, Tomlin has been a merely sub-par pitcher. Not good, not horrific, and not really someone you could project to be good. He gave up a lot of home runs (solo home runs!), he didn’t walk anyone, and he was a great teammate. This season, however, age and ineptitude has caught up to him. Tomlin is only 32, so in theory he has only just begun the downswing of his career arc… but the sad truth is that any decline in Tomlin’s ability would render him one of the worst pitchers in baseball, which is exactly what we’ve seen in 2017. How bad has Tomlin been? Let’s dig in. When I go to Baseball Reference and sort starting pitchers by ERA, Josh Tomlin is dead last in ERA. To be fair, Trevor Bauer is just a few places ahead, but that’s another discussion for another day. Josh Tomlin, purely by ERA, is the worst starting pitcher in baseball. (Note: Except maybe Bartolo Colon, who has been awful this year and is probably done. Do you really want to argue “Hey, don’t lie about Tomlin, he’s not as bad as that 44-year old fat guy who has been better than Tomlin for the last 5 years!”?) But that’s just by ERA, so, I mean, come on Adam, stop being so mean to poor little Josh Tomlin. Oh, I can go deeper. Tomlin has made 15 starts in 2017, and he has pitched 81.1 innings in 15 starts. That’s 244 outs. That’s basically 5.1 innings per start. For a fifth starter, this is actually okay. At the bottom of the rotation, Fivin’ and Divin’ is totally fine. The problem is that, unless Tomlin is having one of his rare “on” days, where he inexplicably goes 7-8 innings without allowing a run, he’s awful. In May, Tomlin had a 7-inning, an 8-inning, and a 9-inning game where he allowed only one run. Those starts were great! Outside of those starts, however, the numbers are ugly. In fact, they’re grotesque. Outside of those three games in May, Tomlin has an 8.16 ERA. He is already the worst in the American League with a 6.09 ERA, but if you take just those three May starts out, Tomlin is more than 2.00 ERA behind the second worst AL starter, which is, of course, Josh Tomlin. Tomlin isn’t eating innings – it is common knowledge that unless he is on his A+ pitching game, he gets yanked as soon as the opposition lineup faces him twice. The Indians were going to have a bullpen game in the second game of the double header on Saturday (they didn’t, because of Friday night’s postponement), but that’s essentially what they’ve been doing every 5th day with Tomlin in the rotation. Am I unfairly hating on Tomlin? I don’t think so. It is a little bit strange to throw out his three good starts (they are part of his body of work, after all), but those games just feel like flukes to me. Tomlin is currently striking out 6.1 batters per nine innings (3rd highest in his career) and walking 1.0 batters per nine innings (best in his career) and he’s still, by Earned Run Average, the worst starter in all of baseball. What if he regresses to career norms in both of those areas? The obvious question to follow this thesis is: if not Tomlin, then whom? Salazar, whenever he’s healthy, or ready, or practiced, or whatever the Indians are doing with him. I sincerely don’t know if he’s actually hurt, or if the team is trying to tweak his mechanics, or trying to exorcise his demons. All I know is that Salazar got yanked from the rotation for being better than Josh Tomlin. Salazar has a 5.40 ERA, which is a full half-run better than Tomlin, and everyone seems to agree that Salazar has essentially been a dumpster fire this season. When Salazar returns to the rotation, the rotation should look like this: Kluber Carrasco Salazar Bauer Clevinger There is no exception to this. You can’t demote Clevinger in favor of Tomlin. He’s striking out 10.3 batters per nine innings, he’s got a 3.56 ERA, and he’s just looked like a decent 5th starter. I’m not a big fan of Clevinger, […]
          Your Guide to Becoming a Cyborg Advisor   
By Terry Mullin via Iris.xyz The role of the investment advisor is evolving quickly. Automated applications have become the go-to tool for many investors. These apps can help with rebalancing a portfolio, determining asset allocation, and recommending tax-loss harvesting. Ironically, the advanced algorithms and efficiency of these tools have not threatened the role of the advisor; they…
          Empleos - solicito auxiliar en computacion   
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Solicito Auxiliar en Computacion Cyborg pc Para desarrollarse en la atención de un cibercafé con soporte y mantenimiento de equipo de cómputo. Horario: 10:00 am – 8:00 pm • Sueldo Base más Comisiones • Excelente ambiente de trabajo • En santa teresita Requisitos: -Excelente presentación y trato al cliente -Licencia de conducir -Conocimientos básico de Windows, office -Formateo de computadoras -Conocimiento ...
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超レア TDE公式 国内非売品 NMB 須藤凛々…
現在価格:12,800 円,入札数:-,終了日時:2017/07/04 22:50
          What Supergirl's David Harewood Really Thought About Playing Cyborg Superman   

David Harewood pulled double duty on Supergirl last season by playing Martian Manhunter and Cyborg Superman. However, the actor feels a lot stronger about the former than he does the latter.


          Anime Pacific Classic: Episode 17   
April 2007 - Cyborgs & Mechas & Singapore. Tales from Asia, Cyber City Oedo 808 review

          Dana White Admits to Mistakes in Handling Cris Cyborg   
Dana White admitted that the UFC has made some mistakes in how it has handled its relationship with Cris Cyborg.
          The Smart (Cyborg) City Needs Smarter Ecological Resilience Thinking   

Recently, Colding and Barthel (2017) critiqued how the Smart City-model is taken more or less as a given good for creating sustainable cities. This view is deeply rooted in seductive visions of the future, where the digital revolution stands as the primary force for change (for a critical perspective, see for instance Luque Ayala and … Continue reading The Smart (Cyborg) City Needs Smarter Ecological Resilience Thinking

The post The Smart (Cyborg) City Needs Smarter Ecological Resilience Thinking appeared first on The Nature of Cities.


          Capitala a devenit scena Festivalului Internațional de Teatru de Stradă - Prahova   

Prahova Capitala a devenit scena Festivalului Internațional de Teatru de Stradă Prahova La București a început, sâmbătă, cea de a IX-a ediție a Festivalului Internațional de Teatru de Stradă, la care participă sute de artiști internaționali și sunt prezentate peste 40 de spectacole din Franța, Columbia, Italia, Germania, Olanda, Austria … Restricții de circulație în București. Paradă cu insecte cyborgDigi24 Azi incepe Festivalul…

Articol original


          The Real Threat Of Artificial Intelligence - Keynesian Dystopia   

Authored by Kai-Fu Lee, originally posted at The New York Times,

What worries you about the coming world of artificial intelligence?

Too often the answer to this question resembles the plot of a sci-fi thriller. People worry that developments in A.I. will bring about the “singularity” — that point in history when A.I. surpasses human intelligence, leading to an unimaginable revolution in human affairs. Or they wonder whether instead of our controlling artificial intelligence, it will control us, turning us, in effect, into cyborgs.

These are interesting issues to contemplate, but they are not pressing. They concern situations that may not arise for hundreds of years, if ever. At the moment, there is no known path from our best A.I. tools (like the Google computer program that recently beat the world’s best player of the game of Go) to “general” A.I. — self-aware computer programs that can engage in common-sense reasoning, attain knowledge in multiple domains, feel, express and understand emotions and so on.

This doesn’t mean we have nothing to worry about. On the contrary, the A.I. products that now exist are improving faster than most people realize and promise to radically transform our world, not always for the better. They are only tools, not a competing form of intelligence. But they will reshape what work means and how wealth is created, leading to unprecedented economic inequalities and even altering the global balance of power.

It is imperative that we turn our attention to these imminent challenges.

What is artificial intelligence today? Roughly speaking, it’s technology that takes in huge amounts of information from a specific domain (say, loan repayment histories) and uses it to make a decision in a specific case (whether to give an individual a loan) in the service of a specified goal (maximizing profits for the lender). Think of a spreadsheet on steroids, trained on big data. These tools can outperform human beings at a given task.

This kind of A.I. is spreading to thousands of domains (not just loans), and as it does, it will eliminate many jobs. Bank tellers, customer service representatives, telemarketers, stock and bond traders, even paralegals and radiologists will gradually be replaced by such software. Over time this technology will come to control semiautonomous and autonomous hardware like self-driving cars and robots, displacing factory workers, construction workers, drivers, delivery workers and many others.

Unlike the Industrial Revolution and the computer revolution, the A.I. revolution is not taking certain jobs (artisans, personal assistants who use paper and typewriters) and replacing them with other jobs (assembly-line workers, personal assistants conversant with computers). Instead, it is poised to bring about a wide-scale decimation of jobs — mostly lower-paying jobs, but some higher-paying ones, too.

This transformation will result in enormous profits for the companies that develop A.I., as well as for the companies that adopt it. Imagine how much money a company like Uber would make if it used only robot drivers. Imagine the profits if Apple could manufacture its products without human labor. Imagine the gains to a loan company that could issue 30 million loans a year with virtually no human involvement. (As it happens, my venture capital firm has invested in just such a loan company.)

We are thus facing two developments that do not sit easily together: enormous wealth concentrated in relatively few hands and enormous numbers of people out of work. What is to be done?

Part of the answer will involve educating or retraining people in tasks A.I. tools aren’t good at. Artificial intelligence is poorly suited for jobs involving creativity, planning and “cross-domain” thinking — for example, the work of a trial lawyer. But these skills are typically required by high-paying jobs that may be hard to retrain displaced workers to do. More promising are lower-paying jobs involving the “people skills” that A.I. lacks: social workers, bartenders, concierges — professions requiring nuanced human interaction. But here, too, there is a problem: How many bartenders does a society really need?

The solution to the problem of mass unemployment, I suspect, will involve “service jobs of love.” These are jobs that A.I. cannot do, that society needs and that give people a sense of purpose. Examples include accompanying an older person to visit a doctor, mentoring at an orphanage and serving as a sponsor at Alcoholics Anonymous — or, potentially soon, Virtual Reality Anonymous (for those addicted to their parallel lives in computer-generated simulations). The volunteer service jobs of today, in other words, may turn into the real jobs of the future.

Other volunteer jobs may be higher-paying and professional, such as compassionate medical service providers who serve as the “human interface” for A.I. programs that diagnose cancer. In all cases, people will be able to choose to work fewer hours than they do now.

Who will pay for these jobs? Here is where the enormous wealth concentrated in relatively few hands comes in. It strikes me as unavoidable that large chunks of the money created by A.I. will have to be transferred to those whose jobs have been displaced. This seems feasible only through Keynesian policies of increased government spending, presumably raised through taxation on wealthy companies.

As for what form that social welfare would take, I would argue for a conditional universal basic income: welfare offered to those who have a financial need, on the condition they either show an effort to receive training that would make them employable or commit to a certain number of hours of “service of love” voluntarism.

To fund this, tax rates will have to be high. The government will not only have to subsidize most people’s lives and work; it will also have to compensate for the loss of individual tax revenue previously collected from employed individuals.

This leads to the final and perhaps most consequential challenge of A.I. The Keynesian approach I have sketched out may be feasible in the United States and China, which will have enough successful A.I. businesses to fund welfare initiatives via taxes. But what about other countries?

They face two insurmountable problems. First, most of the money being made from artificial intelligence will go to the United States and China. A.I. is an industry in which strength begets strength: The more data you have, the better your product; the better your product, the more data you can collect; the more data you can collect, the more talent you can attract; the more talent you can attract, the better your product. It’s a virtuous circle, and the United States and China have already amassed the talent, market share and data to set it in motion.

For example, the Chinese speech-recognition company iFlytek and several Chinese face-recognition companies such as Megvii and SenseTime have become industry leaders, as measured by market capitalization. The United States is spearheading the development of autonomous vehicles, led by companies like Google, Tesla and Uber. As for the consumer internet market, seven American or Chinese companies — Google, Facebook, Microsoft, Amazon, Baidu, Alibaba and Tencent — are making extensive use of A.I. and expanding operations to other countries, essentially owning those A.I. markets. It seems American businesses will dominate in developed markets and some developing markets, while Chinese companies will win in most developing markets.

