Televisor Hisense H32n2100c LED 32" HD TDT HDMI   





Resolución HD, acerca tu televisión a la realidad Una nueva forma de entender y ver la televisión. La resolución HD mejora sustancialmente la experiencia del espectador a la hora de disfrutar de la programación televisiva. Acerca la realidad a tu televisión, vive en alta definición. Modo hotel, sintonizador satélite El modelo N2100 viene especialmente preparado para ser utilizado en hoteles. Un modo más eficiente para la configuración de canales y características específicas del televisor Diseño compacto, el compañero ideal Un televisor todoterreno, estable, de líneas clásicas de las que nunca se equivocan. El compañero ideal para cualquier estancia de tu casa, ya sea el salón, la cocina o un dormitorio Tu televisor como centro multimedia Equipado con tres puertos hdmi y un puerto USB 2.0, pensados para que conectes tus gadgets y disfrutes de tu contenido favorito en una pantalla de alta definición Tipo: H32N2100C Material / Color frontal: Plástico / Negro Material / Color trasera: Plástico / Negro Características: HD Feature TV Relación de aspecto: 16:9 Tamaño pantalla diagonal: 32 pulgadas Resolución: HD 1366x768 Ratio curvatura: 0 Ángulo de visión: 178º Colores pantalla: 8bits TCON Profundidad color: 8bits Rango de colores: 45% (BT. 2020) Frecuencia Vsync: 60Hz Contraste: 3000:1 (Tpy.) Brillo (nits): 180 (Tpy.) TV Peak brillo y duración: 200 Tecnología de retroiluminación: DLED Tecnología Quantum Dot: No Local Dimming: No Local Dimming Zones: No FRC: No Tecnología 3D: No 2D a 3D: 2D Ratio de refresco PCI: - Tecnología HDR: No Clasificación HDR: No Procesador: SIS 9203B Escalado Ultra HD: No MEMC: No Decodificador: H.264, MPEG4, MPEG2, VC1 Input Lag: <50ms 3D Digital CoMB Filter: Sí Potencia de Salida: 2 x 6W Tecnología de sonido: - NICAM / A2 Stereo: NICAM Stereo Ecualizador: No Especial: AC-3 Media Player: Sí (Vídeo, Audio, Imagen) Multi-Language OSD: 15 Idiomas Hotel TV: Sí Interfaz del usuario: Sí APPS: No Buscador web: No HbbTV: No Soporte MHEG: No Anyview Cast: No Anyview Stream: No Recepción digital (DVB): DVB-T / C Soporte LCN: Sí Soporte Teletexto: Sí Control Parental: Sí PVR: Sí Time Shift: Sí Lista de canales favoritos: Sí Common Interface (CI+): v1.3 HDMI1: HDMI 1.4, CEC HDMI2: HDMI 1.4, CEC HDMI3 y HDMI4: HDMI 1.4, CEC USB (2.0): 1 USB (3.0): 0 Salida S / PDIF: 1 (optical) Salida Auriculares: 1 Sintonizador RF: 1 Entrada Composite (AV): 1 Entrada Component YPb(Cb) / Pr(Cr): 1 SCART: 1 (sólo SCART) Entrada VGA: 1 Entrada PC Audio (3.5mm): 1 Subwoofer: No Ethernet RJ45 port: No Wireless LAN adapter Support: No Fuente de alimentación: 100V-240V 50 / 60Hz Clase Energética: A Consumo en espera: =0.5w Power off: No Power Consumption (placa): 50W Consumo anual en (placa) (Kwh): - Power Consumption (ERL): - Consumo anual (ERL): - Ratio de luminancia (%): >65% Contenido de mercurio (mg): 0 Contenido de plomo: Sí -Este televisor contiene plomo sólo en algunas partes o componentes, de conformdad con las cláusulas de exención de la Directiva RoHS. WiFi Technology: No Peso neto / Peso Bruto (Kg): 5.8Kg Peso neto con base: 4.4Kg Peso neto sin base: 4.3Kg Peso Package: 1.1Kg Peso Polispam de la caja: 0.24Kg (EPE) Package (Horizontal / Vertical): Vertical Tamaño Package (Anx×Alt×Prof): 816×137×520mm Tamaño neto con base (Anx×Alt×Prof): 734×171×474mm Tamaño neto sin base (Anx×Alt×Prof): 734×93×434mm Distancia máxima entre 2 bases (Anx): 632mm EAN: 6942147434352 Material / Color base: Plástico / Negro Base (AnxxAlt): 187x20mm VESA Mount: 200x200 Mando a distancia: ER-22601A Pilas: AAAx2 Quick start page: Sí Cable: Sí Carga contenedora (40HQC) : 1230 Formato contenedor: .AVI, .ASF, .MKV, .TS, .RM, .FLV Video: .AVI, .MPEG, .MPG, .DAT, .VOB, .TS, .TRP, .TP, .MKV, .FLV, .WMV, .ASF, .RM, .RMVB Audio: .MP3, .AAC, .MP4, .WAV Imagen: .JPG, .JPEG

Precio: 186,99 € (Iva incluído)




          Epic Stock Media Game Voices WAV | 583.30 MB |   
Epic Stock Media Game Voices WAV File size: 583.30 MB 1837 files included - Character Voice Asset Audio Pack. Includes Character Voice - Calvin Character Voice - Jimmy Character Voice - Kimberly Character Voice - Sharon Character Voice - Timmy Character Voice - Yury All are High quality vocal assets. All 24-Bit 96K perfect for editing and tweaking for your purpose. Give Your Game characters the voice they need! ......:::::: Product Specifications ::::::...... * Format: WAVs * 0363 x Character Voices - (Calvin) * 0185 x Character Voices - (Jimmy) * 0444 x Character Voices - (Kimberly) * 0274 x Character Voices - (Sharon) * 0285 x Character Voices - (Timmy) * 0286 x Character Voices - (Yury) * 1837 x Individual WAVs Files * 96.1kHz 24-Bit High Quality * Compatible With All DAWs * PC & Mac Compatible Homepage http://www.anonymz.com/?http://epicstockmedia.com/product/game-voices DOWNLOAD: http://nitroflare.com/view/2BFE64D00851DC5/mh88c.Epic.Stock.Media.Game.Voices.WAV.rar
          VIŠE OD ISTINE – Prvi odjeci   
  
Moja knjiga razgovora sa Đorđem Kadijevićem, pod naslovom Više od istine koju je nedavno objavio Orfelin, doživela je svoju prvu veliku premijeru pred publikom u beogradskoj Kinoteci, 20. juna.

Prijatno sam iznenađen brojem ljudi koji su svojim prisustvom uveličali ovo veče, tj. koji su došli da pogledaju Kadijine ređe prikazivane filmove PRAZNIK i POHOD, a naročito (još većim) brojem onih koji su hteli da čuju šta o ovoj knjizi imaju da kažu njen autor (ja), njena glavna „zvezda“ (Kadija) i kritičar Ivan Velisavljević.

U sali u Kosovskoj okupilo se pedesetak posvećenika dobrog filma i dobre knjige te poštovalaca Kadijinog lika i dela – a što je najlepše, kako se pokazalo, to nisu bili samo pasivni obožavaoci, nego ljudi koji su imali šta i da pitaju potom. Najzad, bio sam zatečen brojem onih koji su na licu mesta hteli da kupe ovu knjigu i da tu dobiju i Kadijin potpis i posvetu.
Na slikama možete videti samo jedan deo reda – ovo su „samo“ oni koji su ostali posle filma POHOD kako bi dobili potpis – bar još toliko ga je dobilo odmah posle promocije, ali nije bilo vremena za sve jer je trebalo da ubrzo krene i film...
Knjiga je, kako i dolikuje, već izazvala interesovanje medija i ozbiljnih proučavalaca. Večernje novosti su objavile opširnu najavu o knjizi i promociji, a RTS je došao i snimio prilog za Kulturni dnevnik, koji je bio emitovan iste te večeri (20. juna). Taj prilog, u trajanju od dva minuta, sa vrlo prikladnim naslovom VIŠE OD KNJIGE, možete videti OVDE.


Mene i Đorđa ste već dovoljno slušali (na blogu možete naći audio zapise brojnih naših zajedničkih tribina; ko želi neka ih potraži) pa neću sada kačiti ceo snimak; uostalom, biće još promocija i prilika da nas vidite i čujete. Za ovu prigodu ću sa promocije samo izdvojiti izlaganje o Kadiji koje je imaoIvan Velisavljević – taj audio odlomak (10 minuta) možete čuti ako skinete fajl OVDE. 


Takođe, ovom prilikom imam zadovoljstvo da vam predstavim prvi ozbiljan KRITIČKI OSVRT koji je ova knjiga dobila. Autor je Vladimir Kolarić a izvorno je objavljen na forumu sajta Pouke. S njegovim dopuštenjem sada ovaj tekst prenosim i ovde.