The other challenge for many countries that are not China or the United States is that their populations are increasing, especially in the developing world. While a large, growing population can be an economic asset (as in China and India in recent decades), in the age of A.I. it will be an economic liability because it will comprise mostly displaced workers, not productive ones.

So if most countries will not be able to tax ultra-profitable A.I. companies to subsidize their workers, what options will they have? I foresee only one: Unless they wish to plunge their people into poverty, they will be forced to negotiate with whichever country supplies most of their A.I. software — China or the United States — to essentially become that country’s economic dependent, taking in welfare subsidies in exchange for letting the “parent” nation’s A.I. companies continue to profit from the dependent country’s users. Such economic arrangements would reshape today’s geopolitical alliances.

One way or another, we are going to have to start thinking about how to minimize the looming A.I.-fueled gap between the haves and the have-nots, both within and between nations. Or to put the matter more optimistically: A.I. is presenting us with an opportunity to rethink economic inequality on a global scale. These challenges are too far-ranging in their effects for any nation to isolate itself from the rest of the world.


          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by kevin   
Says the keyboard martial arts master
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by jess fenchley   
Maybe she should spend less time thinking and more time doing......
          ScreenTalks Archive: Park Chan-wook   
One of the most well-known directors to come out of South Korea, Park Chan Wook made his name internationally with a string of bleak, brutal films released in the early noughties, Sympathy for My Vengeance, Old Boy and Lady Vengeance - dubbed The Vengeance Trilogy by critics.   But in this ScreenTalk from 2008, Park Chan-wook talks to film journalist Damon Wise about a  very different feature – the romantic comedy, I’m A Cyborg, But That’s OK.  
          DasGeileNeueInternet und yours truly am 4. Juli bei den Cyborgs in Berlin!   
Ich erzähle nächste Woche am Dienstag, 4. Juli um 20.00 Uhr, ein paar Dinge über DasGeileNeueInternet beim Cyborgs e.V. im Lacuna Lab, Paul-Lincke-Ufer 44a, Kreuzberg. (Hier das Facebook-Event.) Ich werde wohl so ungefähr eine halbe Stunde seltsame Sachen über Unendlichkeiten, Idea-Spaces, prismatische Post-Truths und memetische Tabuzonen erzählen und wie die alle zu unserem hyper-aufgeregten Online-Raum…
          Clip del momento #057 – The Cyborgs   
Ecco, diciamo che in questo preciso momento anche io potrei benissimo far parte di questo clip…il boogie targato Cyborgs è irresistibile! [ The Cyborgs – Extreme Boogie / Storyline-Editing: Erika Errante Videomaker ] (fonte: inritorino) Buona visione.
          Tom DeBlass Ready To Avenge Loss Against Roberto ‘Cyborg’ Abreu   

Ocean County Brazilian Jiu-Jitsu owner Tom DeBlass is everything a martial artist should be. He’s a hulk of man who not only takes pride in himself, but in his students. And why shouldn’t he? He can boast grappling champions like Garry Tonon as one of the men he had the honor to promote to black […]

The post Tom DeBlass Ready To Avenge Loss Against Roberto ‘Cyborg’ Abreu appeared first on The Jiu-Jitsu Times.


          Comment on David Harewood Didn’t Like Cyborg Superman on “Supergirl” by spidey2878   
First it's Johns and Berg saying the films are too dark. Not that I'm advocating the tone of the films. And now it's Harewood complaining about the Cyborg Superman. Not that I'm advocating the way the character is portrayed, but I would think that DCEU,CW,and actors would appreciate the opportunity of working on DC comic characters on both small and big screen. I'm just seeing a lot of negativity. How about some positive remarks like " Hey Wonder Woman is a success. Maybe Justice league will be just as or more successful." Or, "Hey Supergirl win two Saturn awards. Maybe next season will be just as or more successful"
          Comment on David Harewood Didn’t Like Cyborg Superman on “Supergirl” by DaveK   
I confess that I fell off season 2 at about episode 4, but if a character has to repeatedly remind you who they are, that's bad writing.
          Comment on David Harewood Didn’t Like Cyborg Superman on “Supergirl” by Man-O-Steal   
Every time the character appears and says, "I am Cyborg Superman" I switch off too. And by that I mean I switch the TV off or turn to another channel. It's nonsense and I'm glad the actor realizes that too.
          Comment on David Harewood Didn’t Like Cyborg Superman on “Supergirl” by DaveK   
Dear Mr. Harewood, You seem to be under the impression that the CW and the creators of the show actually care about the source material and it's characters. I believe you are mistaken here because the CW, as we know, are more interested in high school teenagers who would gladly see character development sacrificed for the sake of their favorite pairing. Romantic drama is the CW's bread and butter after all. One only need to look at Arrow and see how catering to Olicity shippers has NOT done that once great show any favors. The protagonist of what I think is supposed to be a Green Arrow comic book adaption, is now second to a supporting character from back in season 1. While I do enjoy your work as Hank Henshaw/Martian Manhunter, it is not surprising that Cyborg Superman would be thrown in with little to no thought at all, nor attempt to flesh out the character.
          Posthumanisten vill vara en köttig cyborg   

Precis som transhumanismen springer också posthumanismen ur en olust över människan och hennes samtida tillstånd. Men om transhumanister är nördiga nyliberaler är posthumanister feministiska socialister.


          The Real Threat Of Artificial Intelligence - Keynesian Dystopia   

Authored by Kai-Fu Lee, originally posted at The New York Times,

What worries you about the coming world of artificial intelligence?

Too often the answer to this question resembles the plot of a sci-fi thriller. People worry that developments in A.I. will bring about the “singularity” — that point in history when A.I. surpasses human intelligence, leading to an unimaginable revolution in human affairs. Or they wonder whether instead of our controlling artificial intelligence, it will control us, turning us, in effect, into cyborgs.

These are interesting issues to contemplate, but they are not pressing. They concern situations that may not arise for hundreds of years, if ever. At the moment, there is no known path from our best A.I. tools (like the Google computer program that recently beat the world’s best player of the game of Go) to “general” A.I. — self-aware computer programs that can engage in common-sense reasoning, attain knowledge in multiple domains, feel, express and understand emotions and so on.

This doesn’t mean we have nothing to worry about. On the contrary, the A.I. products that now exist are improving faster than most people realize and promise to radically transform our world, not always for the better. They are only tools, not a competing form of intelligence. But they will reshape what work means and how wealth is created, leading to unprecedented economic inequalities and even altering the global balance of power.

It is imperative that we turn our attention to these imminent challenges.

What is artificial intelligence today? Roughly speaking, it’s technology that takes in huge amounts of information from a specific domain (say, loan repayment histories) and uses it to make a decision in a specific case (whether to give an individual a loan) in the service of a specified goal (maximizing profits for the lender). Think of a spreadsheet on steroids, trained on big data. These tools can outperform human beings at a given task.

This kind of A.I. is spreading to thousands of domains (not just loans), and as it does, it will eliminate many jobs. Bank tellers, customer service representatives, telemarketers, stock and bond traders, even paralegals and radiologists will gradually be replaced by such software. Over time this technology will come to control semiautonomous and autonomous hardware like self-driving cars and robots, displacing factory workers, construction workers, drivers, delivery workers and many others.

Unlike the Industrial Revolution and the computer revolution, the A.I. revolution is not taking certain jobs (artisans, personal assistants who use paper and typewriters) and replacing them with other jobs (assembly-line workers, personal assistants conversant with computers). Instead, it is poised to bring about a wide-scale decimation of jobs — mostly lower-paying jobs, but some higher-paying ones, too.

This transformation will result in enormous profits for the companies that develop A.I., as well as for the companies that adopt it. Imagine how much money a company like Uber would make if it used only robot drivers. Imagine the profits if Apple could manufacture its products without human labor. Imagine the gains to a loan company that could issue 30 million loans a year with virtually no human involvement. (As it happens, my venture capital firm has invested in just such a loan company.)

We are thus facing two developments that do not sit easily together: enormous wealth concentrated in relatively few hands and enormous numbers of people out of work. What is to be done?

Part of the answer will involve educating or retraining people in tasks A.I. tools aren’t good at. Artificial intelligence is poorly suited for jobs involving creativity, planning and “cross-domain” thinking — for example, the work of a trial lawyer. But these skills are typically required by high-paying jobs that may be hard to retrain displaced workers to do. More promising are lower-paying jobs involving the “people skills” that A.I. lacks: social workers, bartenders, concierges — professions requiring nuanced human interaction. But here, too, there is a problem: How many bartenders does a society really need?

The solution to the problem of mass unemployment, I suspect, will involve “service jobs of love.” These are jobs that A.I. cannot do, that society needs and that give people a sense of purpose. Examples include accompanying an older person to visit a doctor, mentoring at an orphanage and serving as a sponsor at Alcoholics Anonymous — or, potentially soon, Virtual Reality Anonymous (for those addicted to their parallel lives in computer-generated simulations). The volunteer service jobs of today, in other words, may turn into the real jobs of the future.

Other volunteer jobs may be higher-paying and professional, such as compassionate medical service providers who serve as the “human interface” for A.I. programs that diagnose cancer. In all cases, people will be able to choose to work fewer hours than they do now.

Who will pay for these jobs? Here is where the enormous wealth concentrated in relatively few hands comes in. It strikes me as unavoidable that large chunks of the money created by A.I. will have to be transferred to those whose jobs have been displaced. This seems feasible only through Keynesian policies of increased government spending, presumably raised through taxation on wealthy companies.

As for what form that social welfare would take, I would argue for a conditional universal basic income: welfare offered to those who have a financial need, on the condition they either show an effort to receive training that would make them employable or commit to a certain number of hours of “service of love” voluntarism.

To fund this, tax rates will have to be high. The government will not only have to subsidize most people’s lives and work; it will also have to compensate for the loss of individual tax revenue previously collected from employed individuals.

This leads to the final and perhaps most consequential challenge of A.I. The Keynesian approach I have sketched out may be feasible in the United States and China, which will have enough successful A.I. businesses to fund welfare initiatives via taxes. But what about other countries?

They face two insurmountable problems. First, most of the money being made from artificial intelligence will go to the United States and China. A.I. is an industry in which strength begets strength: The more data you have, the better your product; the better your product, the more data you can collect; the more data you can collect, the more talent you can attract; the more talent you can attract, the better your product. It’s a virtuous circle, and the United States and China have already amassed the talent, market share and data to set it in motion.

For example, the Chinese speech-recognition company iFlytek and several Chinese face-recognition companies such as Megvii and SenseTime have become industry leaders, as measured by market capitalization. The United States is spearheading the development of autonomous vehicles, led by companies like Google, Tesla and Uber. As for the consumer internet market, seven American or Chinese companies — Google, Facebook, Microsoft, Amazon, Baidu, Alibaba and Tencent — are making extensive use of A.I. and expanding operations to other countries, essentially owning those A.I. markets. It seems American businesses will dominate in developed markets and some developing markets, while Chinese companies will win in most developing markets.

The other challenge for many countries that are not China or the United States is that their populations are increasing, especially in the developing world. While a large, growing population can be an economic asset (as in China and India in recent decades), in the age of A.I. it will be an economic liability because it will comprise mostly displaced workers, not productive ones.

So if most countries will not be able to tax ultra-profitable A.I. companies to subsidize their workers, what options will they have? I foresee only one: Unless they wish to plunge their people into poverty, they will be forced to negotiate with whichever country supplies most of their A.I. software — China or the United States — to essentially become that country’s economic dependent, taking in welfare subsidies in exchange for letting the “parent” nation’s A.I. companies continue to profit from the dependent country’s users. Such economic arrangements would reshape today’s geopolitical alliances.

One way or another, we are going to have to start thinking about how to minimize the looming A.I.-fueled gap between the haves and the have-nots, both within and between nations. Or to put the matter more optimistically: A.I. is presenting us with an opportunity to rethink economic inequality on a global scale. These challenges are too far-ranging in their effects for any nation to isolate itself from the rest of the world.


          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by Bill Wolf   
I should have spelled my message out better.
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by Welcome to the jungle   
Meisha Beche and Holly certainly are cowards......
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by Welcome to the jungle   
I bet a lot of brain cells were lost by kevin coming up with that comment lol :)
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by Welcome to the jungle   
I'm with you JF. I know what you meant.....
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by jess fenchley   
Well Bill I am only emphasizing the 'thinking' that you mentioned 3 times in your own post..... Thats why I mentioned the "less thinking and more doing" Just following the theme of your post. Too bad kevin and hozey arent smart enough to get my point.........SMH
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by jess fenchley   
Cry me a river princess........
          Comment on Tonya Evinger Explains Why She Accepted Cris Cyborg Fight by jess fenchley   
Thanks Kevin. I appreciate the compliment. Now run to mommy and think of another retort.
          Megan Anderson pulled from UFC 214 fight with Cris 'Cyborg' Justino because of 'personal issues'   

Megan Anderson has been forced to withdraw from her upcoming UFC featherweight title fight against Cris “Cyborg” Justino at UFC 214 at Honda Center because of “personal issues,” the organization said Tuesday.

Tonya “Triple Threat” Evinger (19-5) will take Anderson’s place against Justino (17-1)...


          UFC strips Germaine de Randamie of featherweight title for refusing to fight Cris 'Cyborg' Santos   

The UFC on Monday announced it has stripped Germaine de Randamie of her women’s featherweight belt after the Dutch fighter refused to fight No. 1 ranked Cris "Cyborg" Santos.

That means the Southland-trained Brazilian Santos will now fight for the featherweight belt against recently signed Invicta...


          Foto Bugil Aktris Fast and Furious Ronda Rousey Bocor   

Aktris sekaligus mantan juara UFC kelas bantam, Ronda Rousey, belum lama ini menjadi korban bocornya foto-foto telanjang dirinya. Aktris Fast and Furious 7 itu menjadi korban terakhir dari rangkaian foto-foto bugil para petarung wanita UFC yang bocor.

Disampaikan Bjpenn.com, akhir pekan lalu, foto-foto bugil yang bocor itu diambil saat Ronda Rousey sedang melakukan sesi foto untuk 'Body Issue' di ESPN Magazine pada 2015. Tentunya, Ronda Rousey telah setuju dipotret telanjang seperti itu.

Ronda Rousey hadir dalam pemutaran perdana film "Furious 7" di TCL Chinese Theatre, Hollywood, California, AS. (1/42015). (Frazer Harrison/Getty Images/AFP)

Namun, malang bagi sang aktris. Beberapa pihak tak bertanggung jawab yang terlibat dalam proses pengambilan foto-fotonya, mengungkap pose bugil Ronda tanpa persetujuan sang atlet. Foto-foto bugil Ronda menyeruak pada akhir Juni lalu.

Ronda Rousey sendiri hingga kini belum merilis pernyataan apa pun mengenai foto vulgarnya yang bocor ke publik. Ikon MMA ini kembali ke octagon (ring bertarung di UFC) pada Desember lalu di Las Vegas.

Ronda Rousey (Thesportspost)

Selain Fast and Furious 7, Ronda Rousey juga sempat tampil dalam film The Expendables 3 dan Entourage. Ia juga pernah muncul di serial televisi Drunk History serta Blindspot.

Ronda Rousey juga dikabarkan bakal terlibat dalam serial kompetisi garapan ABC, Battle of the Network Stars. Di situ, ia akan menjadi salah satu pelatihnya. Ronda Rousey juga bakal membintangi buat ulang film laga bertajuk Road House.

Saksikan video menarik berikut ini:


          The CEO of an investing startup taking in $12 million a day on the future of finance, millennials, and happiness   

jon stein ceo betterment 3

It took a year for the roboadviser Betterment to reach $10 million in assets under management.

That day, in 2011, was a big one for founder Jon Stein, 37, who set up the company after working at First Manhattan Consulting Group. He recalls going out to dinner that evening and being in awe of having so many people trust him and his company with their money. Now the company pulls in $12 million a day.

Betterment is the largest independent roboadviser in the world, with $9 billion under management and 270,000 customers. Betterment is currently valued at $700 million, according to a company spokeswoman.

Betterment provides financial advice online and via a smartphone app. Rather than using human managers to build portfolios, roboadvisers like Betterment use algorithms to determine where to invest. Global assets managed by robos could reach $13 trillion by 2025 in a best-case scenario, according to a group of equity analysts at Morgan Stanley. That would be up from $100 billion in December.

Betterment's growth has been impressive, but it still faces steep competition. The wealth-management space has caught on that roboadvisers are hot, and many big firms have rolled out their own robo offerings. Charles Schwab and Vanguard are two such giants with trillions of dollars in assets under management.

Stein is resolute in his belief, however, that those firms are rooted in the old way. Business Insider recently met up with Stein at Betterment's Manhattan office to talk about the company's journey, the future of wealth management and the firm, and happiness.

This interview has been edited for clarity and length.

Frank Chaparro: How's business?

Jon Stein: We have had an incredible run. We are the largest independent online financial adviser. And this has been a goal of ours since we started the company seven years ago. We just celebrated our seventh anniversary. We have grown something like 300% year-over-year for that entire time. When we first started out, it took us a year to get to $10 million assets under management. When we did, I couldn't believe it.

It took us another six months to get to $20 million. It then took us another three months to get to $30 million. We just kept growing faster and faster and faster. And today we bring in $10 million on an average day. Our business has changed a lot, in one sense. We are growing so well, and that growth is accelerating. And our offerings are much more sophisticated than when we started.

But in another sense, we are doing the same thing we have always been doing — that is, thinking about the customer and what the customer wants, and then building financial services in a way that actually responds to customer demands, which I think is not the way the old guard has done things. The old way just sells the product. The old way has the product they want to push. Our vision is that the service should be built around the customer and it should be very personalized. It should be built for their needs. It should be very convenient and strip away unnecessary complexities, and it should give them peace of mind.

robotChaparro: In February, Betterment rolled out an offering that would provide users with access to human financial advisers. It appears that the pure robo-only model is unsustainable and that firms have to go hybrid, with a bit of old and new. Was this the thought process behind the move?

Stein: Our goal, long-term, is to be our customers' central financial relationship. We want them to be able to manage everything in one place when they come to Betterment. We give them guidance about their full financial life with that holistic view. That's what customers want. They want that ability to manage everything in one place.

And that's why we rolled out Betterment Plus and Premium. We want to be able to answer any question our clients have. We want to make it clear to everyone that people can call us and get advice and guidance on any financial question. Just call us. I don't think we've been clear enough about that even today. I think there is more work to do. And I think you will see us over the course of the year rolling out better ways that make it really obvious that anyone can get financial advice here on anything. Because we have certified financial planners who are willing to answer any question.

Chaparro: It's been said that pure roboplatforms could face trouble if there is a downturn. Without that hand-holding and someone to talk to, investors might pull —

j00322_004_237Stein: Says who? I don't think that prop really resonates with customers.

If you talk to customers and ask them, "What do you want from your financial adviser?" They don't say, "We really want someone who is going to be there for me during a downturn." That's a very industry-oriented way of thinking about justifying your value as a financial adviser. It's not really what customers care about or want. They want performance. The reason they hire us is because we maximize their money. That is core to our value.

Convenience is another. They want it easy. They want it fast. They want transfers to happen quickly, and they want peace of mind. Peace of mind is related to the idea that you can talk to someone, but it is not actually "I want someone to hold my hand in a downturn." Rather, it is more like "I want to know that my financial adviser is on my side."

So Betterment is a fiduciary, so we work only for our customers. We only work in their best interest, and we always have. Charles Schwab can't say that. Schwab is a brokerage firm selling you a product. Vanguard can't say that. Vanguard is a mutual-fund supermarket. They do not care if you maximize your money because that's not their goal. That's not their objective function. Their objective function is to sell funds.

The old way doesn't really think about what is in the customer's best interest. So it is hard to get peace of mind that you are getting what is best for your money if that's not their goal.

Editor's note: We reached out to Vanguard and Charles Schwab to respond to Stein's comments.

  • Charles Schwab said: "Jon is wrong about his fiduciary point. All of Schwab's advisory services, including our roboadvisory service, Schwab Intelligent Portfolios, are fiduciary, which means we put our clients' interests first when giving advice."
  • Vanguard said: "As the industry's only client-owned asset manager, Vanguard is not only structured to serve our clients' best interest, but guided by the noble premise that an investment company should exist to make money for our clients — not from our clients."

Chaparro: What is your target demographic?

Stein: We look at our target customer as someone who is 35 to 55 years old with $100,000 to $2 million of investable assets. But we are open to everyone. We get a lot of people with less than that because we have no minimum balance. The folks with $10 million plus are well-served by private wealth managers and family offices. The folks in the $2 million to $10 million range are decently served. But people with less than that are just getting ripped off, and not getting a lot for the financial advice they pay for. So that's the market we serve best.

Chaparro: UBS put out a note last week about how the millennial generation is about to benefit from "one of the largest intergenerational wealth transfers in history." Do you view this as a tailwind for Betterment?

Stein: Definitely. I think every 30 or 40 years, historically, in this industry, there has been a new wave of technological change or regulatory change that brings about a new crop of firms that grow to be significant players in the space. I think the last time we saw this was with the growth of Vanguard and Schwab, which were both born in the 1970s. And it took them a long time to get scale. Probably about two decades.

We think we can accelerate that, and we are already growing faster than they did in the early days. We are also growing faster than mutual funds did in their early days, and we are growing faster than ETFs in their early days.

millennials festival friends fun

Chaparro: Why has that been possible?

Stein: With Betterment, it is obvious why you should switch from the old way. We do things for you that the other firms do not. For starters, we make you more money — more take-home returns than you can get anywhere else. That is the value that we provide.

The headwind to growth is that people hate to talk about finance. And there is a lot of inertia as a result. People feel like "I am probably not getting the most out of my money." They have doubts and are not confident in their money management, but they think that everything else is equally bad — everything is the same, essentially.

Our job is to open people's eyes that Betterment represents a generation shift — that it is a different way of thinking about your money and what it can do for you. We're not looking to tell people that they've been doing the wrong thing for the past 30 years, because they haven't. This didn't exist before. But now that it does, and they have to take advantage of it.

Chaparro: When we think about what matters to millennials, the things that come to mind are transparency, customer service, and performance. How does Betterment stack up on those fronts?

10000th Customer Group 2Stein: On every point, we win.

On performance, we do more to personalize the portfolio to meet your actual needs than anyone else. And that helps improve performance. We help improve your take-home returns through tax-loss harvesting, through dividend shielding, through intelligent rebalancing and other intelligent software.

On the theme of convenience, I'll call it — customer service, as you mentioned, is a part of that. That's a big piece. Being accessible and being able to answer questions is an integral component. But convenience also includes other things, such as having faster money movements and a faster sign-up process, and making it easier for customers to add beneficiaries to their account. We are better at all of those things. And that translates into a much better customer experience. I think we are much higher than the average. We are tied with Vanguard's levels of customer satisfaction.

And on transparency, that ties into our pillar of making sure our clients have peace of mind. Peace of mind is driven by, yes, understanding what you own and understanding how the service works. Having that level of comfort is very important. And we are very clear on all of that. But I also think peace of mind comes from knowing that your financial provider is working in your best interest. We are doing that in a way that others are not.

Chaparro: Morgan Stanley put out a big note on the future of fintech back in May in which they argued that "only a handful of roboadvice startups will survive." Those that don't survive will consolidate or be bought up by legacy firms. Do you think this is how things will play out?

Stein: It's the way things have gone in every other industry and during every other cycle in this industry. So I expect that is right. That doesn't mean there aren't going to be new ideas coming out and new competitors emerging for decades to come.