Filmski duh Đorđa Kadijevića u ljubavi i istini

Vladimir Kolarić
  
Izuzetno je malo srpskih filmskih autora koji su se, makar i implicitno, doticali religijske tematike, a o predstavljanju hrišćanskog duhovnog, pogotovo crkvenog, iskustva da ne govorimo. Đorđe Kadijević (1933) je jedan od retkih čije filmsko svedočenje u egzistencijalnom iskustvu čoveka nesumnjivo poseduje na samo filosofske ili uopšteno „duhovne“, već i nesporno religijske, čak konkretno hrišćanske, konotacije. Takođe, Kadijević je svoje estetičke principe motivisao u prvom redu mogućnostima filma da na jedinstven način svedoči o onome što je on nazvao transcendencijom.
Ovo potvrđuje i nedavno objavljena knjiga razgovora, „Više od istine: Kadijević o Kadijeviću“ (Orfelin, Novi Sad, 2017), koje je sa ovim rediteljem vodio teoretičar književnosti i filma Dejan Ognjanović.
Ovaj reditelj, široj publici najpoznatiji po televizijskom filmu „Leptirica“ i seriji „Vuk Karadžić“, o sebi govori kao o „religijski zainteresovanom“ čoveku i umetniku, koji nije „religiozan u pravom smislu reči“ i „ima averziju prema konfesijama“, ali nije ni ateista, jer „ateista je zagrižen čovek koji tvrdi kako boga (u knjizi napisano malim početnim slovom - prim. V. K.) nema“.
Kadijević sopstveni odnos prema životu, definisan teškim ratnim i poratnim iskustvom, određuje nedostatkom „poverenja u život kao nešto što je zagarantovano“, objašnjavajući: „Ja sam shvatio da sam zrno na vetru i da visim na dlaci, i da je to život u stvari. Da je život jedno stalno izbegavanje smrti“.
I Pinki Zelić je video Tita-Kadiju

Ovakav doživljaj prolaznosti i konačnosti života kod njega je izgradio jedan trajan senzibilitet „preziranja razlike između života i smrti, sreće i nesreće, dobra i zla“, ali koji se, vidimo, nije razvio u odricanje od stvaralaštva ili moralni relativizam, već u osoben „životni“ i umetnički etos ljubavi, solidarnosti i stvaralaštva.
Iako „ne zna da li postoji bog“, Kadijević svakako zna „da se i pored svega može voleti, i da postoji ljubav“, koja je „jača od svega“: „I u tom smislu je Sveti Pavle bio u pravu kada je rekao ‘Velika je vera, ali veća od vere je - ljubav’. To je ostalo u meni i to je moje jedino bogatstvo. Niko u meni nije ubio ljubav, ničim.“
Pored negativnog određenja svog životnog vjeruju, Kadijević u knjizi daje i jedno, uslovno rečeno, pozitivno: „Ljudi su bića kratkoročna, ugrožena sa svih strana, spolja i iznutra, i baš zato što su konačna, što imaju samo jedan život, i samo jednu šansu da u tom životu budu srećni ili nesrećni, onoliko koliko je to moguće, naročito kada je sreća u pitanju, najnormalnije ponašanje je solidarnost: znači, uzajamno pomaganje i potiskivanje zla koje je svuda oko nas.“
Mi, prema Kadijeviću, „živimo u jednom tuđem svetu u koji smo bačeni“, dok „naš, ljudski svet“ nosimo „samo u sebi, i to kao veliku iluziju, kao motiv egzistencijalne nostalgije, kao jedan san“. Ali, „umesto uzajamne solidarnosti, bratimljenja i onoga čemu nas je Hrist učio, ljubavi jednih prema drugima, umesto jednakosti i bratstva u zloj sudbini u čije šake smo ubačeni, mi imamo tu situaciju uzajamnog sukobljavanja i pospešivanja efikasnosti zla“, što govori „da je čovek na neki način nedovršeno biće, kome fali jedna greda u glavi da bi shvatilo pre svega sebe a zatim i drugog“. Stoga, sve što ljudi rade, „podrazumevajući i umetnost, jeste pokušaj da prevaziđu to žalosno iskustvo neporazuma“.
Okruženi neprijateljskim svetom smrti, „sve što dotaknemo je mrtvo, i svaka trunka života je tako čudna, neočekivana, kratkotrajna i bespomoćna u trenutku dok traje“. Ali, umesto da budemo „dirnuti time i da te iskre života „podržimo koliko je moguće“, mi „toliko radimo na tome da se pridružimo svemu drugom što uništava život i svaki smisao bitisanja“.
Kadijević svoje opredeljenje za umetnost i stvaralaštvo objašnjava upravo ovakvom zapitanošću o smislu života i postojanja: „Ja, suočen za bezizglednošću takve situacije, ne nasedam ni na kakvu nadu, ali moram da priznam da je moje bavljenje umetnošću u stvari pokušaj izbavljenja“, koje se sastoji u borbi protiv takve egzistencijalne bezizglednosti, „jer ne želim da svojim delanjem u životu doprinesem tom haosu u kojem jesmo“. Umetnost može biti sredstvo borbe protiv samouništavajućeg univerzalnog sistema agresivnosti i represije, koje nema korene samo u ovim ili onim ideološkim pretpostavkama, već u samoj, u osnovi smrtnoj, prirodi sveta u kom živimo.
Ni ovde se Kadijević ne ograničava samo „negativnim“ objašnjenjem svoje motivacije da se bavi umetnošću i, još konkretnije, filmom. Film za njega ima moć da obuhvati „totalitet pojma čoveka kao bića“. On ima sposobnost da realnost oslobodi „tereta prozaičnosti i trivijalnosti“, da „oslobodi bivstvo tog tereta i pretvori ga u nešto tako božantveno da to postaje sakralno, sveto“.
Najviše što umetnost može da učini jeste da nekom promeni život, ali ne u smislu promene „stvarnosti u životu jednog čoveka“, poput društvene stvarnosti i političkog uređenja, već stupanjem u „područje transendencije“. Umetničko delo je samo ono koje sadrži u sebi „elemente trancendencije“, što se postiže „odstupanjem od merljive stvarnosti, od svega što je rečima izrazivo“, prevazilaženjem „notorne zbilje“ i „nadilaženjem svake iskustvenosti“, u „nešto što je više od istine“.
Prema tome, precizira Kadijević, u ravni mističnog realizma jednog Dostojevskog, „transcendencija je moć nadilaženja onoga što je iskustveno i vezano isključivo za objektivnost, za fenomen egzaktne izvesnosti do koje možemo doći“.
Delo, kao i reči Đorđa Kadijevića izrečene u knjizi „Više od istine“, duboko su i ubedljivo svedočanstvo o palosti sveta, ali i mogućnosti ljubavi i solidarnosti u tom i takvom svetu, u čemu veliku ulogu može da ima celokupno ljudsko stvaralaštvo, a posebno umetnost. Ova obimna i odlično strukturisana knjiga je stoga nezaobilazno štivo ne samo za one zainteresovane za film i umetnost, nego i za temeljna pitanja smisla.

*

Knjiga Više od istine tek započinje svoj život: sledi joj veoma iscrpan kritički osvrt (na više od pola strane) u „Kulturnom dodatku“ Politike, u broju ili za 1. ili za 8. jul iz pera Igora Stanojevića, a ubrzo zatim doživeće i svoju premijeru u inostranstvu, u Sloveniji, na festivalu Grosman (11-15. jula), gde ćemo je Kadija i ja predstaviti poštovaocima njegovog dela. Njih pouzdano znamo da i tamo ima, jer su ovog autora već toplo primili pre tri godine, kada je na Grosmanu dobio i nagradu za životno delo.
Ako do sada još niste nabavili ovu izuzetnu knjigu, ne čekajte previše – ovo je mnogo više od knjige o nekom reditelju i o nekim filmovima: misli i mudrosti koje ona sadrži univerzalne su, što znači – stalno aktuelne. Možete joj se vraćati kako radi opštih životnih mudrosti tako i povodom brojnih dnevnopolitičkih zbitija u balkanskom cirkusu: ova knjiga je nešto kao Ji Đing, Knjiga Zakona i Biblija crnila, ali i prkošenja crnilu: otud joj pohvale stižu i od vernika i od nevernika...


          RAD Video Tools 2.7b/1.300b   
Mit diesem Tool kann man endlich unter Windows die Smacker-Movie-Files abspielen. Diese Filme kommen in der Regel in Spielen als Intro- oder Extro-Sequenzen vor. Der Windows Media Player kann diese Dateien nicht abspielen. Sehr ausführlich fällt das Konvertierungs-Tool aus. Sämtliche unterstützten Formate (auch sehr viele bekannte Video-, Bild- und Sound-Formate wie .mov, .avi .wav oder mp3) können in avi, wav oder eine Vielzahl an Bildformaten...
          Mark Skaife crashed out: Bathurst 1000 trackside audio commentary   
THE jubilation for Holden Racing Team's poll position driver Mark Skaife ended a second after the Bathurst 1000 race started and only got worse. Hear our Podcast commentary.
          Bathurst 1000 mid-race report and PODCAST commentary   
HOLDEN's Rick Kelly has taken the lead at the halfway mark of the Bathurst 1000 although several crashes have turned the 161-lap into a safety car parade. PODCAST commentary included.
          Bev Brock audio interview   
PETER Brock was fondly remembered before the Bathurst 1000 race started and CASRguide caught up with his wife Bev Brock shortly after the ceremony to mark the race greats place here today.
          V8 supercar engine audio   
WE'LL admit it, even for hard-boiled V8 tragics this is pretty tragic. But the pure unadulterated sound of V8 supercars screaming down the straight is a sound worth preserving.
          Episode 6: PSR-X and the Mexican Standoff   

PHP-FIG member Paul M. Jones and PHP contributor Anthony Ferrera come on the podcast with Ben, Phil and regular guest Zack Kitzmiller to discuss the new Package Orientated Autoloader Proposal (a.k.a PSR-X), and whether or not PSR’s should ever be amended.

Paul explains why the new PSR-X is a handy idea for those who are already PSR-0 users, or even those that aren’t, Zack flips a shit and gets bored of talking about standards wishing everyone could just use Python and their awesome PEP-8, we convince Paul to try swearing for once and we all try badgering Anthony into agreeing with us for some reason.

Nobody wins, but the argument brings up a lot of interesting topics and points of view, and that is mostly what we are here for.


          Comment on FMS.NEXT Feature Open Thread by Robert M. Hall   
Here are some requests for FMS that relate more to music streaming and the player itself:1) The ability to handle all non-standard sampling rates in MP3's (odd rates, and MP3 Pro headers) that otherwise produce the "chipmunk" effect.2) Better calculation of the duration of VBR mp3's - currently it can be way off and using CBR mp3's is not the most efficient use of bandwidth/resources.3) Support for more ID3 tags - including retrieving image data - there are some nice AS3 based solutions - but it would be great if the FMS server could return that info as native objects or as bitmap data directly.4) Dynamic VBR streaming of MP3 data from .wav and .aiff sources and live data sources (alternative to nelly moser for live audio)5) Licensing model just for streaming audio6) Licensing model just for streaming out videos7) Licensing model just for streaming media (audio/video) without other features8) Plugable encryption for securing streams - IE: we can plug in our own routine in AS2.0 or AS3.0 for byte encryption on server and client side.9) Multiple audio tracks synched to one video source10) Multiple video tracks synched to one audio source - ie multiplexed and muxed streaming of multiple assets through one netstream11) More documentation with more examples on real world usage12) Standardized framework for allowing CDN networks deploying FMS to provide server side AS or a subset of server side AS scripts to CDN service subscribers that is easy to manage and push out to all edge servers. IE: autosync to all servers from one app source, with granular control over server side AS.More to come...Thanks!Rob
          Convert WMA to MP3 in Ubuntu   
In order to convert WMA file into MP3 format in Ubuntu (or Debian) you should install the following requirements first: 1. mplayer (sudo aptitude install mplayer) 2. lame (sudo aptitude install lame) 3. win32 codecs (sudo aptitude install ubuntu-restricted-extras) and then convert file.wma into file.mp3 using the following console command: mplayer -vo null -vc dummy -af resample=44100 -ao pcm:waveheader file.wma;lame -m s -V 3 audiodump.wav;mv audiodump.wav.mp3 file.mp3;rm audiodump.wav This also […]
          Woman Arrested After Faking Constipation   

What would you do if you knew you were about to be arrested? Would you give yourself up peacefully? Would you try to run? Would you plead? Would you... pretend to be constipated? Guess which one this week's perp derp picked.