But we have to ask ourselves: How many of these players can actually make it to scale? In financial services, it is not many. How many big financial services brands have broken out in the last three decades? It is very few. What's the brand-new bank that has come along? There's none. What's the new investing firm that has broken out and taken a lot of share? There are a couple that I probably know of, but they're not on the public's radar. Maybe like Financial Engine or DFA.

There are a couple of firms that have gotten big, but they're not a huge name. PayPal did it. Capital One did it. But it's few. So I agree with their thesis: Few will survive, and there will be consolidation.

Bezos Amazon Chaparro: Incumbents have had their own robo offerings for years, and they have their big brand and infrastructure to back them up. What makes you so certain Betterment can survive up against such competition?

Stein: For the same reason why we often see those few innovators break out.

You could also ask "Why did Amazon break out and become the dominant online retailer?" — some would say dominant retailer period. And why wasn't it Barnes and Nobles, Target, or Walmart, or anybody else? It is because Amazon has a specific focus. They didn't have conflicts with a set of existing infrastructure and systems and people who were built around doing things the old way.

Morgan Stanley, for instance, is a firm set up to serve clients the old way. As a result, they are having a really hard time shifting to this new paradigm of pure customer alignment because that's not their model. Their model is brokerage alignment. It is a brokerage model. They are there to sell you a product, whatever product makes them the most money. That tends to be the one that they favor.

The DOL's fiduciary rule, which is now partially enacted, tries to eliminate those conflicts of interest under retirement accounts. We think every account should have an adviser that is aligned with customer interest. We think that is the future of the industry.

Editor's note: Morgan Stanley declined to comment on Stein's comments. The Wall Street giant has taken many notable steps to digitize its wealth-management offerings. As Business Insider's Matt Turner reported, the bank is planning to roll out a goals-based roboadviser option for the children of existing wealthy clients and for Morgan Stanley stock-plan participants.

Chaparro: Naturally, there are a lot of folks in wealth management and financial services who don't agree with the DOL's rule. How do you respond to folks who argue that it's bad for clients because it limits choice?

Stein: I think the industry will say and do anything it can to hang on to the old way. No one argues with the idea that about $20 billion will flow from financial industry profits to client wallets if the rule is enacted. Parties on both sides agree with that annual estimate. So is that a good thing? If you're on our side, then it is.

TechCrunchDisruptSummer2010 JS01

Chaparro: Is this model part of the reason why you left Wall Street?

Stein: I left Wall Street because I wasn't fulfilled with the idea that I could have a career by just helping banks sell more product and helping banks make more money. I wanted to be able to get closer to the customer and to build something that mattered, that made a difference in the world, that really changed the game. And I saw a bunch of opportunities to do that.

The most glaring one was investment management, where there had been no innovation from a customer perspective in decades, in my opinion. Maybe there had been innovation on the back end for the affluent. But for the mass-market customers, the side we tend to serve, there had been very limited improvement. And so much technological change has occurred.

I mentioned this idea that advice is core. That is an important part of our vision. If you believe in technology as much as we do, you then believe, for instance, that someday we will have self-driving cars. It is not a controversial thing to say that will probably happen. I think it is controversial, relatively, today that someday we will have self-managing wallets. You earn some money, and you have some preferences about how you want it saved and spent, and I believe your wallet will manage and optimize itself. You will have the right amount going into the right accounts, the right amount set aside for different needs. You can always change. Just like with a self-driving car, you can change your destination.

But all that optimization is happening for you, in a way that's aligning with your best interests. And as an adviser, we can build that future. A broker can't build that because that's not their core. A mutual-fund company can't do that. I think we are best positioned to be the financial-services firm of the future because we started with this vision of advice.

Chaparro: What's the next innovation you are excited about?

hbz 80s fashion 1986 gettyimages 499296983Stein: As far as future innovation is considered, I think we can stand out the most in personalization. We want to do more and more to give you a personalized index.

The idea that you should buy a fund with 5 million other people who are buying that fund, that is a very 1980s view of the world. Why? Because that's the only technology we could support at the time. Building indexes was hard and took a lot of math.

We can do so much better than that now. I can build you an index that takes into consideration your risk tolerance, your goals, your values and personal preferences about what kind of companies you want to invest in, and any changes that come up in your life. We can build you this separately managed index fund that will yield a higher performance. I think that's a very exciting lane.

Chaparro: As part of your strategy to target younger folks, I imagine you guys are constantly advertising on podcasts. Shifting gears a bit, do you listen to podcasts?

Stein: I do. I was driving over the weekend, and I just heard one of our ads. This weekend I was listening to "Reply All," "99% Invisible," and "StartUp." I listen to a lot of them.

Chaparro: What other hobbies do you have?

Stein: We have a garden on our deck. We've got tomatoes, cherries, strawberries, squash. In past years, we've had okra.

Chaparro: How did you get into gardening?

Stein: Also, I'm a big student of happiness and figuring out what makes us happy. Part of the reason why I started this company is I think having purpose and doing something with purpose is one of the key drivers of happiness — much more so than financial gain or money.

More money doesn't really make people happier. Having purpose and having peace of mind about your money makes us happy. Gardening is one of those things that is well-correlated with happiness. I just like the idea of it.

SEE ALSO: A 'paradigm shift' is taking place in financial technology

DON'T MISS: This is the future of financial advice

Join the conversation about this story »

NOW WATCH: HENRY BLODGET: Tech market is nowhere near the dotcom days


          Microchip sottopelle: gli uomini ‘cyborg’ arrivano in italia   

Questo articolo proviene da AmiciAmici.com ed è reso possibile grazie al contributo di BKTP di Gian Marco Tedaldi: Web Agency specializzata in E-Commerce e Social Media Marketing

Leggi Microchip sottopelle: gli uomini ‘cyborg’ arrivano in italia su AmiciAmici.com.


          Supergirl: David Harewood slams Cyborg Superman   

David Harewood didn't much enjoy performing as Cyborg Superman, a new Supergirl interview reveals...

News
Jul 3, 2017

          #5582: Challenger's SMS Cyborg Hunter in 09:13.71 (judging underway)   
It is the year 2242. You are Paladin, the galaxy's toughest bounty hunter. Cyborgs are about to take complete control of the universe under the direction of Vipron, their evil leader. You are sent to the cyborg fortress to get rid of all the chief cyborgs in each of the seven areas.

This TAS is 3445 frames (56.71 seconds, without BIOS - 09:05.62) ahead of the published run, thanks of a new route and a deathwarp on Area C, as well as better gameplay and boss optimization.

But with BIOS, this TAS is 2960 frames (48.62 seconds - 09:13.61) ahead of the published run.

Cyborg Hunter is a horizontal scrolling, action video game released in 1988 on the Sega Master System. The game was originally developed as a title called Chōonsenshi Borgman (超音戦士ボーグマン), and was based on an animated TV series of the same name. For non-Japanese territories the game was marketed as Cyborg Hunter. The Japanese version of the game has a storyline more resemblant of the anime series.

Game Objectives

  • Emulator used: BizHawk 1.13.0

  • Uses death to save time

  • Takes damage to save time

  • BIOS used: Version 1.3

Gameplay

Cyborg Hunter. A Paladin, b...

          Injustice 2: Neuer Patch mit zahlreichen Änderungen und Balance-Anpassungen   
Die NetherRealm Studios sorgen nicht nur für Nachschub an Superhelden, sondern arbeiten auch weiter fleißig an Bugfixes für ihr Fighting Game Injustice 2. Wie VG 24/7 meldet, hat man bereits Anpassungen am jüngst veröffentlichten DLC-Kämpfer Red Hood vorgenommen und erlaubt die Kennzeichnung aller freigeschalteten Ausrüstungsgegenstände nach Multiverse-Sessions.

Hier die komplette Übersicht der Änderungen im englischsprachigen Changelog, die Patch 1.05 mit sich bringt:

General Gameplay Fixes

  • General offline & online stability improvements
  • Move list corrections
  • Forward and Backward dashes now require a more precise input when buffered
  • Setting Input Shortcuts Off in controller settings makes buffered special move checks in cancel windows, reversals, & wakeups have to be more precise
  • Bug fixes to lingering visual and sound effects related to some Multiverse Modifiers
  • Players now receive reduced experience bonuses when playing against an opponent of much lower levels.
  • Added Restart Match option to the pause menu in Multiverse where applicable.
  • Removed Event Select and Main Menu from the pause menu in the Endless event.
  • Added End Event Run option to pause menu in the Endless event which grants rewards as if you lost your current match.
  • Fixed bug that would cause the boss version of Brainiac to become unresponsive if Drone Summon attack was interrupted at a specific time.
  • Fixed several issues with resetting practice mode while using interactions
  • Adjusted misaligned bomb visual placements when done in certain situations (hit regions were not affected)
  • Fixed lingering visual effect errors on several interactions when they were interrupted or used in specific situations
  • Fixed an issue that caused some users to receive an excessive amount of Guild and Mother Box notifications at once
  • Users now have access to a Quick Open Next option after opening a Mother Box
  • Modifier descriptions are now shown before a Multiverse match where applicable
  • Multiverse Meta-Challenges are better highlighted
  • Added quick scroll buttons to the character list in the Customize Characters menu
  • Users can now Mark All As Seen in the Customize Characters menu to clear the ‘new’ indicator
  • Several projectile attacks have been changed to interact correctly with projectile affecting special moves (such as Captain Cold’s The Wall MeterBurn). These moves are:
    • Batman – Sky Grapple
    • Black Adam – Power of Aton Gear Ability
    • Captain Cold – Upward Cold Blast Gear Ability
    • Cyborg – Up Nova Blast MeterBurn
    • Deadshot – Bullet Barrage
    • Green Lantern – Air Battery Blast
    • Green Lantern – Air Oa’s Rocket Gear Ability
    • Red Hood – Air Akimbo Blaze MeterBurn

Stage Specific Fixes

  • Bomb interactions now have 3 active frames (down from 5)
  • Atlantis – Statue jump interaction can only be performed as a cancel once per combo
  • Atlantis – Console slam interaction can only be performed once per combo
  • Arkham Asylum – Fixed visual problem when killing an opponent with the toilet interaction
  • Batcave – Fixed character facing issue when killing opponent with hanging light interaction
  • Batcave – Console slam interaction can only be performed once per combo
  • Batcave – Brother Eye interaction can only be performed once per combo and has increased damage scaling
  • Slaughter Swamp – reduced the range in which the truck Environmental Interaction can be used

Character Specific Fixes

  • Atrocitus – Fixed a bug which allowed for Dex-Starr Character Power attacks to sometimes be used in situations where you were in a throw state
  • Atrocitus – additional damage added after Napalm Vomit attacks inside of a combo will now use the correct combo damage scaling. (This does not apply in Competitive / Tournament Mode)
  • Batman – Fixed a bug which allowed for the Mechanical Bats Character Power to sometimes be able to attack in situations where you were in a throw state
  • Batman – Pressing a button not bound to any attacks during Glide will no longer prevent further inputs
  • Black Adam – Fixed a bug which allowed for the Seth Strike Gear Ability to sometimes be able to attack in situations where you were in a throw state
  • Black Adam – Adjusted Air Boot Stomp ability to be able to cross up when an opponent was in the corner (This does not apply in competitive / Tournament Mode)
  • Black Canary – Fixed bug in which online match rollback could cause the Canary Cry audio effect to persist for the rest of the match
  • Black Canary – Canary Cry character power attacks no longer interacts with projectile affecting special moves
  • Brainiac – If a Beta Strike Character Power is active when a throw escape occurs, it is destroyed (This does not apply in Completive / Tournament Mode)
  • Captain Cold – No longer continues to gain Character Power meter if transitioned while holding Cyclotron Charge (This does not apply in Completive / Tournament Mode)
  • Cheetah – Fixed camera issue that could occur when an online rollback happens during Savage Ambush MeterBurn
  • Cheetah – After landing a jump attack during her Jungle Jump Gear Ability she can now combo into standing attacks
  • Cyborg – Fixed audio issue with Techno Tackle MeterBurn being interrupted
  • Cyborg – Fixed issue with Repair Circuit Gear Ability causing the Character Power UI to not display correct information if cancelled
  • Cyborg – Fixed a bug that prevented the Directed Arm Blaster Gear Ability from dropping from Mother Boxes
  • Cyborg – Fixed bugs with Target Acquired while under the effects of some Multiverse Modifiers
  • Darkseid – Adjusted Low Omega Beam’s hit region to collide more consistently
  • Darkseid – Fixed a bug which allowed for the Parademon Character Power to sometimes be able to attack in situations where you were in a throw state
  • Darkseid – Fixed bug where Explosive Demon could be summoned in the background if used immediately following a Background Bounce Interaction
  • Darkseid – Fixed bug causing a summoned Charging Parademon to perform Demon Charge attack in the wrong direction in certain circumstances
  • Dr Fate – Fixed a bug which allowed for the Final Judgement or Final Punishment to sometimes be able to attack in situations where you were in a throw state
  • Firestorm – Fixed bug where Firestorm’s character model could become invisible in certain circumstances during online modes
  • Flash – Fixed bug that would cause the Sonic Lift MeterBurn to sometimes miss if the first hit connected directly above Flash’s head
  • Flash – On Your Mark now requires a more precise input when buffered
  • Green Lantern – Battery Blast’s visual effects now always play correctly when on done from the right side
  • Harley Quinn – Fixed a bug with Hungry Hyenas Character Power which could cause only one hyena to appear when two have been summoned
  • Joker – Fixed a bug that prevented the Gasser Gear Ability from dropping from Mother Boxes
  • Poison Ivy – Fixed a loss of control issue when Thistle Hurt (Away+Medium, Down+Medium, Light+Hard/Throw) misses when an opponent tech rolls on the first frame possible after a large combo
  • Poison Ivy – Fixed a camera issue when Nightshade’s projectile interrupted Batman’s throw on Poison Ivy
  • Red Hood – Hammer Fury (Hard, Hard, Medium while Electric Hammers is active) starts up 1 frame later
  • Red Hood – Fixed bug that could sometimes cause Supermove to auto-correct after the cinematic
  • Red Hood – When Low Spin Parry is active Red Hood is now considered to be ducking
  • Red Hood – Quick Shot Character Power can now be clashed
  • Red Hood – Shrapnel Blast Gear Ability can now be clashed
  • Red Hood – Shrapnel Blast damage decreased to 6% base damage (from 10%)
  • Red Hood – Shrapnel Blast MeterBurn damage has increased to 10% base damage (from 6%)
  • Red Hood – Akimbo Blaze MeterBurn Gear Ability is now recovers 23 frames faster
  • Red Hood – Gutted MeterBurn Gear Ability is now +8 on hit (from -14)
  • Red Hood – Ground Mine and Ground Mine MeterBurn can now only be parried by low projectile parries, and not all projectile parries
  • Superman – Air Heat Vision follow up from Rising Grab is now a hard knockdown to prevent it from being punishable on hit in certain circumstances (This does not apply in Completive / Tournament Mode)
  • Swamp Thing – Fixed camera issue when Swamp Thing is interrupted during the startup of Sinking Slough Gear Ability with an Away + Hard attack
  • Wonder Woman – Fixed a bug could cause Down + Medium to have a misaligned hit region if done when right after an opponent has jumped over you or switched sides
Am 11. Juli folgt mit der Mortal-Kombat-Legende Sub-Zero übrigens schon der nächste DLC-Kämpfer.
Weiter zum Video

          Injustice 2: Neuer Patch mit zahlreichen Änderungen und Balance-Anpassungen   
Die NetherRealm Studios sorgen nicht nur für Nachschub an Superhelden, sondern arbeiten auch weiter fleißig an Bugfixes für ihr Fighting Game Injustice 2. Wie VG 24/7 meldet, hat man bereits Anpassungen am jüngst veröffentlichten DLC-Kämpfer Red Hood vorgenommen und erlaubt die Kennzeichnung aller freigeschalteten Ausrüstungsgegenstände nach Multiverse-Sessions.

Hier die komplette Übersicht der Änderungen im englischsprachigen Changelog, die Patch 1.05 mit sich bringt:

General Gameplay Fixes

  • General offline & online stability improvements
  • Move list corrections
  • Forward and Backward dashes now require a more precise input when buffered
  • Setting Input Shortcuts Off in controller settings makes buffered special move checks in cancel windows, reversals, & wakeups have to be more precise
  • Bug fixes to lingering visual and sound effects related to some Multiverse Modifiers
  • Players now receive reduced experience bonuses when playing against an opponent of much lower levels.
  • Added Restart Match option to the pause menu in Multiverse where applicable.
  • Removed Event Select and Main Menu from the pause menu in the Endless event.
  • Added End Event Run option to pause menu in the Endless event which grants rewards as if you lost your current match.
  • Fixed bug that would cause the boss version of Brainiac to become unresponsive if Drone Summon attack was interrupted at a specific time.
  • Fixed several issues with resetting practice mode while using interactions
  • Adjusted misaligned bomb visual placements when done in certain situations (hit regions were not affected)
  • Fixed lingering visual effect errors on several interactions when they were interrupted or used in specific situations
  • Fixed an issue that caused some users to receive an excessive amount of Guild and Mother Box notifications at once
  • Users now have access to a Quick Open Next option after opening a Mother Box
  • Modifier descriptions are now shown before a Multiverse match where applicable
  • Multiverse Meta-Challenges are better highlighted
  • Added quick scroll buttons to the character list in the Customize Characters menu
  • Users can now Mark All As Seen in the Customize Characters menu to clear the ‘new’ indicator
  • Several projectile attacks have been changed to interact correctly with projectile affecting special moves (such as Captain Cold’s The Wall MeterBurn). These moves are:
    • Batman – Sky Grapple
    • Black Adam – Power of Aton Gear Ability
    • Captain Cold – Upward Cold Blast Gear Ability
    • Cyborg – Up Nova Blast MeterBurn
    • Deadshot – Bullet Barrage
    • Green Lantern – Air Battery Blast
    • Green Lantern – Air Oa’s Rocket Gear Ability
    • Red Hood – Air Akimbo Blaze MeterBurn

Stage Specific Fixes

  • Bomb interactions now have 3 active frames (down from 5)
  • Atlantis – Statue jump interaction can only be performed as a cancel once per combo
  • Atlantis – Console slam interaction can only be performed once per combo
  • Arkham Asylum – Fixed visual problem when killing an opponent with the toilet interaction
  • Batcave – Fixed character facing issue when killing opponent with hanging light interaction
  • Batcave – Console slam interaction can only be performed once per combo
  • Batcave – Brother Eye interaction can only be performed once per combo and has increased damage scaling
  • Slaughter Swamp – reduced the range in which the truck Environmental Interaction can be used

Character Specific Fixes

  • Atrocitus – Fixed a bug which allowed for Dex-Starr Character Power attacks to sometimes be used in situations where you were in a throw state
  • Atrocitus – additional damage added after Napalm Vomit attacks inside of a combo will now use the correct combo damage scaling. (This does not apply in Competitive / Tournament Mode)
  • Batman – Fixed a bug which allowed for the Mechanical Bats Character Power to sometimes be able to attack in situations where you were in a throw state
  • Batman – Pressing a button not bound to any attacks during Glide will no longer prevent further inputs
  • Black Adam – Fixed a bug which allowed for the Seth Strike Gear Ability to sometimes be able to attack in situations where you were in a throw state
  • Black Adam – Adjusted Air Boot Stomp ability to be able to cross up when an opponent was in the corner (This does not apply in competitive / Tournament Mode)
  • Black Canary – Fixed bug in which online match rollback could cause the Canary Cry audio effect to persist for the rest of the match
  • Black Canary – Canary Cry character power attacks no longer interacts with projectile affecting special moves
  • Brainiac – If a Beta Strike Character Power is active when a throw escape occurs, it is destroyed (This does not apply in Completive / Tournament Mode)
  • Captain Cold – No longer continues to gain Character Power meter if transitioned while holding Cyclotron Charge (This does not apply in Completive / Tournament Mode)
  • Cheetah – Fixed camera issue that could occur when an online rollback happens during Savage Ambush MeterBurn
  • Cheetah – After landing a jump attack during her Jungle Jump Gear Ability she can now combo into standing attacks
  • Cyborg – Fixed audio issue with Techno Tackle MeterBurn being interrupted
  • Cyborg – Fixed issue with Repair Circuit Gear Ability causing the Character Power UI to not display correct information if cancelled
  • Cyborg – Fixed a bug that prevented the Directed Arm Blaster Gear Ability from dropping from Mother Boxes
  • Cyborg – Fixed bugs with Target Acquired while under the effects of some Multiverse Modifiers
  • Darkseid – Adjusted Low Omega Beam’s hit region to collide more consistently
  • Darkseid – Fixed a bug which allowed for the Parademon Character Power to sometimes be able to attack in situations where you were in a throw state
  • Darkseid – Fixed bug where Explosive Demon could be summoned in the background if used immediately following a Background Bounce Interaction
  • Darkseid – Fixed bug causing a summoned Charging Parademon to perform Demon Charge attack in the wrong direction in certain circumstances
  • Dr Fate – Fixed a bug which allowed for the Final Judgement or Final Punishment to sometimes be able to attack in situations where you were in a throw state
  • Firestorm – Fixed bug where Firestorm’s character model could become invisible in certain circumstances during online modes
  • Flash – Fixed bug that would cause the Sonic Lift MeterBurn to sometimes miss if the first hit connected directly above Flash’s head
  • Flash – On Your Mark now requires a more precise input when buffered
  • Green Lantern – Battery Blast’s visual effects now always play correctly when on done from the right side
  • Harley Quinn – Fixed a bug with Hungry Hyenas Character Power which could cause only one hyena to appear when two have been summoned
  • Joker – Fixed a bug that prevented the Gasser Gear Ability from dropping from Mother Boxes
  • Poison Ivy – Fixed a loss of control issue when Thistle Hurt (Away+Medium, Down+Medium, Light+Hard/Throw) misses when an opponent tech rolls on the first frame possible after a large combo
  • Poison Ivy – Fixed a camera issue when Nightshade’s projectile interrupted Batman’s throw on Poison Ivy
  • Red Hood – Hammer Fury (Hard, Hard, Medium while Electric Hammers is active) starts up 1 frame later
  • Red Hood – Fixed bug that could sometimes cause Supermove to auto-correct after the cinematic
  • Red Hood – When Low Spin Parry is active Red Hood is now considered to be ducking
  • Red Hood – Quick Shot Character Power can now be clashed
  • Red Hood – Shrapnel Blast Gear Ability can now be clashed
  • Red Hood – Shrapnel Blast damage decreased to 6% base damage (from 10%)
  • Red Hood – Shrapnel Blast MeterBurn damage has increased to 10% base damage (from 6%)
  • Red Hood – Akimbo Blaze MeterBurn Gear Ability is now recovers 23 frames faster
  • Red Hood – Gutted MeterBurn Gear Ability is now +8 on hit (from -14)
  • Red Hood – Ground Mine and Ground Mine MeterBurn can now only be parried by low projectile parries, and not all projectile parries
  • Superman – Air Heat Vision follow up from Rising Grab is now a hard knockdown to prevent it from being punishable on hit in certain circumstances (This does not apply in Completive / Tournament Mode)
  • Swamp Thing – Fixed camera issue when Swamp Thing is interrupted during the startup of Sinking Slough Gear Ability with an Away + Hard attack
  • Wonder Woman – Fixed a bug could cause Down + Medium to have a misaligned hit region if done when right after an opponent has jumped over you or switched sides
Am 11. Juli folgt mit der Mortal-Kombat-Legende Sub-Zero übrigens schon der nächste DLC-Kämpfer.
Weiter zum Video

          The CEO of an investing startup taking in $12 million a day on the future of finance, millennials, and happiness   

jon stein ceo betterment 3

It took a year for the roboadviser Betterment to reach $10 million in assets under management.