According to the folks at WAVE-TV, Myra Cook was at the University of Louisville Hospital when police showed up to let her know that she would be arrested for drug charges upon discharge. This put Cook into a panic, but she quickly came up with a foolproof plan—or so she thought. She told the officers she needed to use the bathroom before being ushered off to jail. The officer found this to be reasonable and allowed her to go.

After about an hour, she peeked out of the bathroom to let the officers know that she was constipated and her arrest was going to have to wait. But the officer was having none of it and told her she had another minute before she would be charged with resisting arrest as well. So Cook improvised by faking a seizure. This did not go well, and she was ultimately sedated. Even after being sedated, she was not going to jail without a fight—it took seven cops just to get her into a police car! To be fair, being constipated can make you rather cranky.

Read the full article


          How to extract Wechat voice messages   
1) The voice messages are stored under /sdccard/tencent/MicroMsg/[akskjdkdkdjdkdkdajhueiieuiuowpq]/voice2. Each voice message has its own folder and is an amr file. Copy these *.amr files from your phone to your PC.

2) Download "wechat_silk" utility from here and extract the "wechat_silk.exe" file onto your computer. Drag the amr files and drop them onto "wechat_silk.exe". You'll get *.wav files on your desktop.

Now you can play these messages on your PC.

Optionally, you may convert and combine the wav files into a single MP3 file:

3) Go to a wav-to-mp3 site such as this to convert wav files to MP3 files.

4) Go to a MP3-combine site such as this and you'll finally have all your wechat voice messages in one MP3 file.
          Comment on Onoe Caponoe – “Milkyway 1311” by Onoe Caponoe – “Lazer Riddim” – .wavdiggers   
[…] has been cold for ages. A UK creative with a flare for the dramatic as the visuals for his Mutant Joe Lazer Riddim shows. […]
          Podcast Ep.19 – Respuestas a las preguntas de los Fans   
https://gallamijos.files.wordpress.com/2017/06/gallamijos-ep-19.wav Charly Lacy pide su bono por hab
          FFMPEG: how to extract audio from a specific timecode point?   
Hi but sorry I'm a Cat :o please I have a .MXF file that have a specific initial "timecodeTimeCode_FirstFrame : 16:39:24:24" for example now I would like extract an audio .wav file from timecode 20:02:05 and 10 frames (20:02:05.10) by this .mxf file and have - as duration...
          12 Agents Representing Short Story Collections   
Finding an agent to represent a short story collection is not easy. The reason most agents prefer to avoid short story collections is that they are difficult to sell to publishers - unless the author is already famous.

Before you submit your collection, I strongly recommend that you get as many stories as possible published in literary magazines. Having a track record will help, and prior publication will not harm your chances of getting a collection published. (However, you should avoid publishing in magazines that are online. If people can read your stories for free, why should they buy them?)

For where to publish short stories see:

297 Paying Markets for Short Stories, Poetry, Nonfiction

Speculative Fiction Magazines Accepting Submissions

18 Paying Markets for Humor 

And if you prefer to submit directly to a publisher read:

17 Publishers Accepting Unagented Short Story Collections

IMPORTANT: These twelve agents have listed Short Stories on their MSWL (manuscript wish list) profiles, however you should NEVER query an agent without checking the agency website first. Submission requirements change, and agents may close their lists, or switch agencies.
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Jennifer Kim (Sandra Dijkstra Literary Agency)

A graduate from the University of California Irvine, Jennifer holds a B.A. in English Literature and Spanish Literature, and spent a year studying Spanish literature and culture at the University of Barcelona. She also works as a bookseller, having done so since 2012.
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Renée Zuckerbrot founded the agency after working as an editor at Doubleday and Franklin Square Press/Harper’s Magazine. She is a member of the AAR and Authors Guild. She serves on PEN’s Membership Committee, and is a Board member of the Council of Literary Magazines and Presses (CLMP) and Slice Magazine. You can read an interview with Renée and her colleagues at Poets & Writers. See her top ten list of short stories at Storyville. 
______________________

Waverly Place Literary Agency 

Seeking short story and poetry collections with popular appeal.
______________________

Helen Boyle (Pickled Ink) (UK)

Helen Boyle has over fifteen years experience in the children’s publishing industry. She began her career at Hodder Children’s Books in the marketing and publicity department but quickly felt the draw of editorial and design. She has worked as a consultant, editor and reviewer for UK book and magazine publishers and has an extensive knowledge of the global children’s book market. She is seeking YA connected short stories. (A novel told as a series of short stories.)
______________________

Chad Luibl (Janklow and Nesbit

I tend to lean more toward darker tales and gritty settings, culture-crossing perspectives, structures that are a bit experimental (see David Mitchell’s Cloud Atlas), and always narratives with a strong emotional core. Having lived in Poland and Hungary, I have a niche-interest in books that feel Eastern European in voice/perspective (or explore post-Soviet and Cold War themes), and I find anything that deals with exile and expatriation immediately arresting.
______________________


I’m officially open to all genres. Whatever the age group, I tend to love contrast–highbrow sentences and lowbrow content, beautiful settings and ugly motives–the books that are beautiful and scary, heartbreaking and hilarious. I love secrets, scheming, revenge, plotting–and stories that have to be written forward and backward to make sense (I LOVE discovering a very cleverly planted clue that makes sense in retrospect).
______________________


Most generally, I focus on adult literary fiction, narrative non-fiction, middle grade, and young adult fiction.  Across all genres and ages, I’ll always be interested in the darker and weirder side of the human condition as well as previously under- or misrepresented experiences and voices.
______________________


I’ve enjoyed being an agent for 26 years, and love to find new voices. I love to lose myself in a story and to be transported to another reality, whether it be in the future, contemporary, or in the past. I am a complete francophile and have spent lots of time living in Paris and the South of France, and yes, I have sold lots of books from abroad, as I’m always working! I love to read.
______________________

Laura Biagi (Jean V. Naggar Literary Agency Inc.)

Some things I’m especially interested in at the moment: Magical realism in the vein of Gabriel Garcia Marquez, a literary fiction journey story where the characters change as much as the landscape around them, absurdism a la George Saunders, anything reminiscent of Karen Russell, strong female edgy voices like Miranda July, a story with a gothic or magical realist twist set in Kentucky or the South, literary YA with Romani characters, and contemporary YA with characters following their passions and trying to figure out life as in Rainbow Rowell’s novels.
______________________

Monica Odom (Bradford Literary)

Monica is most actively seeking adult projects, but is open to some YA and MG (especially if it is NF or illustrated). She holds the same criteria no matter the age group: original storytelling, incredible voice, compelling characters, and vivid, detailed setting. She also likes to see a strong sense of narrative tension. Monica is serious about the fact that We Need Diverse Books and is looking for authentic representation of all characters, diverse or otherwise
______________________

Rachel Crawford (Wolf Literary)

I’m on the look out for literary and commercial fiction and YA. I’m drawn to stories that defy genre conventions and play with reader expectations, and I particularly enjoy dystopian fiction, eco-fiction, and apocalyptic narratives, as well as anything with a scientist protagonist. I love books that explore big ideas through compelling narrative.
______________________

Sarah Yake (Frances Collin Literary Agency)

A quirky, interesting voice is my number one consideration. I love a touch of humor, whether overt or sly. My reading tastes are wide-ranging and my goal is to keep building a similarly diverse, multi-genre list.

          【转载】缘来缘去,随心随意   

庄子曰:水静则明烛须眉,平中准,大匠取法焉。

水静伏明,而况精神。


圣人之心,静,天地之鉴也,万物之镜。

所谓,心静,自然凉!


听说过:禅的最高境地是无声;音乐的最高境地是无词;

爱的最高境地是无言;生活的最高境地是理解;

朋友的最高境地是此时无声胜有声;

那么,是否人的最高境地是心静?


心静如水,依物随形,只是试问世间有谁能做到呢?

心静如水,依物随形,

凡事到达了极致,剩下的只有恰似明月清泉自在怀的静谧!




缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 



我们每个人都是赤条条来到这个世界上,

又手握空拳,一无所有地离世而去,并且终将化为尘土。


因此我想,我们不必渴求生活的至善至美,

凡是生活给予我们的,我们都可以在平静中欣然接纳,

不必去追求那些可有可无,并不影响生命内涵的东西。


缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 

我们只需用平和的心态,坦然地面对一切,

你就会感到险壑也是滩涂,

峻岭也是平原,沧海也是一粟;


用宽容的态度,包容一切,

虽然你临时蒙冤受屈,但心里坦荡安稳;


看待事物,取他积极向上的一面,

什么荣辱得失、沉浮笑骂、是非曲直,

一切都能视之等闲。




缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 
 
 



既然心静如水,那就应该是一汪的水面,

平静如镜,没有波涛汹涌,

却有思想,他的思想像微澜的涟漪,

一波一波向前推进,不会聚结在某一处,

停滞不前,任其杂草丛生,腐朽变质,

他永远是新奇的,充满活力的!


所以说,心静如水是一种奢求,是一种理想,

是我们追求的境地。




缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 
 



寻求这样一种状态,纵然经历了风风雨雨,

却没有惊涛骇浪,虽然有过微波荡漾,

涟漪不断,却能逐渐趋向于微波不惊,宁静,淡定。


心静如水,不是消极怠世,

也不是躲避现实、漠对人生,

而是静水深流,在纷杂的尘世里,

为自己留下一片纯静的心灵空间;


不管是潮起潮落,也不管是阴晴圆缺,

你都可以免去浮躁,义无反顾,

勇往直前,轻松自如地走好人生路上的每一步。





缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 
 



所以我一直觉得,

真正的唯美应该都是自然而然地从心底深处真实地出发的,

我们只能从生活里去寻找,这样努力的寻找是一种自助和自救,

而不是一种自欺欺人。


也就是说,我们必须要面对现实,

不躲避生活里所有的挫折和风雨,

我想幸福就是宁静心绪下深埋的一种感觉吧,

这种感觉就是我们人生中永远的美丽、永远的希望、永远的信心,

也就是我们生命得以存在与连续的意义。





缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客
 
 



很多时候,我们明明知道在时光遂道有多少事物都永远不会重回,

可是那一种幸福的感觉却能够重新再次完完整整地进入我们的思维,

进入我们的心中,这样幸福感觉中的唯美,

也永远是我们心中彼此向往的如诗的心境。


当爱恨在岁月中消融,当看尽千帆过尽之后,

我们对于生活的态度便剥离了那些浮躁与不甘,

心湖干净得只剩下一汪沉静的碧水,

终于在朝朝暮暮的简单重复的生活中,

寻找到了宿世的安宁与平静,不让烦恼占据我们的思维,

那颗曾经火热的心依旧在跳动,却静静地如一潭清水,

能够在市井人流的熙攘喧闹中博取一份超然物外的心境,

这时我们会笑着对自己说:人生至此,夫复何求?



缘来缘去,随心随意 - 逍遥客 - 逍遥客的网易博客

 



逍遥客的网易博客 - 逍遥客 - 逍遥客
 
 
 

http://zgzmzr.blog.163.com/


逍遥客祝福朋友幸福、快乐!



          马云纽约演讲 彻底震撼了美国商界   
著名的纽约经济俱乐部首次邀请中国企业家发表主题演讲,1200个位置超卖,火爆程度堪比NBA总决赛。这些掏钱抢门票的美国商界精英,为什么说他们的认知被改变?马云到底讲了什么?
马云纽约演讲    彻底震撼了美国商界 - 逍遥客 - 逍遥客

 

美国打篮球很棒,帮助大企业;中国就要打乒乓球,帮助中小企业。


亚马逊们是购物网站,人们知道要什么买什么;阿里巴巴是生活方式,人们买到的是惊喜和体验。


未来十年将有五亿中国人成为中产阶层,他们对优质产品的需求非常强大。


阿里巴巴要帮助美国小企业和全球小企业,将产品卖到中国。


DT时代诞生了新的商业形式——平台,“第三次世界大战”也将因此打响。


这是一场给美国企业界带来强烈冲击的演讲。

美国纽约时间6月9日中午(北京时间6月10日凌晨),马云受邀在著名的纽约经济俱乐部,向近千位商界领袖发表主题演讲,阐述阿里巴巴的美国策略和全球化策略。这是纽约经济俱乐部首次邀请中国企业家担任演讲嘉宾。此前朱镕基和董建华曾作为政界领袖受邀发表演讲。


原本预定800人企业家参加的活动,最终现场1200多个位置全部爆满。这些美国商界精英,都掏了钱来抢门票。演讲结束之后,全场将长时间的掌声送给这位来自中国的新经济领袖。


马云在演讲中提到,“阿里巴巴成长过程中,尤其是上市之后,不断有人问我们,啥时到美国跟Amazon和eBay竞争啊?" 他对此的回答是:我们尊敬这两家公司,不过我们的机会和策略在于帮助美国中小企业的发展。马云在演讲中用篮球和乒乓球比较两种思想差异:美国打篮球很棒,帮助大企业;中国就要打乒乓球,帮助中小企业。


马云说,亚马逊至今以自营为主,而阿里巴巴提供的是交易平台,是电子商务基础设施。“阿里巴巴和亚马逊的区别是,亚马逊们是一个购物网站,人们知道要什么买什么;阿里巴巴则是一种生活方式,人们买到的是惊喜和体验。”


马云还说,他此行是来帮助美国小企业,帮助他们将更多的优质产品带到中国,满足中国日益增长的中产阶层对优质产品和优质服务的强大需求。


现场演讲完之后,不少企业家上来和马云聊天,说这次演讲改变了他们对中国电子商务的很多认知。他到底讲了什么?


以下为马云演讲全文:

非常荣幸,从来没想到会有这多人来听我的演讲。

我站在这里的时候,感觉自己如此重要,如此责任重大。谢谢你们!


正式开始演讲之前,我想请问一下在座有多少人在使用阿里巴巴的服务?好的,不是非常多。那么,你们当中有多少人从来没有去过中国?好的。


20年前,我第一次踏上美国,美国之旅的第一站是西雅图。来到美国之前,我从课本、老师、学校和父母那里了解美国,我以为自己已经非常了解美国。但是,当我踏上这片土地的时候,我才发现我完全错了,美国这个社会和我从课本学到的根本不一样。在西雅图,我平生第一次认识了互联网。


回到中国之后,我告诉朋友们,我打算开一家互联网公司。我邀请了24位好友,讨论了两个小时。到了最后,还是没有人理解我想要做的东西,我们进行了投票,23人选择反对。我的朋友们劝我说:“忘了它吧!根本就不存在这么一个叫做互联网的东西,千万不要去尝试。”只有一个人对我说:“马云,我相信你,虽然我不知道你想要做什么,如果你想做,就大胆去做吧,因为你还年轻。”那年,我30岁。


没有任何的计算机知识、商业知识,我开始了创业之路。我开办了第一家公司,和我的妻子,还有一位同学。我们东拼西凑了1000美元,创业之路非常艰难。当时,我觉得自己是骑在盲虎背上的盲人(成语:盲人摸象,又骑虎难下)。20年风雨过去,我存活了下来。但是创业前三年,生活真的非常糟糕。我清楚地记得,我想向银行贷款3000美元,这花去了我整整三个月时间,我动用了所有的关系,还是没拿到贷款。每个人都认为马云在撒谎,因为1996的时候他们不相信有互联网这个东西的存在。


有一天,1996下半年,中国正式接入了互联网。于是,我邀请了10位媒体朋友到我家里来,想告诉他们我没有撒谎,确实存在互联网这个东西。为了下载一张照片,我们当时花了三个半小时。大家说,“那东西真的能行得通吗?”我说,“是的,行得通的,不是现在,是在未来十年之内。”不管怎样,这至少证明了我没有撒谎。


我还记得,当我们尝试帮助小公司在网络上销售产品,但是没有人愿意来,因为还没有人在网络上买东西。所以在第一周,我们的7个员工自己去买,自己去卖。到了第二周,有人开始在我们的平台上卖东西,我们买光了他出售的所有商品。我们有两个房间,堆满了我们那两个星期买的东西,而且是没有什么用的东西。这只是为了告诉大家互联网是行得通的,但这并不容易。1995年到1999年这期间,我们的创业失败了,没有一样条件是成熟的。


到了1999年,我邀请18个好友到家里,我们决定再一次尝试,并且把网站命名为alibaba.com。人们问为什么叫阿里巴巴?我们希望互联网就如同一个宝库,可以让小企业芝麻开门。另外,这个名字容易拼写,也朗朗上口。我们想做的事情,是帮助小企业。


当时我们注意到美国的电子商务致力于帮助大公司,帮助他们节约成本,而当时中国没有那么多的大公司,而是有很多的小企业,对于他们来说生存是如此艰难,假如我们能够用互联网技术来帮助这些小公司,这会非常有意思。


美国习惯于帮助大型企业,这就好比美国人擅长于打篮球;而在中国,我们应该会去打乒乓球,去帮助那些小公司。我们需要做的不是帮助小公司去节约成本,因为他们知道如何节约成本,他们需要学习的是如何赚钱。因此,我们的业务一直专注于帮助小企业在网络上赚钱。

马云纽约演讲    彻底震撼了美国商界 - 逍遥客 - 逍遥客

 

我们希望阿里巴巴这个公司可以活102年。人们会好奇地问,为什么是102年?因为阿里巴巴诞生于1999年,上个世纪我们经历了1年,这个世纪将是完整的100年,下一个世纪再经历1年,这样横跨三个世纪,102年。我们这是给了所有员工一个清晰的目标。无论我们有多少盈利,无论我们赚了多少钱,不论我们已经取得什么成绩,都不要认为我们已经成功。不要忘记我们希望活102年,现在才过了16年而已,前面还有86年。这86年中的任何一个时间,如果公司倒闭了,我们就谈不上成功。当我听到这个俱乐部(纽约经济俱乐部)已经有108年的历史,我十分惊讶,十分震惊。这其中一定有很多值得阿里巴巴学习的东西。


没有人相信阿里巴巴可以活下去。以前人们说:“你们的平台是免费的,你们的公司那么小。”尤其是我们在美国上市的时候,人们又说:“你们阿里巴巴是做电子商务的,就像亚马逊一样。”可能亚马逊是美国人眼中唯一的电子商务模式,但是我们不一样。


我们和亚马逊不一样的是,我们自己不做买卖,我们帮助中小企业做买卖。在阿里巴巴的平台上,有一千万家小企业每天做交易。我们自己不送快递,但每天有二百万人帮着我们配送三千万包裹。我们也没有自己的仓库,但是我们帮助那些中小物流快递公司管理成千上万个物流仓库。我们也没有任何商品库存,但是我们有3亿5千万的买家,每天有超过1亿2千万的消费者光顾我们的网站。去年我们的销售额是3900亿美元。今年,我们预计销售成交会超过沃尔玛全球,你要知道沃尔玛用了230万员工,而我们只是从18人扩大到了3.4万人。


我们和亚马逊不一样的还有,亚马逊是一个购物中心在美国,电子商务是商务,而在中国,电子商务是人们的一种生活方式。年轻人交换他们的思想,互相沟通,建立信任,建立个人信用记录。就好像星巴克一样,你不是去星巴克品尝它的咖啡有多么美味。这是一种生活方式。这也正是互联网电商如何改变中国的地方。