That day, in 2011, was a big one for founder Jon Stein, 37, who set up the company after working at First Manhattan Consulting Group. He recalls going out to dinner that evening and being in awe of having so many people trust him and his company with their money. Now the company pulls in $12 million a day.

Betterment is the largest independent roboadviser in the world, with $9 billion under management and 270,000 customers. Betterment is currently valued at $700 million, according to a company spokeswoman.

Betterment provides financial advice online and via a smartphone app. Rather than using human managers to build portfolios, roboadvisers like Betterment use algorithms to determine where to invest. Global assets managed by robos could reach $13 trillion by 2025 in a best-case scenario, according to a group of equity analysts at Morgan Stanley. That would be up from $100 billion in December.

Betterment's growth has been impressive, but it still faces steep competition. The wealth-management space has caught on that roboadvisers are hot, and many big firms have rolled out their own robo offerings. Charles Schwab and Vanguard are two such giants with trillions of dollars in assets under management.

Stein is resolute in his belief, however, that those firms are rooted in the old way. Business Insider recently met up with Stein at Betterment's Manhattan office to talk about the company's journey, the future of wealth management and the firm, and happiness.

This interview has been edited for clarity and length.

Frank Chaparro: How's business?

Jon Stein: We have had an incredible run. We are the largest independent online financial adviser. And this has been a goal of ours since we started the company seven years ago. We just celebrated our seventh anniversary. We have grown something like 300% year-over-year for that entire time. When we first started out, it took us a year to get to $10 million assets under management. When we did, I couldn't believe it.

It took us another six months to get to $20 million. It then took us another three months to get to $30 million. We just kept growing faster and faster and faster. And today we bring in $10 million on an average day. Our business has changed a lot, in one sense. We are growing so well, and that growth is accelerating. And our offerings are much more sophisticated than when we started.

But in another sense, we are doing the same thing we have always been doing — that is, thinking about the customer and what the customer wants, and then building financial services in a way that actually responds to customer demands, which I think is not the way the old guard has done things. The old way just sells the product. The old way has the product they want to push. Our vision is that the service should be built around the customer and it should be very personalized. It should be built for their needs. It should be very convenient and strip away unnecessary complexities, and it should give them peace of mind.

robotChaparro: In February, Betterment rolled out an offering that would provide users with access to human financial advisers. It appears that the pure robo-only model is unsustainable and that firms have to go hybrid, with a bit of old and new. Was this the thought process behind the move?

Stein: Our goal, long-term, is to be our customers' central financial relationship. We want them to be able to manage everything in one place when they come to Betterment. We give them guidance about their full financial life with that holistic view. That's what customers want. They want that ability to manage everything in one place.

And that's why we rolled out Betterment Plus and Premium. We want to be able to answer any question our clients have. We want to make it clear to everyone that people can call us and get advice and guidance on any financial question. Just call us. I don't think we've been clear enough about that even today. I think there is more work to do. And I think you will see us over the course of the year rolling out better ways that make it really obvious that anyone can get financial advice here on anything. Because we have certified financial planners who are willing to answer any question.

Chaparro: It's been said that pure roboplatforms could face trouble if there is a downturn. Without that hand-holding and someone to talk to, investors might pull —

j00322_004_237Stein: Says who? I don't think that prop really resonates with customers.

If you talk to customers and ask them, "What do you want from your financial adviser?" They don't say, "We really want someone who is going to be there for me during a downturn." That's a very industry-oriented way of thinking about justifying your value as a financial adviser. It's not really what customers care about or want. They want performance. The reason they hire us is because we maximize their money. That is core to our value.

Convenience is another. They want it easy. They want it fast. They want transfers to happen quickly, and they want peace of mind. Peace of mind is related to the idea that you can talk to someone, but it is not actually "I want someone to hold my hand in a downturn." Rather, it is more like "I want to know that my financial adviser is on my side."

So Betterment is a fiduciary, so we work only for our customers. We only work in their best interest, and we always have. Charles Schwab can't say that. Schwab is a brokerage firm selling you a product. Vanguard can't say that. Vanguard is a mutual-fund supermarket. They do not care if you maximize your money because that's not their goal. That's not their objective function. Their objective function is to sell funds.

The old way doesn't really think about what is in the customer's best interest. So it is hard to get peace of mind that you are getting what is best for your money if that's not their goal.

Editor's note: We reached out to Vanguard and Charles Schwab to respond to Stein's comments.

  • Charles Schwab said: "Jon is wrong about his fiduciary point. All of Schwab's advisory services, including our roboadvisory service, Schwab Intelligent Portfolios, are fiduciary, which means we put our clients' interests first when giving advice."
  • Vanguard said: "As the industry's only client-owned asset manager, Vanguard is not only structured to serve our clients' best interest, but guided by the noble premise that an investment company should exist to make money for our clients — not from our clients."

Chaparro: What is your target demographic?

Stein: We look at our target customer as someone who is 35 to 55 years old with $100,000 to $2 million of investable assets. But we are open to everyone. We get a lot of people with less than that because we have no minimum balance. The folks with $10 million plus are well-served by private wealth managers and family offices. The folks in the $2 million to $10 million range are decently served. But people with less than that are just getting ripped off, and not getting a lot for the financial advice they pay for. So that's the market we serve best.

Chaparro: UBS put out a note last week about how the millennial generation is about to benefit from "one of the largest intergenerational wealth transfers in history." Do you view this as a tailwind for Betterment?

Stein: Definitely. I think every 30 or 40 years, historically, in this industry, there has been a new wave of technological change or regulatory change that brings about a new crop of firms that grow to be significant players in the space. I think the last time we saw this was with the growth of Vanguard and Schwab, which were both born in the 1970s. And it took them a long time to get scale. Probably about two decades.

We think we can accelerate that, and we are already growing faster than they did in the early days. We are also growing faster than mutual funds did in their early days, and we are growing faster than ETFs in their early days.

millennials festival friends fun

Chaparro: Why has that been possible?

Stein: With Betterment, it is obvious why you should switch from the old way. We do things for you that the other firms do not. For starters, we make you more money — more take-home returns than you can get anywhere else. That is the value that we provide.

The headwind to growth is that people hate to talk about finance. And there is a lot of inertia as a result. People feel like "I am probably not getting the most out of my money." They have doubts and are not confident in their money management, but they think that everything else is equally bad — everything is the same, essentially.

Our job is to open people's eyes that Betterment represents a generation shift — that it is a different way of thinking about your money and what it can do for you. We're not looking to tell people that they've been doing the wrong thing for the past 30 years, because they haven't. This didn't exist before. But now that it does, and they have to take advantage of it.

Chaparro: When we think about what matters to millennials, the things that come to mind are transparency, customer service, and performance. How does Betterment stack up on those fronts?

10000th Customer Group 2Stein: On every point, we win.

On performance, we do more to personalize the portfolio to meet your actual needs than anyone else. And that helps improve performance. We help improve your take-home returns through tax-loss harvesting, through dividend shielding, through intelligent rebalancing and other intelligent software.

On the theme of convenience, I'll call it — customer service, as you mentioned, is a part of that. That's a big piece. Being accessible and being able to answer questions is an integral component. But convenience also includes other things, such as having faster money movements and a faster sign-up process, and making it easier for customers to add beneficiaries to their account. We are better at all of those things. And that translates into a much better customer experience. I think we are much higher than the average. We are tied with Vanguard's levels of customer satisfaction.

And on transparency, that ties into our pillar of making sure our clients have peace of mind. Peace of mind is driven by, yes, understanding what you own and understanding how the service works. Having that level of comfort is very important. And we are very clear on all of that. But I also think peace of mind comes from knowing that your financial provider is working in your best interest. We are doing that in a way that others are not.

Chaparro: Morgan Stanley put out a big note on the future of fintech back in May in which they argued that "only a handful of roboadvice startups will survive." Those that don't survive will consolidate or be bought up by legacy firms. Do you think this is how things will play out?

Stein: It's the way things have gone in every other industry and during every other cycle in this industry. So I expect that is right. That doesn't mean there aren't going to be new ideas coming out and new competitors emerging for decades to come.

But we have to ask ourselves: How many of these players can actually make it to scale? In financial services, it is not many. How many big financial services brands have broken out in the last three decades? It is very few. What's the brand-new bank that has come along? There's none. What's the new investing firm that has broken out and taken a lot of share? There are a couple that I probably know of, but they're not on the public's radar. Maybe like Financial Engine or DFA.

There are a couple of firms that have gotten big, but they're not a huge name. PayPal did it. Capital One did it. But it's few. So I agree with their thesis: Few will survive, and there will be consolidation.

Bezos Amazon Chaparro: Incumbents have had their own robo offerings for years, and they have their big brand and infrastructure to back them up. What makes you so certain Betterment can survive up against such competition?

Stein: For the same reason why we often see those few innovators break out.

You could also ask "Why did Amazon break out and become the dominant online retailer?" — some would say dominant retailer period. And why wasn't it Barnes and Nobles, Target, or Walmart, or anybody else? It is because Amazon has a specific focus. They didn't have conflicts with a set of existing infrastructure and systems and people who were built around doing things the old way.

Morgan Stanley, for instance, is a firm set up to serve clients the old way. As a result, they are having a really hard time shifting to this new paradigm of pure customer alignment because that's not their model. Their model is brokerage alignment. It is a brokerage model. They are there to sell you a product, whatever product makes them the most money. That tends to be the one that they favor.

The DOL's fiduciary rule, which is now partially enacted, tries to eliminate those conflicts of interest under retirement accounts. We think every account should have an adviser that is aligned with customer interest. We think that is the future of the industry.

Editor's note: Morgan Stanley declined to comment on Stein's comments. The Wall Street giant has taken many notable steps to digitize its wealth-management offerings. As Business Insider's Matt Turner reported, the bank is planning to roll out a goals-based roboadviser option for the children of existing wealthy clients and for Morgan Stanley stock-plan participants.

Chaparro: Naturally, there are a lot of folks in wealth management and financial services who don't agree with the DOL's rule. How do you respond to folks who argue that it's bad for clients because it limits choice?

Stein: I think the industry will say and do anything it can to hang on to the old way. No one argues with the idea that about $20 billion will flow from financial industry profits to client wallets if the rule is enacted. Parties on both sides agree with that annual estimate. So is that a good thing? If you're on our side, then it is.

TechCrunchDisruptSummer2010 JS01

Chaparro: Is this model part of the reason why you left Wall Street?

Stein: I left Wall Street because I wasn't fulfilled with the idea that I could have a career by just helping banks sell more product and helping banks make more money. I wanted to be able to get closer to the customer and to build something that mattered, that made a difference in the world, that really changed the game. And I saw a bunch of opportunities to do that.

The most glaring one was investment management, where there had been no innovation from a customer perspective in decades, in my opinion. Maybe there had been innovation on the back end for the affluent. But for the mass-market customers, the side we tend to serve, there had been very limited improvement. And so much technological change has occurred.

I mentioned this idea that advice is core. That is an important part of our vision. If you believe in technology as much as we do, you then believe, for instance, that someday we will have self-driving cars. It is not a controversial thing to say that will probably happen. I think it is controversial, relatively, today that someday we will have self-managing wallets. You earn some money, and you have some preferences about how you want it saved and spent, and I believe your wallet will manage and optimize itself. You will have the right amount going into the right accounts, the right amount set aside for different needs. You can always change. Just like with a self-driving car, you can change your destination.

But all that optimization is happening for you, in a way that's aligning with your best interests. And as an adviser, we can build that future. A broker can't build that because that's not their core. A mutual-fund company can't do that. I think we are best positioned to be the financial-services firm of the future because we started with this vision of advice.

Chaparro: What's the next innovation you are excited about?

hbz 80s fashion 1986 gettyimages 499296983Stein: As far as future innovation is considered, I think we can stand out the most in personalization. We want to do more and more to give you a personalized index.