我们感到自豪的,并不是我们卖了多少东西。我前面提到,今年我们的成交总额会超过沃尔玛——是的,我们对此很自豪。阿里巴巴会在未来五年,达到1万亿美元的成交额。这是我的目标,我认为我们会达到这个目标。更让我们自豪的是,我们为中国直接和间接地提供了1400万个就业机会。我们在中国乡村创造就业机会,我们为中国女性提供就业机会。中国互联网上成功的卖家中,超过51%是女性。


我们为这些事情感到自豪。有人又会说,阿里巴巴现在做到了这些,你们的下一步是什么?阿里巴巴无处不在,你们的未来打算是什么?今天,超过80%的在线交易是由阿里巴巴所创造,我们未来的目标是将阿里巴巴的业务拓展到全球。这不只是要成为最会卖货的公司。我们希望电子商务的基础设施能够全球化。相比美国,为什么中国的电子商务成长速度如此惊人?因为在中国的商业基础建设太差。不像在美国,你们有汽车,线下有无处不在的沃尔玛和凯马特(Kmart,美国现代超市零售企业鼻祖)。但是在中国,我们并没有这么好的基础设施。


马云纽约演讲    彻底震撼了美国商界 - 逍遥客 - 逍遥客

 

电子商务在美国如同餐后甜点,它是对主流商业的补充。但是在中国,电子商务已经成为主菜。我们建设了电子商务的基础设施。所以,如果我们将我们的电子商务基础设施全球化,包括在全球范围内提供支付工具、物流中心和透明公开的交易平台,帮助全球的小公司将他们的产品卖到世界各个角落,帮助全球的消费顺利地买到世界各地的产品。我们的愿景是,未来十年内帮助全球20亿消费者在线购买全世界的产品,而且做到全球范围内72小时内收到商品,在中国范围内,无论你身在何处,24小时内收到商品。阿里巴巴的全球化战略,仍然是致力于帮助小企业,帮助他们以最有效的方式来做生意。我们会在自己的电商平台上,帮助到另外一千万家小企业。


我们会给这些小企业赋能。我们会引导更多流量给他们,会给提供他们支付系统,提供物流配送系统,让他们更加快捷和便利地在全球任何角落开展业务。我们希望在中国以外的地方拥有40%的业务量。现在,我们的海外业务只占到2%。


可能人们继续会问,现在阿里巴巴的业务做大了,也募集到大量资金。你们会在美国做什么?你们会来美国吗?如果来美国,你们是打算入侵美国吗?马云你什么时候来和亚马逊竞争?什么时候来和eBay竞争?其实,我对eBay和亚马逊抱有敬仰之心。而我来这里的目的,也就是阿里巴巴的下一步战略,是帮助美国的小企业走进中国,帮助他们将产品卖到中国。


现在的中国,中产阶层的数量和美国人口大致相当。而我们认为,未来十年中国将有五亿人口成为中产阶层。他们对优质产品和优质服务的需求是非常强大,非常惊人的。我认为中国的现状没有办法满足他们对于优质产品和优质服务的需求。过去20年,中国一直致力于出口,而我认为接下来10年-20年,中国应该把注意力集中在进口方面。中国要学会进口,学会如何消费。中国应该去消费,去做全球买手。同时,我认为美国的小企业,美国的品牌产品,也应该利用互联网,进入中国市场。


过去20年,美国的大公司已经遍布整个中国。对于美国的小公司来说,利用好电子商务,将是巨大的机会。阿里巴巴已经帮助很多美国的农民将产品卖到中国。西雅图的车厘子就是一个例子。你不能想象,美国驻华大使跑来问我:“马云,你们可以帮我们销售西雅图的车厘子吗?”那时车厘子还长在树上,我们就做了预售,8万个中国家庭抢购了这些订单,我们摘下车厘子,在24小时内运到中国。24小时内,8万个中国家庭就将160吨车厘子一抢而空。去年,我们卖掉了300吨车厘子。我不知道今年又会是怎样一个惊喜的数字。


我们同样也帮助销售阿拉斯加的海鲜。我们还帮助销售加拿大的龙虾,所卖出的龙虾数量,是他们十年不可能达到的。许多美国的知名品牌也借助我们的平台销售。像Costco超市入驻以后第一个月就卖出了600吨坚果,销售额达到650万美元。既然我们能够帮助卖龙虾,卖车厘子,为什么不可以利用我们的系统来帮助大量的美国中小企业?我还想借用一天的数据来举一个例子,11月11日,中国的光棍节,阿里巴巴把它变成了一个购物节。去年双十一,我们的交易额高达97亿美元,第一分钟有240万消费者涌入。今年,我们认为这个数字会更加惊人,所以这也是我此次来美国的目的——中国消费者需要更多的美国产品。


每天,阿里巴巴平台都有上亿“饥渴”的消费者来购物。这就是我们来到这里的原因,我们不是来竞争的,我们来这里是希望将美国的中小企业带到中国。我们的愿景是“全球买、全球卖”,未来10年-20年,无论你身在何处都可以买到任何地方的产品,也把可以自己的产品卖到世界各地。菲律宾人可以买到挪威的鲑鱼,挪威人可以将产品卖到阿根廷,阿根廷人可以买中国的产品,也可以将产品卖到中国。这是互联网未来变革的方向。最后,阿里巴巴为已经改变中国而感到骄傲。变革的力量是强大的。


第一次技术革命以后,世界有了新的商业组织形式——工厂,这些工厂带来了武器和力量,然后催生了第一次世界大战。第二次能源革命以后,世界又有了新的商业组织形式——公司,然后催生了二战。


在这个互联网时代,DT时代(DataTechnology,数据时代),我认为诞生了一个新的商业形式——平台,“第三次世界大战”也随之即将打响——但这不是一场国与国之间的战争,这是一场我们携手对抗疾病、贫穷和气候变化的战争。我认为这是人类的未来。所有的人类,所有的国家,都应该联合起来。依靠年轻一代,而不是武器;依靠计算机和大数据,来解决人类的问题,社会的问题。这是我所热衷的,和钱无关,这是梦想。改变世界的不仅是技术,更是你相信可以改变世界的梦想。我们知道这条路漫长且不易。我以前说过,过去20年在中国做互联网生意很不容易,今天很困难,明天更困难,后天很美好。但是绝大多数人死在了明天晚上,如果你不努力的话。

谢谢大家!

逍遥客祝福朋友幸福、快乐!



          Halloween Automated Scarer 2015   

A pinch of pygame, a hint of scapy and the Halloween concoction is ready!

This year's automated scarer was a bit more challenging than last. I stitched this together in a couple of days and ... it worked mostly as I wanted it to be. The most important thing is that children and parents enjoyed being scared by a few monstrous pumpkins and a bunch of my son's very horrific (but beautifully made) drawings.
Raspberry thirsty Vampire
Scary Witch of the South East

I wanted the animation to be easy to be activated and yes, I could have used other methods to detect people to be scared (which from now on I will refer to as scarables: a person suitable for the scarer) but I was curious about scapy and the possibility of detecting mobiles passing by.






I also found quite interesting digging through the enormous amount of information available on pygame which served perfectly the purpose of displaying the pictures and playing the sounds all of this without needing to drop into X leaving ample resources available on my RPi B

It is also entertaining to lookup the MAC addresses I collected to establish if we live in a posh area or not. The amount of Apple devices wasn't so many in the end, I will consider selling and buy elsewhere.
Ah and don't worry, the MACs I collected will be handed over to TalkTalk for safe keeping.



The Python script revolves mainly around the scapy command sniff which I used to search any broadcasting WiFi device within reach of my dongle.
The first thing to do is to setup the WiFi card into monitor mode which is done outside of python on the shell:

#/usr/bin sh
sudo service ifplugd stop
sudo ifconfig wlan0 down
sudo iwconfig wlan0 mode monitor
sudo ifconfig wlan0 up
sudo service ifplugd start

You can verify things are set properly by issuing iwconfig, this is my output:

wlan0     IEEE 802.11bgn  Mode:Monitor  Frequency:2.412 GHz  Tx-Power=20 dBm
          Retry short limit:7   RTS thr:off   Fragment thr:off
          Power Management:off

Within scapy's lamda function we need to create a list to hold the MAC addresses that we'll acquire. Around the area where I live there are normally quite a few Access Points and other WiFi devices. The first thing to do then is to store all these MACs on a file so that they will not trigger any false "scares" each time that the Pi starts. I did this by running the script in "silent mode" for a couple of hours. I had created in this way a WiFi fingerprint of the area which I stored on a file that gets read at the start of the script and pre-loads all the MACs in the neighbourhood.

if path.isfile(fileName):
    with open(fileName, 'rb') as MAC_file:
        MAC_list = pickle.load(MAC_file)

for the serialisation I am using pickle which for the purpose works just fine

From here on any new MAC detected is a potential scarable,

Scapy offers a sniff command that can take as arguments an interface and a function amongst other options.

sniff(iface = "wlan0", prn = PacketHandler, store=0)

The store=0 turned out to be vitally important as it tells the sniff command to just monitor the packets and not store them in memory. I learned this the hard way as I the Pi stopped responding all together as its memory got full.
I have obviously specified to monitor packets on wlan0 and given a PacketHandler function which I use to specify what I am interested in about the packets seen by wlan0

def PacketHandler(pkt):
        if pkt.haslayer(Dot11):
                if pkt.type == 0:
                        if pkt.addr2 not in MAC_list:
                                MAC_list.append(pkt.addr2)
                                with open(fileName, 'wb') as MAC_file:
                                        pickle.dump(MAC_list, MAC_file)
                                        Call the Scare function

the layer I am interested in is Dot11 as in 802.11x and the packet type is 0 as in management. If the MAC is not in my list I will add it and write the list on a file.
The other very important thing that I do in the last if block is that I will start the animation for each new MAC added to the list.
Now, this could have done it in a number of ways, I wanted to explore the pygame events, I wanted to use two threads on for WiFi scanning the other for the animation, in the end at 16:30 of the 31st of November I decided to call a function directly after writing the list to a file.

image = images[random.randint(0, len(images)) - 1]
sound = sounds[random.randint(0, len(sounds)) - 1]
Scare(image, sound, screenSize)

The Scare function receives a random image and a random sound from two preloaded lists. I paste the PrepareImages only as the PrepareSounds is essentially the same

def PrepareImages():
        imagesNames = glob.glob('*.png')
        imageCache = []

        for imageName in imagesNames:
                try:
                        imageCache.append(pygame.image.load(imageName).convert())
                except:
                        raise UserWarning, "Could not load images"

        return imageCache

All .wav and .png files where in the same path as the script.
Everywhere I looked for examples of pygame.image.load I found that it is highly recommended to convert the images to improve performance. I certainly noted an improvement

The Scare function looks like this

def Scare(image, sound, screenSize):
        image = pygame.transform.scale(image, screenSize)
        frame = image.get_rect()
        white = (255, 255, 255)
        black = (0, 0, 0)
        screen = pygame.display.set_mode(screenSize)

        playing = sound.play()
        while playing.get_busy():
                screen.fill(white)
                screen.blit(image, frame)
                pygame.display.flip()
                pygame.time.delay(1000)
        screen.fill((black))
        pygame.display.flip()

it will resize the picture (sometimes deforming it as the source did not have the same proportions of the screenSize I selected), set the screen, play the sound.
Whilst playing the sound the picture would be displayed (blit) and a 1 second delay also added to get the shivers deep in the scarable's spine.
After the sound is played the screen turns black again.

Here is the script scarer.py

That's it really, ciao!








          Did Fargo get a reprieve?   

It's the 29th. The API was set to expire yesterday. But Fargo still works.

I tried creating a post and updating it. And sure enough it worked.

I even reloaded the app to see if the updates are still there, and they are.

Not complaining! But what the what?

I'm trying to think but nothing happens!


          引用 【转载】一组妇幼偏方、验方、秘方   
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 
一组妇幼偏方、验方、秘方 - 逍遥客 - 逍遥客
 

逍遥客祝福朋友幸福、快乐!


          Zillow Protects Broker Data   

Zillow Logo

WAV Group supports brokers and MLSs in constructing data licensing agreements with users of data records that belong to the broker. When a company like Zillow ingests broker data, like all recipients, they must adhere to the data license agreement which typically requires that you cannot allow the data to be used by a third party. The blog McMansionHell.com is learning the hard way that using data from Zillow without proper authority is a copyright violation that Zillow will pursue. Not only will Zillow pursue the violation, but they may be contractually bound to pursue the violation. The media around the case is a bit confused, so let me try to break it down in layman terms. There are two methods for licensing data to Zillow Group. I say Zillow Group because they do a great job of creating one license agreement for all of their websites. In the absence of a license agreement, the default agreement is the Terms of Use on their respective websites. Zillow manages a number of license agreements depending on how they are acquiring the data. The agreements that they have with Franchise Organizations like Realogy, Keller Williams, RE/MAX, etc have a certain flavor. Agreements with brokerages are a little different. Agreements directly with the Multiple Listing Service are also different. The primary covenants of these agreements is that Zillow Group will use the data for its intended purpose and not allow anyone else to use the data. If the broker sends the data to Zillow, its generally for advertising purposes. They would not expect Zillow to collect the data for the purpose of advertising a home for sale, then have Zillow turn around and ship it elsewhere for some other purpose. In this case, Zillow did not provide a data feed to McMansionHell.com. McMansionHell.com is subject to the Terms of Use that are published on Zillow as a user. McMansionHell.com scraped the data off of Zillow. The process is pretty easy to do on any computer. Simply right click on the image and save it to you computer. Here is where it gets interesting. Sometimes you can use an image from Zillow legally, and at other times you cannot. The digital millennium copyright act allows for some content sharing online. However, the Zillow Terms of Use are very specific. You can only use Zillow Group websites for their stated intent – looking for a […]
          Douchebag of the Week (Aug. 15-21) Does anybody remember a time...   








Douchebag of the Week (Aug. 15-21)

Does anybody remember a time not so long ago when we actually didn’t mind Brett Favre because he could pull off a movie cameo and memorably remind Matt Dillon’s character why he was in Miami? You could darn near say we loved the sumbitch after that.

Oh, but how times have changed. Nowaday, it’s an annual thing to see this blubbering mongoloid get all misty-eyed at the conclusion of a football season, pretend to wrestle with thoughts of retirement while avoiding any training camp and then, ultimately, announce he’s gotta come back because he just loves the game too much.

And you don’t just have to be an aficionado of the Green Bay Packers to be understandably irritated when the NFL’s premier prima donna gets the president of his fan club SI reporter Peter King to ask him fully-loaded questions that further fuel Favre’s attempted victimization.

From King’s Aug. 4 column after Favre announced he would not be playing for the Vikings:

Favre was down. He just sounded beat, like he had nothing left to give, and a little depressed. “I’m sure I’ll regret it down the road,” he said.

I asked him about the toll this had taken on his reputation. “Two years ago you were ‘Sportsman of the Year’ and an American folk hero,” I said. “Now there are kids and adults who are sick of you, who don’t love you anymore. How does it feel?”

“Well, then they really didn’t love me in the first place,” he said.

Oh, and just to clarify, Favre wanted everybody to know this had nothing to do with “revenge against the Packers” or “getting back at [Green Bay GM] Ted Thompson"—which is good, because those two rather important groups weren’t mentioned in the question either, but it’s nice to know that this yearly charade certainly has nothing to do with them. And when he announced his inevitable return on Aug. 18—nearly one week after training camp’s conclusion, of course—the headline declared ”this is not about revenge.“ Indeed, it all now has to do entirely with feeding Brett Favre’s massive ego and hoping that some city somewhere every season will be willing to play along with this tired routine.

Great athletes are forever indebted to the cities whose fans supported them by purchasing tickets and wearing their jerseys. While Brett Favre now seems fully intent on donning a new uniform every year for his No. 4, he’s also committed to becoming No. 1 among douchebags.


             



D'OH



           XEBRA(プレイステーションエミュレータ)の使い方+αメモ(なんちゃって TAS 機能とか)   

知っている人には今さらだと思いますが、XEBRA / ARBEX というエミュレータが互換性・速度の面で非常に良かったです。本体にマニュアルが付属しているので、その通りに使えば良いのですが、若干落とし穴や目立たない機能もあるのでメモしておきます。

だんだん「外部ツールを使って高度な機能を追加するには?」みたいになってきました。

雑多な情報

  • Help... ダイアログの表示をスクロールするとじつは日本語の説明もある
  • OS ROM(よく BIOS と呼ばれるもの)は OSROM というファイルで配置する*1
  • CD イメージファイルはイメージ本体を選択する(ccd や cue は同階層に配置するが、オープンダイアログでは iso, img などを選択する)
  • CD イメージの読み込み後は、Power(Run) を選択しないと起動しない
  • Controller... ダイアログでキー設定が可能。ただし、最初に「Controller 1」などの設定対象を選択しなければならないことに注意
  • Simulation Model Image はハードウェア動作のシミュレーション設定を記録したファイル(SIM.EXE で作成・編集、XEBRA 本体で読込)
  • Running Image がどこでもセーブ(savestate)に相当する
  • File/History にある Pad History (パッド履歴) はキームービーに近いもの(後述)
  • Sound Output... で Save にチェックを入れると SOUND.WAV にプレイ音声が出力される
  • .kkapture (1.01) で AVI 形式の動画を出力可能
  • PK201.DLL を置いてあれこれするとポケステもいけるらしいです(見てない)
  • Debug 周りは不明(気になる)
  • 本体は gccコンパイル、UPX で圧縮されていて、画面描画は OpenGL を使用

パッド履歴について(ムービー機能として使う)

File/History にある Pad History (パッド履歴) は強いて言えばキームービーに近いものです。ただし、あくまでムービー機能ではないので、パッドの入出力だけを扱い、ステートなどは一切記録しません。

最初に、インタフェースが独特であることを説明すべきでしょう。

  • Read Pad... - 既存のパッド履歴を読込、再生開始(ユーザー入力無効化、いわゆる「再生終了後」もそのまま)
  • Write Pad... - パッド履歴を新規作成、記録開始
  • Load Pad... - 記録中のパッド履歴の内容を、別のパッド履歴で丸ごと上書き(使い方は後述)
  • Save Pad... - 記録中のパッド履歴の複製を別名保存

「停止・クローズ」という選択肢はないので、別のファイルを新規作成するなりして行うしかなさそうです。

これを実行イメージ(Running Image)と組み合わせることで、一般的なムービー機能として動作します(どの程度 desync せずに動作するかは不明ですが)。

注:必要に応じて事前にメモリーカードを初期化・変更すべきかもしれません。(実行イメージに含まれるかもしれませんが未確認です)

注:より正確に記録するには Simulation Image の入出力が必要だと考えます。しかし、すべて下記の手順では省略しています。

電源投入時からのムービーを記録
  1. ムービーを記録
    1. CD イメージを読み込む
    2. File/History/Write Pad... でパッド履歴を新規作成(例:from_power_on.pad)
    3. Power(Run) でゲームを開始、普通にプレイ
    4. 記録を止めたくなったら Write Pad... で別のファイルに切り替える(例:dummy_for_close.pad)か、単に XEBRA を閉じる
  2. ムービーを再生
    1. CD イメージを読み込む
    2. File/History/Read Pad... でパッド履歴を読込
    3. Power(Run) でゲームを開始、鑑賞
特定のステートからムービーを記録
  1. ムービーを記録
    1. 記録を開始したい箇所で Pause する
    2. File/Save/Running Image... で実行イメージを保存(例:from_snapshot.sav)
    3. File/History/Write Pad... でパッド履歴を新規作成(例:from_snapshot.pad)
    4. Power(Run) でゲームを開始、普通にプレイ
    5. 記録を止めたくなったら Write Pad... で別のファイルに切り替える(例:dummy_for_close.pad)か、単に XEBRA を閉じる
  2. ムービーを再生
    1. CD イメージを読み込んだ状態で Pause する
    2. File/Open/Running Image... で実行イメージを読込
    3. File/History/Read Pad... でパッド履歴を読込
    4. Power(Run) でゲームを開始、鑑賞
ムービースナップショットの記録と追記

いわゆる追記(rerecording)もじつはできます。

  1. ムービースナップショットの作成
    1. パッド履歴(例:main.pad)記録中に、スナップショットを作成したい時点で Pause する
    2. File/Save/Running Image... で実行イメージを保存(例:snapshot.sav)
    3. File/History/Save Pad... でパッド履歴を複製保存(例:snapshot.pad)
  2. ムービースナップショットの読込
    1. CD イメージを読み込む
    2. File/History/Write Pad... で記録対象のパッド履歴(例:main.pad)を選択する(この時点で内容が失われるので、不安ならバックアップしておくこと!)
    3. File/Open/Running Image... で実行イメージ(例:snapshot.sav)を読込
    4. File/History/Load Pad... でパッド履歴(例:snapshot.pad)を読込
    5. Power(Run) でゲームを開始、記録続行
プレイ速度も変えたい!