The idea that you should buy a fund with 5 million other people who are buying that fund, that is a very 1980s view of the world. Why? Because that's the only technology we could support at the time. Building indexes was hard and took a lot of math.

We can do so much better than that now. I can build you an index that takes into consideration your risk tolerance, your goals, your values and personal preferences about what kind of companies you want to invest in, and any changes that come up in your life. We can build you this separately managed index fund that will yield a higher performance. I think that's a very exciting lane.

Chaparro: As part of your strategy to target younger folks, I imagine you guys are constantly advertising on podcasts. Shifting gears a bit, do you listen to podcasts?

Stein: I do. I was driving over the weekend, and I just heard one of our ads. This weekend I was listening to "Reply All," "99% Invisible," and "StartUp." I listen to a lot of them.

Chaparro: What other hobbies do you have?

Stein: We have a garden on our deck. We've got tomatoes, cherries, strawberries, squash. In past years, we've had okra.

Chaparro: How did you get into gardening?

Stein: Also, I'm a big student of happiness and figuring out what makes us happy. Part of the reason why I started this company is I think having purpose and doing something with purpose is one of the key drivers of happiness — much more so than financial gain or money.

More money doesn't really make people happier. Having purpose and having peace of mind about your money makes us happy. Gardening is one of those things that is well-correlated with happiness. I just like the idea of it.

SEE ALSO: A 'paradigm shift' is taking place in financial technology

DON'T MISS: This is the future of financial advice

Join the conversation about this story »

NOW WATCH: THE BOTTOM LINE: Don’t worry about a tech bubble — worry about 1 million retail jobs instead


          Injustice 2: Neuer Patch mit zahlreichen Änderungen und Balance-Anpassungen   
Die NetherRealm Studios sorgen nicht nur für Nachschub an Superhelden, sondern arbeiten auch weiter fleißig an Bugfixes für ihr Fighting Game Injustice 2. Wie VG 24/7 meldet, hat man bereits Anpassungen am jüngst veröffentlichten DLC-Kämpfer Red Hood vorgenommen und erlaubt die Kennzeichnung aller freigeschalteten Ausrüstungsgegenstände nach Multiverse-Sessions.

Hier die komplette Übersicht der Änderungen im englischsprachigen Changelog, die Patch 1.05 mit sich bringt:

General Gameplay Fixes

  • General offline & online stability improvements
  • Move list corrections
  • Forward and Backward dashes now require a more precise input when buffered
  • Setting Input Shortcuts Off in controller settings makes buffered special move checks in cancel windows, reversals, & wakeups have to be more precise
  • Bug fixes to lingering visual and sound effects related to some Multiverse Modifiers
  • Players now receive reduced experience bonuses when playing against an opponent of much lower levels.
  • Added Restart Match option to the pause menu in Multiverse where applicable.
  • Removed Event Select and Main Menu from the pause menu in the Endless event.
  • Added End Event Run option to pause menu in the Endless event which grants rewards as if you lost your current match.
  • Fixed bug that would cause the boss version of Brainiac to become unresponsive if Drone Summon attack was interrupted at a specific time.
  • Fixed several issues with resetting practice mode while using interactions
  • Adjusted misaligned bomb visual placements when done in certain situations (hit regions were not affected)
  • Fixed lingering visual effect errors on several interactions when they were interrupted or used in specific situations
  • Fixed an issue that caused some users to receive an excessive amount of Guild and Mother Box notifications at once
  • Users now have access to a Quick Open Next option after opening a Mother Box
  • Modifier descriptions are now shown before a Multiverse match where applicable
  • Multiverse Meta-Challenges are better highlighted
  • Added quick scroll buttons to the character list in the Customize Characters menu
  • Users can now Mark All As Seen in the Customize Characters menu to clear the ‘new’ indicator
  • Several projectile attacks have been changed to interact correctly with projectile affecting special moves (such as Captain Cold’s The Wall MeterBurn). These moves are:
    • Batman – Sky Grapple
    • Black Adam – Power of Aton Gear Ability
    • Captain Cold – Upward Cold Blast Gear Ability
    • Cyborg – Up Nova Blast MeterBurn
    • Deadshot – Bullet Barrage
    • Green Lantern – Air Battery Blast
    • Green Lantern – Air Oa’s Rocket Gear Ability
    • Red Hood – Air Akimbo Blaze MeterBurn

Stage Specific Fixes

  • Bomb interactions now have 3 active frames (down from 5)
  • Atlantis – Statue jump interaction can only be performed as a cancel once per combo
  • Atlantis – Console slam interaction can only be performed once per combo
  • Arkham Asylum – Fixed visual problem when killing an opponent with the toilet interaction
  • Batcave – Fixed character facing issue when killing opponent with hanging light interaction
  • Batcave – Console slam interaction can only be performed once per combo
  • Batcave – Brother Eye interaction can only be performed once per combo and has increased damage scaling
  • Slaughter Swamp – reduced the range in which the truck Environmental Interaction can be used

Character Specific Fixes

  • Atrocitus – Fixed a bug which allowed for Dex-Starr Character Power attacks to sometimes be used in situations where you were in a throw state
  • Atrocitus – additional damage added after Napalm Vomit attacks inside of a combo will now use the correct combo damage scaling. (This does not apply in Competitive / Tournament Mode)
  • Batman – Fixed a bug which allowed for the Mechanical Bats Character Power to sometimes be able to attack in situations where you were in a throw state
  • Batman – Pressing a button not bound to any attacks during Glide will no longer prevent further inputs
  • Black Adam – Fixed a bug which allowed for the Seth Strike Gear Ability to sometimes be able to attack in situations where you were in a throw state
  • Black Adam – Adjusted Air Boot Stomp ability to be able to cross up when an opponent was in the corner (This does not apply in competitive / Tournament Mode)
  • Black Canary – Fixed bug in which online match rollback could cause the Canary Cry audio effect to persist for the rest of the match
  • Black Canary – Canary Cry character power attacks no longer interacts with projectile affecting special moves
  • Brainiac – If a Beta Strike Character Power is active when a throw escape occurs, it is destroyed (This does not apply in Completive / Tournament Mode)
  • Captain Cold – No longer continues to gain Character Power meter if transitioned while holding Cyclotron Charge (This does not apply in Completive / Tournament Mode)
  • Cheetah – Fixed camera issue that could occur when an online rollback happens during Savage Ambush MeterBurn
  • Cheetah – After landing a jump attack during her Jungle Jump Gear Ability she can now combo into standing attacks
  • Cyborg – Fixed audio issue with Techno Tackle MeterBurn being interrupted
  • Cyborg – Fixed issue with Repair Circuit Gear Ability causing the Character Power UI to not display correct information if cancelled
  • Cyborg – Fixed a bug that prevented the Directed Arm Blaster Gear Ability from dropping from Mother Boxes
  • Cyborg – Fixed bugs with Target Acquired while under the effects of some Multiverse Modifiers
  • Darkseid – Adjusted Low Omega Beam’s hit region to collide more consistently
  • Darkseid – Fixed a bug which allowed for the Parademon Character Power to sometimes be able to attack in situations where you were in a throw state
  • Darkseid – Fixed bug where Explosive Demon could be summoned in the background if used immediately following a Background Bounce Interaction
  • Darkseid – Fixed bug causing a summoned Charging Parademon to perform Demon Charge attack in the wrong direction in certain circumstances
  • Dr Fate – Fixed a bug which allowed for the Final Judgement or Final Punishment to sometimes be able to attack in situations where you were in a throw state
  • Firestorm – Fixed bug where Firestorm’s character model could become invisible in certain circumstances during online modes
  • Flash – Fixed bug that would cause the Sonic Lift MeterBurn to sometimes miss if the first hit connected directly above Flash’s head
  • Flash – On Your Mark now requires a more precise input when buffered
  • Green Lantern – Battery Blast’s visual effects now always play correctly when on done from the right side
  • Harley Quinn – Fixed a bug with Hungry Hyenas Character Power which could cause only one hyena to appear when two have been summoned
  • Joker – Fixed a bug that prevented the Gasser Gear Ability from dropping from Mother Boxes
  • Poison Ivy – Fixed a loss of control issue when Thistle Hurt (Away+Medium, Down+Medium, Light+Hard/Throw) misses when an opponent tech rolls on the first frame possible after a large combo
  • Poison Ivy – Fixed a camera issue when Nightshade’s projectile interrupted Batman’s throw on Poison Ivy
  • Red Hood – Hammer Fury (Hard, Hard, Medium while Electric Hammers is active) starts up 1 frame later
  • Red Hood – Fixed bug that could sometimes cause Supermove to auto-correct after the cinematic
  • Red Hood – When Low Spin Parry is active Red Hood is now considered to be ducking
  • Red Hood – Quick Shot Character Power can now be clashed
  • Red Hood – Shrapnel Blast Gear Ability can now be clashed
  • Red Hood – Shrapnel Blast damage decreased to 6% base damage (from 10%)
  • Red Hood – Shrapnel Blast MeterBurn damage has increased to 10% base damage (from 6%)
  • Red Hood – Akimbo Blaze MeterBurn Gear Ability is now recovers 23 frames faster
  • Red Hood – Gutted MeterBurn Gear Ability is now +8 on hit (from -14)
  • Red Hood – Ground Mine and Ground Mine MeterBurn can now only be parried by low projectile parries, and not all projectile parries
  • Superman – Air Heat Vision follow up from Rising Grab is now a hard knockdown to prevent it from being punishable on hit in certain circumstances (This does not apply in Completive / Tournament Mode)
  • Swamp Thing – Fixed camera issue when Swamp Thing is interrupted during the startup of Sinking Slough Gear Ability with an Away + Hard attack
  • Wonder Woman – Fixed a bug could cause Down + Medium to have a misaligned hit region if done when right after an opponent has jumped over you or switched sides
Am 11. Juli folgt mit der Mortal-Kombat-Legende Sub-Zero übrigens schon der nächste DLC-Kämpfer.
Weiter zum Video

          Comment on Supergirl actor David Harewood criticises the show’s portrayal of Cyborg Superman by John S.   
Cyborg Superman on the show is just an over-inflated Easter egg. No budget to do it correctly, and no room in the storyline to give him a real story or personality.
          Comment on Supergirl actor David Harewood criticises the show’s portrayal of Cyborg Superman by Bigshow   
It is a boring character. It's just name recognition since Hank Henshaw was the Cyborg Superman starting way back in the Reign of the Supermen storyline. When Henshaw was first announced as a character, I was apprehensive since the series planned to work hard to keep Superman's influence to a bare minimum. I was delighted when he was revealed to be Martian Manhunter. The introduction of Henshaw/Cyborg Superman in season 2 was just lazy writing, especially given that (in this continuity) there has been minimal, if any, contact between Superman and the Henshaw that became Cyborg Superman
          Comment on Supergirl actor David Harewood criticises the show’s portrayal of Cyborg Superman by John Paul Richardson   
Yeah, he's right on.
          Injustice 2: Neuer Patch mit zahlreichen Änderungen und Balance-Anpassungen   
Die NetherRealm Studios sorgen nicht nur für Nachschub an Superhelden, sondern arbeiten auch weiter fleißig an Bugfixes für ihr Fighting Game Injustice 2. Wie VG 24/7 meldet, hat man bereits Anpassungen am jüngst veröffentlichten DLC-Kämpfer Red Hood vorgenommen und erlaubt die Kennzeichnung aller freigeschalteten Ausrüstungsgegenstände nach Multiverse-Sessions.

Hier die komplette Übersicht der Änderungen im englischsprachigen Changelog, die Patch 1.05 mit sich bringt:

General Gameplay Fixes

  • General offline & online stability improvements
  • Move list corrections
  • Forward and Backward dashes now require a more precise input when buffered
  • Setting Input Shortcuts Off in controller settings makes buffered special move checks in cancel windows, reversals, & wakeups have to be more precise
  • Bug fixes to lingering visual and sound effects related to some Multiverse Modifiers
  • Players now receive reduced experience bonuses when playing against an opponent of much lower levels.
  • Added Restart Match option to the pause menu in Multiverse where applicable.
  • Removed Event Select and Main Menu from the pause menu in the Endless event.
  • Added End Event Run option to pause menu in the Endless event which grants rewards as if you lost your current match.
  • Fixed bug that would cause the boss version of Brainiac to become unresponsive if Drone Summon attack was interrupted at a specific time.
  • Fixed several issues with resetting practice mode while using interactions
  • Adjusted misaligned bomb visual placements when done in certain situations (hit regions were not affected)
  • Fixed lingering visual effect errors on several interactions when they were interrupted or used in specific situations
  • Fixed an issue that caused some users to receive an excessive amount of Guild and Mother Box notifications at once
  • Users now have access to a Quick Open Next option after opening a Mother Box
  • Modifier descriptions are now shown before a Multiverse match where applicable
  • Multiverse Meta-Challenges are better highlighted
  • Added quick scroll buttons to the character list in the Customize Characters menu
  • Users can now Mark All As Seen in the Customize Characters menu to clear the ‘new’ indicator
  • Several projectile attacks have been changed to interact correctly with projectile affecting special moves (such as Captain Cold’s The Wall MeterBurn). These moves are:
    • Batman – Sky Grapple
    • Black Adam – Power of Aton Gear Ability
    • Captain Cold – Upward Cold Blast Gear Ability
    • Cyborg – Up Nova Blast MeterBurn
    • Deadshot – Bullet Barrage
    • Green Lantern – Air Battery Blast
    • Green Lantern – Air Oa’s Rocket Gear Ability
    • Red Hood – Air Akimbo Blaze MeterBurn

Stage Specific Fixes

  • Bomb interactions now have 3 active frames (down from 5)
  • Atlantis – Statue jump interaction can only be performed as a cancel once per combo
  • Atlantis – Console slam interaction can only be performed once per combo
  • Arkham Asylum – Fixed visual problem when killing an opponent with the toilet interaction
  • Batcave – Fixed character facing issue when killing opponent with hanging light interaction
  • Batcave – Console slam interaction can only be performed once per combo
  • Batcave – Brother Eye interaction can only be performed once per combo and has increased damage scaling
  • Slaughter Swamp – reduced the range in which the truck Environmental Interaction can be used

Character Specific Fixes

  • Atrocitus – Fixed a bug which allowed for Dex-Starr Character Power attacks to sometimes be used in situations where you were in a throw state
  • Atrocitus – additional damage added after Napalm Vomit attacks inside of a combo will now use the correct combo damage scaling. (This does not apply in Competitive / Tournament Mode)
  • Batman – Fixed a bug which allowed for the Mechanical Bats Character Power to sometimes be able to attack in situations where you were in a throw state
  • Batman – Pressing a button not bound to any attacks during Glide will no longer prevent further inputs
  • Black Adam – Fixed a bug which allowed for the Seth Strike Gear Ability to sometimes be able to attack in situations where you were in a throw state
  • Black Adam – Adjusted Air Boot Stomp ability to be able to cross up when an opponent was in the corner (This does not apply in competitive / Tournament Mode)
  • Black Canary – Fixed bug in which online match rollback could cause the Canary Cry audio effect to persist for the rest of the match
  • Black Canary – Canary Cry character power attacks no longer interacts with projectile affecting special moves
  • Brainiac – If a Beta Strike Character Power is active when a throw escape occurs, it is destroyed (This does not apply in Completive / Tournament Mode)
  • Captain Cold – No longer continues to gain Character Power meter if transitioned while holding Cyclotron Charge (This does not apply in Completive / Tournament Mode)
  • Cheetah – Fixed camera issue that could occur when an online rollback happens during Savage Ambush MeterBurn
  • Cheetah – After landing a jump attack during her Jungle Jump Gear Ability she can now combo into standing attacks
  • Cyborg – Fixed audio issue with Techno Tackle MeterBurn being interrupted
  • Cyborg – Fixed issue with Repair Circuit Gear Ability causing the Character Power UI to not display correct information if cancelled
  • Cyborg – Fixed a bug that prevented the Directed Arm Blaster Gear Ability from dropping from Mother Boxes
  • Cyborg – Fixed bugs with Target Acquired while under the effects of some Multiverse Modifiers
  • Darkseid – Adjusted Low Omega Beam’s hit region to collide more consistently
  • Darkseid – Fixed a bug which allowed for the Parademon Character Power to sometimes be able to attack in situations where you were in a throw state
  • Darkseid – Fixed bug where Explosive Demon could be summoned in the background if used immediately following a Background Bounce Interaction
  • Darkseid – Fixed bug causing a summoned Charging Parademon to perform Demon Charge attack in the wrong direction in certain circumstances
  • Dr Fate – Fixed a bug which allowed for the Final Judgement or Final Punishment to sometimes be able to attack in situations where you were in a throw state
  • Firestorm – Fixed bug where Firestorm’s character model could become invisible in certain circumstances during online modes
  • Flash – Fixed bug that would cause the Sonic Lift MeterBurn to sometimes miss if the first hit connected directly above Flash’s head
  • Flash – On Your Mark now requires a more precise input when buffered
  • Green Lantern – Battery Blast’s visual effects now always play correctly when on done from the right side
  • Harley Quinn – Fixed a bug with Hungry Hyenas Character Power which could cause only one hyena to appear when two have been summoned
  • Joker – Fixed a bug that prevented the Gasser Gear Ability from dropping from Mother Boxes
  • Poison Ivy – Fixed a loss of control issue when Thistle Hurt (Away+Medium, Down+Medium, Light+Hard/Throw) misses when an opponent tech rolls on the first frame possible after a large combo
  • Poison Ivy – Fixed a camera issue when Nightshade’s projectile interrupted Batman’s throw on Poison Ivy
  • Red Hood – Hammer Fury (Hard, Hard, Medium while Electric Hammers is active) starts up 1 frame later
  • Red Hood – Fixed bug that could sometimes cause Supermove to auto-correct after the cinematic
  • Red Hood – When Low Spin Parry is active Red Hood is now considered to be ducking
  • Red Hood – Quick Shot Character Power can now be clashed
  • Red Hood – Shrapnel Blast Gear Ability can now be clashed
  • Red Hood – Shrapnel Blast damage decreased to 6% base damage (from 10%)
  • Red Hood – Shrapnel Blast MeterBurn damage has increased to 10% base damage (from 6%)
  • Red Hood – Akimbo Blaze MeterBurn Gear Ability is now recovers 23 frames faster
  • Red Hood – Gutted MeterBurn Gear Ability is now +8 on hit (from -14)
  • Red Hood – Ground Mine and Ground Mine MeterBurn can now only be parried by low projectile parries, and not all projectile parries
  • Superman – Air Heat Vision follow up from Rising Grab is now a hard knockdown to prevent it from being punishable on hit in certain circumstances (This does not apply in Completive / Tournament Mode)
  • Swamp Thing – Fixed camera issue when Swamp Thing is interrupted during the startup of Sinking Slough Gear Ability with an Away + Hard attack
  • Wonder Woman – Fixed a bug could cause Down + Medium to have a misaligned hit region if done when right after an opponent has jumped over you or switched sides
Am 11. Juli folgt mit der Mortal-Kombat-Legende Sub-Zero übrigens schon der nächste DLC-Kämpfer.
Weiter zum Video

          Venezuela: “hablando se entiendo la gente”, el reguetón de la Constituyente   
por Chucho (compositor) y Cyborg Vzla El reguetón “hablando se entiendo la gente” está haciendo furor en las redes. Alegría y mensaje coherente por parte de una “juventud guerrera que…
          Review: Action Comics #983   
Action Comics #982, the next chapter in Revenge, came out last week and was a perfect middle chapter, moving the pieces on the board, building momentum to the finale, and adding a few new mysteries. This book ends with a truly phenomenal splash page, a great cliffhanger, and a moment I feel I have been waiting for since the New 52 happened. If this comic was only that page, I would probably give it a high grade. Trust me ... we'll get there.

Writer Dan Jurgens certainly keeps the plot moving along. He has a lot of moving parts to deal with in this story. The Revenge Squad is 6 members deep. He has Lois, Jon, and Superman to write. And we get the other guests that come on board. That sounds like a Legion of Super-Heroes comic. But Jurgens takes the time to make sure we know each character's motivations and to make them unique.

The art is done by Jack Herbert and Jose Luis and both bring great emotion and action to the proceedings. There are a number of panels here which struck me. One has become my Twitter header. And that ending page! It all works well.

This issue ended and I immediately wanted to read the next part. That is the sign of a great middle chapter. 

On to the book!


Last issue we had the Cyborg Superman list out why the Revenge Squad should follow his plan. Henshaw had already cowed everyone but Zod. It was Zod he needed to convince.

The beginning of this issue is almost a rehash of that conversation. The Fortress has a phantom zone projector so Zod can get his army. But it also has untold technology, things that could lead to a new Warworld, a new Krypton, or a new body for Metallo.

After some hemming and hawing, once again the group agrees to follow the Cyborg's lead.

I suppose a recap of why this group would act together wasn't a bad thing.


Meanwhile, Jon and Krypto wander around the Fortress. In a cute moment, Jon acts as a sort of guide pointing out the items to Krypto.

But then he hears his name called, first in an alien tongue then in a gray tinged word balloon.

Hmmm, a new mystery. Who could be inside the Fortress and would talk like that. I don't know if I have a great guess yet. But I am intrigued. Is is Mr. Oz? Or some ally trapped within that Superman isn't aware of.


As for Superman, he remains blind. We get a little bit of a exposition. He was blinded by the Black Vault phantom zone wall. It has effected his vision powers but not his heat vision (an energy power). It is unclear why he alone got blinded since others were within the wall. And there isn't really an easy cure. Just in case anyone thinks the Kryptonian Battle Armor from Death of Superman is a cure-all, Kelex reminds us that was a one time cure (except for when it cured Lana a couple of months ago).

What I liked was this moment in the first panel where Lois shows how concerned she is. That hug, that desperate idea of the armor curing things, speaks volumes. I just love the way Lois and Clark have interacted since Rebirth/Reborn.


Unfortunately, the time to think calmly about this problem ends. The Squad shows up, literally knocking on the door of the Fortress.

I love this leering Zod. He looks like a mad dog. And the red glow from the door adds menace.

Just great art.

Anyone see a little Jeffrey Dean Morgan in this Zod?


Superman isn't going to let the Squad bash their way in and threaten his family. He'll have to rely on his other senses. But he also activates the Omega Defense protocol, contacting the Omnihedron. Help will come.

And then, showing that bravery, he brings the fight to the Squad, hopefully giving Lois and Jon time to escape.

I thought this was a great splash panel, showing that fortitude Kal has, even moreso when you remember he's blind. And for a second it looks like he might actually be able to stay in this fight.

Meanwhile, the Kelex warning goes out.

There is an absolutely jaw-dropping page of Supergirl responding. First, it is perfect that Kara is a big coffee fan, yet another reason for me to love the character.

But then we get a classic shirt rip moment for her, saying she is on her way, hair color changing, and looking heroically off to the horizon. This is poster worthy, t-shirt worthy, statue worthy!

And it again cements the new relationship between the cousins. Kal is in danger? First person he calls is Kara! Hooray!!!!


And Superman will need help.

Pretty quickly, this monstrous Revenge Squad gets the upper hand on the blind Superman. There is a page plus of the group just pounding his fallen body.

We even get a 'kneel before Zod' moment!


But then ... woosh ... his body is flown away.

And then we get that ending splash page! The Superman Family has arrived! And they are ready to throw down.

The Superman Family!!! And Lex is one of them!!! Insanity! Awesome!!

These sort of OMG moments are what keep me reading comics! We knew it was coming. It was still spectacular when it came.

I want to read the next part now!

Add to this the mystery of Superman's blindness, the voice in the Fortress, and (I'm assuming) Superboy eventually joining the fray, and you have a great issue.

Overall grade: A