本体の機能である程度のスローダウンが可能でした(後述)

すろぉもぉしょん というアプリを使うとこの上なく簡潔にスローダウンできます(XEBRA 本体とホットキーが重複していますが)。

もっと柔軟に!という方には MHS (Memory Hacking Software)Cheat Engine という2つのツールを紹介します。どちらもプロセスメモリエディタですが、Hotkey に Speed Hack (スロー・倍速)や Process Pause を割り当てて使うことができます。私はメモリエディタとしては MHS を好んでいますが、Speed Hack 用途では Cheat Engine の方が使いやすいように感じました。試してみて好きな方を使ってください。速度変更を行ってもフレームスキップ(?)が動作して操作単位が大まかになってしまうらしいので、"それなり"の効果しか期待できないかもしれません。

フレーム単位で操作するというのは現状では無理そうです。フレームカウンタに相当するものをメモリから探して、監視しながら動かすと、どの程度スローダウンに成功しているか確認できます。

見落としていましたが本体の機能で一定のスローダウンが可能です。起動後、Run/Sync を選択し(デフォルトで on なのが off になる)、その後 Run/Misc/Slow を選択することで速度を落とせます。4段階変速で、選択するたび 0→1→2→3→0... と変化します。より遅くしたければ複数回 Slow を選択してください。

チート(改造コード)

XEBRA の作者は cep というプロセスメモリエディタも公開しています。PAR コードが使えるのできっとおすすめです。プロセスメモリエディタなので XEBRA 向けの設定行を BASEARCH.TXT に書かなければなりませんが、ググれば出てくると思います(希望的観測)。

メインメモリ上の変数を入出力したいだけなら、どのプロセスメモリエディタでも簡単だと思います(本体からメモリ内容をダンプできるのでサーチが楽)。私は MHS を使用しました*2

ショートカット

Help ダイアログから抜粋。今後変更される可能性も考えられます。

  • F1 .... = メニュー : File/Save/Running Image/XEBRA.RUN
  • F2 .... = メニュー : File/Save/Running Image/????????.000
  • F3 .... = メニュー : File/Save/Running Image/????????.001
  • F4 .... = メニュー : File/Run/Sync
  • F5 .... = メニュー : File/Run/Power(Run)
  • F6 .... = メニュー : File/Run/Pause
  • F7 .... = メニュー : File/Open/Running Image/XEBRA.RUN
  • F8 .... = メニュー : File/Open/Running Image/????????.000
  • F9 .... = メニュー : File/Open/Running Image/????????.001
  • F12 ... = メニュー : View/Full Screen/

コマンドライン

これも抜粋。不必要だと思う人もいるかもしれませんが、.kkapture を使いたいときなどは楽になりそうです。

  • -SPTI "PATH" .... = メニュー : File/Open/CD-ROM via SPTI/"PATH"
  • -IMAGE "PATH" ... = メニュー : File/Open/CD-ROM Image/"PATH"
  • -OSROM "PATH" ... = メニュー : File/Open/OS ROM Image/"PATH"
  • -BU00 "PATH" .... = メニュー : File/Open/Memory Card 1 Image/"PATH"
  • -BU10 "PATH" .... = メニュー : File/Open/Memory Card 2 Image/"PATH"
  • -SIM "PATH" ..... = メニュー : File/Open/Simulation Image/"PATH"
  • -RUN "PATH" ..... = メニュー : File/Open/Running Image/"PATH"
  • -TOC "PATH" ..... = メニュー : View/CD-ROM Drive/Open TOC/"PATH"
  • -CUE "PATH" ..... = メニュー : View/CD-ROM Drive/Open TOC/"PATH" .. CUE
  • -CCD "PATH" ..... = メニュー : View/CD-ROM Drive/Open TOC/"PATH" .. CCD
  • -INI "PATH" ..... 初期設定イメージのロード
  • -RUN1 ..... = メニュー : Run/Power(Run)
  • -RUN2 ..... = メニュー : Run/Debug Run/No I Cache
  • -RUN3 ..... = メニュー : Run/Debug Run/I Cache
  • -RUN4 ..... = メニュー : Run/Debug Run/I Cache Compile
  • -SYNC ..... = メニュー : Run/Sync
  • -BLANK .... = メニュー : Run/Misc/Blank
  • -FULL ..... = メニュー : View/Full Screen/

アイコンにドロップ = XEBRA.EXE "PATH" = XEBRA.EXE -IMAGE "PATH" -RUN1

AutoHotKey によるホットキー追加

AutoHotkey を流行らせるページを見ると、AutoHotkey というアプリケーションで、スクリプトを使った高度なホットキー割り当てが記述できそうです。AutoHotkeyJp に日本語のリファレンスも充実しています。

下記、試しに擬似 Movie Snapshot の保存を行うホットキーを追加してみました。AutoHotkey.ahk の末尾に下記の記述を追加して保存し、XEBRA を起動後に AutoHotkey を起動すると、追加のホットキーが使えるようになっているはずです。

あくまで擬似的なものなので、動作に失敗することもありますが、何もないよりマシです。

また、XEBRA の挙動が変わればスクリプトも修正が必要になると思います。

  • 【重要】前提条件:予め CD イメージを読込済で、かつ Write Pad... で適当なパッド履歴を出力対象に指定済であること。
  • 作業ファイルはデスクトップに保存されますが、嫌ならスクリプト中の A_Desktop を変更すれば良いです。
  • Xebra_AutoUnpause を 0 にすると読み書き後の Pause 解除を行いません(F5 で手動解除することになります)……という感じだったのですが一長一短あるので、Backspace を独自の Pause に割り当てて、このキーが使用された際にスナップショット入出力後の Pause 解除の有無をトグル切り替えするようにしました。
  • ダイアログへのキー送信がうまくいかなかった場合、Pause 状態のはずなので落ち着いてダイアログを閉じて、もう一度保存しなおせば多分大丈夫です。多分……。
; XEBRA (PlayStation emulator)
#IfWinActive XEBRA
Xebra_AutoUnpause := 1

XebraLoadMovieSnapshot(TargetPath, AutoUnpause)
{
	; Pause
	;SendInput,!rp{Enter}
	SendInput,{F6}
	; File/Open/Running Image...
	SendInput,!for
	Sleep 400
	SendInput,%TargetPath%.RUN{Enter}
	Sleep 100
	; File/History/Load Pad...
	SendInput,!fhl
	Sleep 400
	SendInput,%TargetPath%.PAD{Enter}
	Sleep 100
	; Power(Run)
	if (AutoUnpause)
	{
		;SendInput,!r{Enter}
		SendInput,{F5}
	}
}

XebraSaveMovieSnapshot(TargetPath, AutoUnpause)
{
	; Pause
	SendInput,!rp{Enter}
	SendInput,{F6}
	; File/Save/Running Image...
	SendInput,!fsr
	Sleep 500
	SendInput,%TargetPath%.RUN{Enter}
	; File/History/Save Pad...
	SendInput,!fhs
	Sleep 400
	SendInput,%TargetPath%.PAD{Enter}
	Sleep 100
	; Power(Run)
	if (AutoUnpause)
	{
		;SendInput,!r{Enter}
		SendInput,{F5}
	}
}

; 1
1::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_001", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+1
+1::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_001", Xebra_AutoUnpause)
	BlockInput Off
	return
; 2
2::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_002", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+2
+2::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_002", Xebra_AutoUnpause)
	BlockInput Off
	return
; 3
3::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_003", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+3
+3::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_003", Xebra_AutoUnpause)
	BlockInput Off
	return
; 4
4::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_004", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+4
+4::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_004", Xebra_AutoUnpause)
	BlockInput Off
	return
; 5
5::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_005", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+5
+5::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_005", Xebra_AutoUnpause)
	BlockInput Off
	return
; 6
6::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_006", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+6
+6::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_006", Xebra_AutoUnpause)
	BlockInput Off
	return
; 7
7::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_007", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+7
+7::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_007", Xebra_AutoUnpause)
	BlockInput Off
	return
; 8
8::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_008", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+8
+8::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_008", Xebra_AutoUnpause)
	BlockInput Off
	return
; 9
9::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_009", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+9
+9::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_009", Xebra_AutoUnpause)
	BlockInput Off
	return
; 0
0::
	BlockInput On
	XebraLoadMovieSnapshot(A_Desktop . "\XEBRA_000", Xebra_AutoUnpause)
	BlockInput Off
	return
; Shift+0
+0::
	BlockInput On
	XebraSaveMovieSnapshot(A_Desktop . "\XEBRA_000", Xebra_AutoUnpause)
	BlockInput Off
	return
; Backspace
BS::
	Xebra_AutoUnpause ^= 1
	if (Xebra_AutoUnpause)
	{
		; Power(Run)
		;SendInput,!r{Enter}
		SendInput,{F5}
	}
	else
	{
		; Pause
		;SendInput,!rp{Enter}
		SendInput,{F6}
	}
	return
#IfWinActive

TAS 的な機能について

小手先ではどうしても実用的に厳しいものがあります(操作性の面で)。当たり前ですが。

ただ、上述の通り rerecording できる仕組み自体は整っているようなので、技術を持った人であれば、本体を UPX で展開して、適当に解析して、適当にコード改変すれば、その手の方法にしては比較的簡単にまともな TAS 機能が付けられるのではないかと私は思います。*3

興味のある人はチャレンジしてみてはどうでしょうか?

それと、もう一つ違う方法を提案することができます。パッド履歴の中身はおそらく単純なキーコードで構成されているので、調べれば簡単に編集できると思います。根気のある人はバイナリエディタと再生確認の繰り返しだけで動画を作ることができるかもしれません。

*1:ただし、ARBEX は OS ROM を使わないので、OSROM を配置する必要はない。

*2:執筆時点では [0x454D78] + オフセット でメインメモリの内容をウォッチできましたが、バージョンアップされたら変わると思うので再度サーチが必要です

*3:パッド履歴の記録はフレームスキップとは無関係に行われますので、(後々出力先を応用することを考えても)パッド履歴出力周りを起点に解析するとやりやすいかもしれません。


          Strategi dan Trik promosi Bisnis di Internet   


IKLAN MINI

Gunakan Iklan Mini Secara Rutin
Sarana yang paling sering dan paling akrab digunakan oleh para pengiklan
adalah iklan mini. Di Internet Indonesia,... iklan mini meraih posisi nomor satu
dalam kemampuan fungsinya mempermudah promosi dan pemasaran produk dan
website kita. Apabila kita pandai memilih situs iklan gratis... akan lebih mudah bagi
kita untuk menerima hasil dari posting iklan yang kita lakukan beberapa waktu yang
lalu.
     
Pemasangan iklan di iklan mini Internet tidak lepas dari strategi untuk
membuat iklan yang menghasilkan respon dari pembaca.
Bagaimana Cara Pintar Memperoleh Manfaat Besar dari Pemasangan Iklan
Mini di Internet?
        
Walaupun iklan mini memiliki beberapa kelebihan dan kepraktisan, dia juga
memiliki satu kekurangan. Anda harus memasang ulang iklan anda pada situs-situs
gratis tersebut, kadangkala anda tidak bisa memasang iklan yang sama pada waktu
yang bersamaan. Anda tidak bisa memasang iklan dengan sekali kerja.... sepuluh
atau dua puluh iklan anda terpampang pada situs iklan gratis tersebut.
       
 Padahal... bisnis di Internet tidak lebih dari sekedar permainan angka saja.
Semakin banyak orang yang melihat iklan kita... akan semakin banyak orang
tersebut yang mengunjungi website kita. Hal ini berarti... semakin sering website
kita dilihat orang, maka akan semakin besar jumlah kemungkinan adanya pembeli
untuk produk yang kita tawarkan.
 
Berikut daftar situs iklan mini Internet yang memiliki pengunjung terbanyak :
 
www.bekas.com
www.iklanmini.co.id
www.iklaniklan.com
www.jual-beli.com
www.iklanbandung.com
www.iklanbaris.com
www.iklanbaris.co.id
www.globaliklan.most.cc
www.iklan88.virtualave.net
www.iklanumum.com
www.jubelindo.co.id
www.iklan-gratis.cjb.net
www.iklankita.com
www.iklanpr.com
www.iklanbaris.pameranoke.com
www.bursaiklan.com
www.adhoo.i-p.com

www.e-klan.net
www.iklan-25.co.id
www.iklansolo.com
www.iklanaja.com
www.i-klik.com
www.iklaneka.com
www.iklan.situsmedia.com
www.jualbeli.com
www.koinku.com
www.iklanlaris.com
www.mediaiklan.com
www.iklanet.com
www.iklanmini.kemana.com
www.iklanpojok.com
www.gadogado.com
www.iklanmini.com
www.iklaninternet.com

Ini berarti, anda harus menampilkan promosi anda ke sebanyak mungkin
sarana iklan.
       
Di sini anda akan mempelajari bagaimana kita bisa berpikir sedikit lebih
pintar untuk mencermati setiap persyaratan yang diberikan oleh suatu iklan mini
berkaitan dengan jumlah tampilan kita.
      
Ada beberapa aturan secara terurut yang harus anda penuhi untuk
meningkatkan efektifitas iklan anda berkali-kali lipat.
 
1. Selalu berusaha mengotomatiskan pemasangan iklan anda.
 
Apa maksudnya? Anda pasti memasang iklan secara berulang-ulang pada
beberapa kegiatan yang sama. Anda juga lakukan pemasangan tersebut secara
terus menerus, misalnya: mengisi form isian dengan nama, alamat, email,
alamat URL, judul iklan, naskah iklan anda, password dan sebagainya....
 
Jika dihitung, kegiatan ini akan menghabiskan waktu anda sekitar 5 sampai 10
menit untuk setiap kegiatan pengisian form posting iklan yang dilakukan. Jika
anda hanya memasang iklan sebanyak satu kali selama satu minggu dan itupun
hanya satu iklan... tentu tidak akan menjadi masalah bagi anda. Tapi apa yang
bisa anda harapkan hanya dari satu iklan?
 
Dilemanya, jika anda memasang sebanyak mungkin iklan, berarti anda harus
melakukan kegiatan mengetik secara berulang-ulang.
 
Apa yang harus anda lakukan? Manfaatkan software khusus. Yaitu TypeIt in dan
Ad-Wizard.
Kedua software ini akan sangat membantu pekerjaan anda.

TypeIt in
TypeIt In memiliki fungsi menyimpan data isian anda seperti nama, alamat,
email, iklan, naskah iklan dalam bentuk tombol.
 
Jika anda berniat mengisi form nama, silakan anda klik tombol nama... jadilah
form isian nama anda. Jika anda ingin mengisi form naskah iklan, klik tombol
naskah iklan... jadilah naskah iklan anda terisi pada form tersebut.
 
Saya selalu menggunakan software ini untuk mengisi form-form panjang dan
menjemukan yang ada di hadapan kita. Pekerjaan saya lebih cepat 450% dengan
software ini.
 
TypeIt in dapat anda download di http://www.wavget.com/dltypeitin.html


Software kedua adalah... Ad-Wizard
 
Software ini memiliki kemampuan yang sama dengan TypeIt in. Hanya saja dia
khusus digunakan untuk mengisi satu halaman form sekaligus. Sepuluh kali lebih
cepat dari pada TypeIt in.
 
Misalnya anda menjumpai satu halaman yang berisi 50 box isian mengenai data
tertentu yang harus diisi dan anda memiliki kegiatan rutin untuk mengisinya. Jika
anda mengisi secara manual, akan membutuhkan sekitar 30 menit untuk
melengkapi form tersebut... dan itupun harus mengulangnya jika suatu saat anda
ingin mengisinya lagi.
 
Jika anda menggunakan Type It in, anda hanya cukup merancangnya dalam
tombol-tombol khusus, dan setiap box yang harus anda isi cukup anda lakukan
dengan meng-klik tombol bersangkutan. Apabila suatu saat anda harus mengisi
lagi form tersebut, anda tinggal menggunakan tombol-tombol yang sudah anda
rancang sebelumnya. Sampai kapanpun anda lakukan... Anda tidak perlu
mengetik ulang lagi!
 
Ad Wizard mampu berbuat jauh lebih baik lagi. Dari 50 box pada form tersebut,
anda rancang terlebih dahulu daftar isian 50 box. Ini membutuhkan waktu sekitar
15-30 menit. Setelah anda selesai merancang AdWizard, dengan sekali klik...
seluruh 50 box tersebut akan terisi.
 
Apabila suatu saat anda harus mengisi ulang form (50 Box) tersebut, anda cukup
menggunakan AdWizard rancangan anda. Dengan sekali klik saja... seluruh box
akan penuh terisi dengan data anda. Hanya memerlukan waktu dua detik untuk
melakukan ini. Anda tidak perlu melakukan pengetikan ulang... satu huruf pun!!
 
Bayangkan... berapa banyak iklan mini yang bisa anda isi dalam satu jam jika
anda menggunakan alat ini.
 
Tata cara pemakaian kedua software tersebut bisa anda ketahui pada bagian help
masing-masing software.
 
Ad Wizard dapat anda download di http://www.wavget.com/dladwizard.html

2. Selalu berusaha meningkatkan nilai iklan anda.
Apa maksudnya? Kalau dalam bahasa Internet disebut dengan Ads Convertion
Rate. Yaitu ratio perbandingan dari jumlah orang yang melihat iklan anda
dengan keputusan dia untuk meng-klik iklan anda.
 
Misalnya CR 10% berarti dari 100 orang yang membaca iklan anda, ada 10 orang
yang mengklik iklan untuk mengetahui informasi anda lebih jauh. Semakin besar
rasio iklan anda, maka akan semakin besar jumlah pengunjung yang akan anda
miliki.
 
Prinsip dasar penulisan iklan ini sama dengan prinsip yang digunakan dalam
penulisan headline sales letter. Silakan pelajari di bab tersebut untuk
meningkatkan nilai iklan anda. Anda akan menemukan strategi dasar untuk
membuat setiap iklan yang anda tulis mampu menghasilkan respon yang
memuaskan.
 
3. Selalu berusaha meningkatkan nilai waktu anda.
Lakukan pemasangan iklan berulang-ulang setiap hari dengan menggunakan
waktu yang teratur, setiap waktunya memasang iklan gunakan sesilisih satu atau
dua jam perhari untuk memasang kembali iklan anda.
 
Mengapa begitu?
Agar tampilan iklan anda sesering mungkin setiap saat berada pada urutan
pertama!
 
Misalnya:
Pada pukul 07.00 anda memasang 3 iklan dengan kategori/kelompok yang
berbeda dan pasang lagi pada jam berikutnya pukul 09.00 atau 11.00 (selisih 2
atau 3 jam)! Lakukan ini dengan cara melakukan pemasangan iklan 6 s/d 10 kali
waktu yang berbeda dalam sehari.
 
Gunakan teknik di atas untuk mempromosikan bisnis anda. Hanya membutuhkan
waktu beberapa menit untuk setiap masing-masing pemasangan iklan setiap
hari.
 
Bagaimana caranya? Gunakan teknik strategi pemasangan iklan di atas. Pakai
softwarenya. Kemauan anda untuk sedikit lebih bekerja lagi akan menghasilkan
imbalan yang sangat besar di kemudian hari.
 
Catatan: Software pengirim iklan baris otomatis dengan sekali klik yang dapat
mengirim ke puluhan iklan baris di Indonesia bisa juga anda dapatkan di
http://www.promosi.cintasejati.com
 
Yang paling penting dalam pemasangan iklan di Iklan Mini Internet adalah:
JANGAN PERNAH MELAKUKAN SPAM!!!

Strategi dan Trik promosi Bisnis di Internet Artikel Tentang Iklan Mini
Thanks sudah membaca dan Mudah Mudahan informasi nya bisa membantu anda.





          Waverley   
Waverley
author: Walter Scott
name: Jamie
average rating: 3.48
book published: 1814
rating: 3
read at: 2013/12/02
date added: 2013/12/02
shelves:
review: